I would disagree in the case of charge.But thats it basicly.bjdbwea wrote...
ME 2 fails to introduce anything new or innovative.
Modifié par tonnactus, 04 août 2010 - 09:38 .
I would disagree in the case of charge.But thats it basicly.bjdbwea wrote...
ME 2 fails to introduce anything new or innovative.
Modifié par tonnactus, 04 août 2010 - 09:38 .
Whatever666343431431654324 wrote...
I studied a bit of marketing back in university and this is what is known as cognitive dissonance. In marketing, this is a huge deal. For example, car companies spend tens of millions trying to reduce it.
From wikipedia:
Cognitive dissonance is an uncomfortable feeling caused by holding contradictory ideas simultaneously. The theory of cognitive dissonance proposes that people have a motivational drive to reduce dissonance. They do this by changing their attitudes, beliefs, and actions. Dissonance is also reduced by justifying, blaming, and denying. It is one of the most influential and extensively studied theories in social psychology.
_________________
Essentially, people have preconceptions of what ME2 should be. ME2 is not what they anticipated, so they hold two contradictory ideas of the game in their head, making them uncomfortable. To justify their discomfort, they attack and blame the game.
Personally, I pretty much forgot about ME1 right after I played it. I had zero expectations of ME2 so no cognitive dissonance. Other people had their expectations met so no problem. Others had no expectations and disliked the game, which again does not cause "disappointment".
Just some very amateur psycho-babble. No need to take this overly seriously!
PHub88 wrote...
The biggest problem is modern gaming....You have people like me who have tastes that enjoy more than one thing, unlike the shooter fanboys who dont like anything that isnt %100 based on nonstop firing guns....Its like a child who only wants to eat Pizza....ME1 was MADE for people like me who enjoy having other things to focus on rather than nothing but mindless shooting...and like I said earlier its like people who are so obsessed with shooters see a game with gunplay in it...and its like their minds automatically cant accept the fact the game wasnt meant to be strictly sold on its combat...and eventually go to the net to cry about it...and Bioware...like all companies...are sadly but truly going to go where the money is...and in these days thats shooters...multiplayer shooters...just watch ME3 get ruined by them turning it into a multiplayer.
Modifié par bjdbwea, 04 août 2010 - 10:26 .
Yes, ME2 is too much combat, in my opinion. How ever, if you take Mako out of ME1, ME1 isn't much better at all.PHub88 wrote...
Now im not saying ME1 wasnt mainly focused on combat, but it was focused a lot more on other things than ME2 is....ME2 is pretty much all combat...
bjdbwea wrote...
Indeed. With the exception that BioWare/EA obviously don't care much about what people write on their forums. They won't listen to this thread of course, like they didn't listen to the people who complained about combat in ME 1. It was certainly always the intention to shooterize and dumb down ME 2 to decrease development time and increase sales.
Modifié par tonnactus, 04 août 2010 - 10:23 .
Lumikki wrote...
Way too many these complains are based idea, ME serie should be design for me as what I like.
Terror_K wrote...
No, I admitted that it wasn't a pure RPG and that it was RPG-Lite. That doesn't mean I thought what was there was weak.
Terror_K wrote...
Actually, beyond the inventory and shooting being stat-based I don't recall many ME1 fans complaining about the RPG elements that much.
Terror_K wrote...
This may sound arrogant, but I do think that if ME2 had come out and been closer to my own vision and expectations that while there would admittedly be some discontent, it would not have been anywhere near as much.
Terror_K wrote...
Exactly. Especially your last point. If you look at what was changed it was more to appease the casual gamer who happened to play Mass Effect and those who played it expecting more of a shooter than an RPG more than the actual Mass Effect fan.
tonnactus wrote...
They
took out inventory not because people complained about it but to sold
"weapon and armor packs" that every moder could do in five minutes.
Modifié par Pocketgb, 04 août 2010 - 11:07 .
Pocketgb wrote...
This is pretty much why I'm always responding to your posts, because more often than not, all you've been able to say is "stop liking what I don't like!".
bjdbwea wrote...
And "start liking what I like" is better, I presume? [smilie]../../../images/forum/emoticons/angry.png[/smilie]
Terror_K wrote...
Not at all. There is a difference between the amount of something and the strength of something. Just because there are few RPG elements doesn't automatically mean that said elements are weak, just like just because there are a lot of elements doesn't mean it'll be strong. And there's a difference between whether there is enough of something or not and whether something is well-balanced or not.
Terror_K wrote...
While there is a certain degree of truth to this, it really is honestly how I remember things. And would you really say that as a response? Do you really think ME1 was as badly received on the forums as ME2 was?
Terror_K wrote...
It's not based on nothing. It's based on the fact that many of the issues I have with ME2 are mirrored by others in this and other threads, and that if ME2 had been made in a manner I wished those things wouldn't have been an issue and others wouldn't also be complaining about them.
Terror_K wrote...
I admit fully that it may have led to more problems and different problems, but I think we would have had a deeper, richer and more customisable ME2 that wasn't dumbed-down, linear and lacking.
Terror_K wrote...
I've said all I have to say about the specific problems themselves countless times and don't feel the need to repeatedly repeat myself repeatedly.
Terror_K wrote...
