[quote]Il Divo wrote...Perhaps, but I still think there is an important distinction to make in your logic. We don't need to see the specialists 'work together' so to speak, as much as interact. Most Bioware games don't involve your characters talking to each other all the time, yet they seem to get along fine in combat. So no, I don't think we need proof that they can work together. When I bring Mission and HK-47 onto the Star Forge, people don't start dying left and right because they've never conversed. What I would simply like is to simply see what my squad-mates think of each other, etc, in the manner of Dragon Age. We get a little in the manner of Jacob-Miranda/recruitment missions, but more would have been great. [/quote]
I'd settle for just interacting, though imo working together should be demonstrated (in some form) as well. These characters are mosly loners and many of them have personality quirks that may set each other on edge. Jack and Miranda being the most obvious examples. Seeing them working together and cooperating would, to me be actual growth in character, demonstrating that Shepard is able to affect them besides getting them a costume change. But yes, just talking would be good enough. "Adequate" would be a better term, I think
And it should be suprising if people don't start dying left and right when you take HK-47
anywhere
[quote] How did Mass Effect 2 'push' Mass Effect aside? You earlier made the point "Discover the enemy, learn about the enemy, fight the enemy". What is your basis for this assertion? When I beat Mass Effect, two things were made clear. 1) The Reapers still exist. 2) Shepard's going to stop them. That's it. In Mass Effect 2, 1) The Reapers still exist. 2) Shepard is trying to find a way to stop them. Full stop. That was all Mass Effect implied and that was what we got.
There was no "Save Han Solo" or "Return to Dagobah" implied by Mass Effect 1. Mass Effect 2 did not guarantee anything Mass Effect 1 did not promise. If so, demonstrate for me what made you certain Mass Effect 2 would be "learn about the enemy" instead of "fight the enemy part 1" or "build an armada against the enemy". [/quote]
TerrorK puts it very well in a later post. The implication at the end of ME 1 is that Shepard was "Going to find a way to stop them" This implies that Shepard is going to go and "look for a way to stop the Reapers".
Paragon Shepard to Council: "Sovereign was only a vanguard. The Reaper fleet is still coming! Hundred of ships, maybe thousands! And I'm going to find some way to stop them!"
Renegade Shepard to Council: "Sovereign alone nearly wiped you out! You won't stand a chance if the whole Reaper fleet shows up. Not unless I find a way to stop them!"
Anderson to Council: "Shepard's right. Humanity is ready to do its part. United with the rest of the Council, we have the strength to overcome any challenge! When the reapers come, we must stand side-by-side! We must fight against them as one, and together, we will drive them back into dark space!"
Udina to Council: "Shepard's right. We're on the verge of war with an enemy unlike any the galaxy has ever known! A war for the survival of all life as we know it! Humanity is ready to do its part. We will not back down. We will not surrender. We will lead you into battle against the Reapers and drive them Back into dark space!"
This clearly does not happen as DM Fiat made him die a few weeks later.
Imagine it this way: at the end of Episode V, Lando and Chewie are taking of in the Millenium Falcon telling Luke and Leia that they're going to find where Boba Fett took Han. Episode VI, rather than opening with the infiltration of Jabba's palace, instead opens with a Yuuzon Vong ship blowing apart the Falcon.
[quote]In the "Hate on the Plot" thread, I believe you made the point that Mass Effect nowhere implied the existence of the Collectors in Mass Effect 2. So clearly, you did take issue with Mass Effect not implying Mass Effect 2. Did Episode IV imply Luke's training with Yoda or the rebels being on the run? New elements were introduced in both stories. There's absolutely nothing wrong with that. But your assertion of "learn from the enemy" still has no logical basis, beyond conjecture. [/quote]
Episode IV did imply that Luke would become a Jedi, given how he destroyed the Death Star, his father was a Jedi, he was Force sensitive, etc. No, Yoda's existence was not implied specifically, But it was that
somehow he would learn to use the Force.
Given that the Rebels hidden base was no longer hidden, it makes sense that they'd end up on the run.
Was it implied in ME 1 that Shepard's death at the hands of a slave race of the Reapers? Or even that his death was immenent? No, it was implied that Shepard was going to use his "I can do whatever I want" status as a Spectre to go look for a way to save the galaxy from the Reapers.
How he was going to do that was not implied.
[quote]Closer to 5.
1) Murdering Shepard at the start of Mass Effect 2.
2) Liara explains that she saved your body from the Collectors.
3) Attacking your LI on Horizon in order to draw your attention.
4) Collector Ship mission.
5) Reaper IFF incident. [/quote]
1 Is kind of iffy, given they killed rather than capture Shepard, but I'll give it to you
2 Isn't this a continuiation of 1? Anyway, that's a very easy to miss conversation which one can easily be permanently locked out of
3 We only have TIM's word that that's the reason the Collectors attacked. As far as I'm concerned you can't trust anything he says
[quote]What made the Prothean revelation interesting was not necessaily that it changed the parameters of the mission, but that it implied another consequence of Shepard failing. "This could be you" is the indication given. Extinction might seem more frightening, but the Collectors are something I can look in the face and understand. I also don't think this aspect of the story is finished. Why, for example,were the Collectors operating on one of their own? The Reapers would already have had all relevant information on Prothean DNA. I suspect that there's more at work in the Human-Prothean connection, much like the Human-Forerunner relationship in Halo. [/quote]
I'm not talking about the parameters of the mission, I'm talking about the parameters of the story. Shouldn't the revelation give you some sort of sympathy for them? Horror? Revulsion? Sadness? No, they're still just targets. Mordin is the only one to show any sort of effect based on the Reveal. It would not suprise to if this part of the story
is over, and the Collectors were simply a throwaway enemy, the way they were so casually treated.
[quote]I think the mystery died when Bioware told us that human colonies are disappearing and that we'd be fighting the Collectors, much like Sovereign's revelation in Mass Effect. [/quote]
Maybe I just went out of my way to avoid being spoiled, but I didn't know anything about the Collectors before I started playing ME 2. All I knew was human colonies were going missing.
[quote] I'd also like to point out that Shepard's new employment was a result of circumstance. Most Bioware games 'railroad' the player into working with a certain organization. This is not uncommon and was done by Mass Effect. Mass Effect 2 took an interesting approach. 1) The Council back-pedaled on the Reaper menace. 2) Cerberus however does support you. 3) They are willing to give you the equipment, resources, and intel so you can stop this threat, the Collectors, which you now have a double motivation for (tied to the Reapers + murdered Shepard). Cerberus does not make you murder innocent children, burn any villages, etc. The first controversial order you are given (preserving the base), Shepard has the option to tell TIM to shove it. [/quote]
"Interesting" is not the term I'd use. I'd say "ham-fisted" Usually when Bioware guides you down a particular path, it seems like the logical course of action at the time. This time around it's more like the game says "because I said so" The Council's backpedalling was worthy of a Darwin Award (or at least a future contender) Sure TIM's willing to help you. Why is still a major puzzle to me. He gives you a ship and crew, but instead of buying your own equipment you have to mine your own resources so you can make the geear yourself. Wow, that's much better
I actually
wanted TIM to give more controversial orders, so you could be Renegade and agree to it or be a Paragon and tell him to perform an anatomical impossibility. This is
Cerberus, they of the unethical medical experiemnts, murderers of Admiral Kahoku, instigators of the Akuze incident. If I'm going to have to work for a terrorist organization, I want "morally grey" areas. I want to have to find a line and take a stand, prefereably before the endgame.
[quote]So while I cannot make an argument that 'Mass Effect 2 is good' using this, I can attempt to force you into one of these two possibilities by making a successful comparison. [/quote]
All right, but we've already got a lot of Star Wars mixed into the ME 2 discsussion, you really want to add ME 1 into the mix?
[quote]So Shepard is a Spectre, free to employ "any means" to achieve his objective. Objective: Track down Saren. What we do not know. So, to do this, we should have a series of leads, right? Some logical basis to track our organic prey. And I can easily imagine several different, more logical conclusions than 'Geth'.