I'm sick of being on a board where as soon as you try and speak your mind about the direction you feel things are going in (not just with ME2 and BioWare, but with the gaming industry as a whole) that you get dubbed as an arrogant elitist..
Terror_K wrote...
Everybody who just praises ME2 and says it was so much better just means the likelihood of getting an equally or more dumbed-down ME3 just goes up.
Terror_K wrote...
Because I don't honestly understand why so many people are trying to step in the way of Mass Effect 3 possibly being improved and given more depth and more options.
Modifié par Pocketgb, 04 août 2010 - 12:18 .
haberman13 wrote...
I cede your point, I can't define a perspective that encompasses every person's definition of special or bland.
That being said, trying to be objective, I would say that ME2's combat was bland and uninspired (objectively, for me)
Pocketgb wrote...
Il Divo, Ecael, and I have never been against that. We've been arguing against the claims of ME2 being "dumbed down" and "for the casuals", however.
Terror_k wrote...
It's not based on nothing. It's based on the fact that many of the issues I have with ME2 are mirrored by others in this and other threads, and that if ME2 had been made in a manner I wished those things wouldn't have been an issue and others wouldn't also be complaining about them.
I admit fully that it may have led to more problems and different problems, but I think we would have had a deeper, richer and more customisable ME2 that wasn't dumbed-down, linear and lacking.
Modifié par Il Divo, 04 août 2010 - 01:21 .
People defend, because someone is attacking. In the end, I and you should allready know after this long thread, both of the ME1 and ME2 have they own problems and who like what better, is personal taste.Terror_K wrote...
Lumikki wrote...
Way too many these complains are based idea, ME serie should be design for me as what I like.
And that goes for those defending ME2 as well, since they seem to think that ME2 is what Mass Effect should be like merely because they prefer it. I'm of the belief it should be like the first game not simply because I mostly prefer it but because it set the standard and it did come first.
It will be interesting to see what kind of design ME3 will be. I don't really have any fear about it, because I liked both ME's so far.Whatever the ME series is supposed to be should remain consistent, and I suppose if ME3 comes out and is more like ME2 than ME3 (which I suspect will, sadly, be true) then people will probably say that that's what Mass Effect should be just because there's more of it in that style. I suppose it's up to the devs, but to me ME1 set the tone and style of Mass Effect and it's why I became a fan in the first place. To say that ME2 is closer to what Mass Effect should be, even if the devs say so, just strikes me as wrong, and rings of a similar set of bells to a certain movie-maker named Lucas who changed his "original vision" later on.
What you say here is pretty much same what you quoted as message.bjdbwea wrote...
And "start liking what I like" is better, IPocketgb wrote...
This is pretty much why I'm always responding to your posts, because more often than not, all you've been able to say is "stop liking what I don't like!".
presume? [smilie]../../../images/forum/emoticons/angry.png[/smilie]
Modifié par Lumikki, 04 août 2010 - 01:04 .
Pocketgb wrote...
We've been arguing against the claims of ME2 being "dumbed down" and "for the casuals", however.
bjdbwea wrote...
Why? Because you feel insulted for still liking the game? You shouldn't. After all, the changes were made precisely because they should appeal to many people.
Modifié par Il Divo, 04 août 2010 - 01:30 .
Il Divo wrote...
bjdbwea wrote...
Why? Because you feel insulted for still liking the game? You shouldn't. After all, the changes were made precisely because they should appeal to many people.
Of course, much like how Mass Effect introduced a fully voiced Shepard, a simplistic dialogue wheel, focus on vehicular combat, and TPS-style combat. I would say these changes were made to appeal to many people.
Modifié par bjdbwea, 04 août 2010 - 01:36 .
Spartas Husky wrote...
but that isn't a genre. Market group targeted by ME2 was shooters. Great deal of people got into it because of it.
It's not what is sayed, but how it's sayed.bjdbwea wrote...
Pocketgb wrote...
We've been arguing against the claims of ME2 being "dumbed down" and "for the casuals", however.
Why? Because you feel insulted for still liking the game? You shouldn't. After all, the changes were made precisely because they should appeal to many people.
We could just as well use the term "simplified" to make it sound less derogatory. But if even the developers admit that the game had to be made easier accessible and more "immediate" to introduce shooter fans and other new players to BioWare games, your arguing against the facts becomes somewhat pointless. As I said, you may like it, but why deny the reasons?
Modifié par Lumikki, 04 août 2010 - 01:37 .
bjdbwea wrote...
ME 1 didn't have a predecessor. I for one wouldn't complain if they produced a shooter series in the Mass Effect universe. But a second part of a trilogy should not be changed so much without need.
Modifié par Pocketgb, 04 août 2010 - 02:17 .
bjdbwea wrote...
Pocketgb wrote...
We've been arguing against the claims of ME2 being "dumbed down" and "for the casuals", however.
Why? Because you feel insulted for still liking the game? You shouldn't. After all, the changes were made precisely because they should appeal to many people.
We could just as well use the term "simplified" to make it sound less derogatory. But if even the developers admit that the game had to be made easier accessible and more "immediate" to introduce shooter fans and other new players to BioWare games, your arguing against the facts becomes somewhat pointless. As I said, you may like it, but why deny the reasons?
Modifié par Whatever666343431431654324, 04 août 2010 - 02:25 .
Modifié par Darth Drago, 04 août 2010 - 02:45 .