1) Saren's files. To find my enemy, I should learn about my enemy (as you said with the Reapers). Saren's files were classified as a Spectre, so I should learn all I can about how my prey operates. And no, he is "ruthless" doesn't quite cut it.
2) Shadow Broker. We know Saren is tied to Benezia. We should use the Shadowbroker as a resource to find any info on either of them. Especially since the Shadowbroker has a personal motivation to stop Saren.
3) Tali's Geth lead. Here, we meet your requirement (tracking the Geth) and one we know that is *actually* related to Saren. The Geth patrol makes much more sense than Noveria.
4) Fist. We knew that Saren employed him as an agent. Find out how they got into contact with each other.
5) Send a different Spectre entirely. In fact, send your second-best Spectre. If Saren was the Council's best agent, I don't want to entrust a shiny new baby Spectre with this kind of responsibility. Send another either with or in place of Shepard who is intimately familiar with how a Spectre conducts himself.
6) Set a trap for Saren. Why simply 'revoke his status'? We want to catch this guy. So why make an open declaration that he is an outlaw? Lead him into a trap, perhaps offering him the opportunity to execute Shepard personally. [/quote]
1) I admit, this would have made for an intersting look into Saren's mind, to see his personal records as he falls under Sovereign's influence.
2) The Shadow Broker trades in secrets. I can only assume the Council did not set Shepard up with an expense account for that.

3) I'm not sure what you mean here. Disabling as many geth as possible and hope to repeat Tali's feat of extracting information?
4) Fist is dead in most of my playthroughs. Maybe I should have asked Emily Wong if Saren came up in that info I gave her. Ah well, hindsight is always 20/20
5) Saren is no longer a Spectre and has none of the Spectres' resources or authority. They think he's just a criminal, not a threat. Sending Shepard after him is just their way to shut Udina and Anderson up.
6) The Council actually want s to keep this quet. If you mention Saren was responsible for the Eden Prime during the interview, Hackett calls you on it.
[quote] Shepard is a Spectre, as I said. Supposedly he should have "free reign" in how he performs his mission. With an investigation, I start with the most logical source. With these Geth investigations, we have no idea 1) if they are absolutely tied to Saren, 2) if they will turn up any relevant information, 3) we don't even know what we are looking for at this time. So it doesn't make much sense that we are starting with this. But lo and behold! The Council homes in on exactly 4 leads, each providing exactly 1 critical element in order to reach Ilos. I would say this is as contrived, if not more, then Shepard on Freedom's Progress. At least there, the Illusive Man already has a clue that the Collectors are behind this. [/quote]
1) Geth follow Saren. Geth are at Noveria and Feros. Therefore, Saren must be there or was there recently. 2) True. One flaw I had with ME 1 was that it was a bit too short. A couple of false leads could have padded the game out nicely. 3) You're looking for Saren or what Saren's up to.
So which is more contrived, four elements leading up to the answer over the course of a game, or one element stumbled over at the very start?
[quote]
If Mordin can engineer a plague-cure from scratch against a group as advanced as the Collectors, I can easily see him creating a seeker. [/quote]
Which leads to my coplaint that the squadmates in ME 2 are too "super-duper"...
[quote]
Uh-uh. So you can't buy EDI (based on Reaper tech) being able to hack the Collectors, but you have no probem with the Normandy's stealth systems (not even based on Reaper tech) working against Sovereign?

I can't buy EDI being able to
easily hack the Collectors. I don't know if the Normandy's stealth systems worked against Sovereign, or Sovereign simply couldn't be bothered to swat such a tiny ship down (I assume you're referring to Virmire)
[quote]Okay, so what do these three examples say about Shepard as a "Spectre". The first two are merely racist sentiments (which don't have any relevance to Shepard as a Spectre). They couldn't care less about how many people you work with, if they're all human. Anderson, while useful, also serves as an odd conclusion. Why is this the 'perfect ship' for a Spectre? From all you've heard about them, do Spectres really operate like this? If so, there probably would be better intel on how many Spectres actually exist. [/quote]
The first two statements are people questioning Shepards' methods. Nobody really questions Shepard's methods "as a Spectre". A Spectre's methods are whatever the Council doesn't forbid said Spectre from doing. "Whatever it takes" seemed to be the catchphrase for Spectre tactics
The Normandy is a perfect ship because it lets Shep go pretty much anywhere quickly and quietly. The crew is loyal to Shep, that's all that matters.
[quote]'Requisition aid' is one thing. Shepard finding out that he needs a Prothean Expert, so he is forced to drag Liara with him on his search makes sense. But that's quite different from a fully staffed ship. Spectres operate alone, on most occassions. Why Ashley? Why Kaidan? Why Garrus/Wrex? Certainly, people comment on your aliens and make controversial statements. This was just the Bioware 'call to arms' with little thought behind as Shepard's status went. Besides Liara, once I became a Spectre, what use were any of them to me? I don't care that Garrus wants to stop Saren, that Ashley wants to prove herself, etc. I want people who are critical to mission success. [/quote]
Why? Because they believe Shepard and want to help. They're all there is that's willinag and able to help. If you don't care about Garrus or Ashley, that's fine. Treat em as crew and just let them "guard the ship" But even as a Spectre, having someone you can trust at your back can be handy (Nihlus sure could have used one)
[quote]This is not entirely true. Her code "requires", not allows that she cooperate with the authorities. What you also forget is that there is some subjectivity in her code, odd as it may seem. On the Normandy, Samara uses the example where if she must kill a man, she would not want to know he's a dedicated father. No question about it, the code may 'allow' her to harm innocents, but to say that it requires such things (as the Nihlus examples tells us) is very untenable. Samara was in a difficult position and did not want to resort to that, therefore she made a deal with Shepard where she could continue her search at a later time. The best plan? No. But "possibly dead" fighting Collectors is more noble than possibly dead fighting civilians. [/quote]
You are right that she was obligated to cooperate for one day. However, there is zero room for subjectivity in her Code. She may not like some of the things she has to do, but she will do them, because that's what justicars do
The full quote you used was "If I must kill a man because he has done wrong do I wish to know he is also a devoted father?" to explain her lack of curiosity about the Collectors. All she needs to know is they need to be fought. To her, there is no mercy, no sympathy, only pitiless justice.
Samara: You risk a great deal by following your orders, detective. Fortunately, I will not have to resist. My code obligates me to cooperate with you for one day.
After that I must return to my investigation.
Detective Anya: I won't be able to release you that soon
Samara:
You won't be able to stop me.Bolded parts for emphasis
[quote]So let them insist. The humans insist on many things throughout Mass Effect. The Council knows that he is up to something through his interaction with the Geth, his massive warship, involvement with Benezia, and search for the Conduit. This obviously has bigger implications than just humanity if Saren is working with the Geth. So this isn't just a human concern. [/quote]
We have dismissed this claim

But seriously, while the geth seemed to be of some concern with the Council, Saren and Benezia were not. Yeah there was some concern that a matriarch would throw in with Saren's mad scheme, but as far as the Council was concerned, Saren's on the run and is just one more criminal out there. They don't even believe in the Conduit. Thus the one thing that united Anderson, Shepard, and Udina was the Council's apathy.
[quote]If there is plenty of reason to go after him, then this contradicts your assertion that the Council would simply let him rot in space. [/quote]
Not really, if the Council doesn't care about the reasons

But the Council also had to worry about a war with the Terminus Systems if they sent a fleet after Saren (Why they had to fear three mercenary outfits is beyond me)
To Wrex, he was trying to kill Saren before Sren killed him. Tali was trying to foil the geth's plans, Kaiden and Ashely wanted payback for Eden Prime. And Garrus was after a corrupt Spectre. To the COuncil, none of these reasons were worth the effort.
[/quote]Edit: Dear God, these responses are reaching essay-level. [/quote]
[/quote]
Try typing one out twice because the Internet ate the first one