William Adama wrote...
brfritos wrote...
Onyx Jaguar wrote...
If you don't recruit ALL the team characters you wont progress the story. Wheres the choice? You can leave Garrus/Grunt/Kaiden/Ashley in ME1, you can't leave any in ME2.
You can sell Legion, not activate Grunt and leave behind two more squadmates in ME 2
Actually you can leave five if you want.
I've finished a playthrough right now where I didn't recruited Thane, Samara and Tali, sold Legion to Cerberus and do not activated Grunt's tank.
Sure, this will hurt some things A LOT, but it's my choice and it didn't hurted the story (because the main story is too simple)
And in ME1 you only have the option not to recruit Garrus and Wrex, the rest of the gang you don't have the choice.
You're nitpicking the wrong way.
No I don't think so. You MUST complete the recruitment missions for these characters in order to progress the story. I could completely bypass both Garrus and Wrex in ME1 and still complete the game.
The big difference was that the squadmates in 2 were woven INTO the main story, which was really stupid seeing that they were supposed to help you defeat the collectors not help you survive the suicide mission.
And one question, HOW did you avoid recruiting Tali, Samara and Thane? How is that possible? Thane and Grunt were a given but then again YOU HAD TO COMPLETE their missions before you decided to not recruit them.
Hummm...it's a great question, how did you avoid recruting Tali, Samara and Thane?
Let's see...wait, I know!!!
Not doing their dossier missions?
Miranda and Jacob already start in you party, you don't have a choice. The only ones that are forced to be recruted are Mordin, Grunt, Jack and Garrus.
Even then, you aren't forced to release Grunt from his tank.
This game forced me to complete a loyalty mission that had NOTHING to do with the main quest. What does doing personal crap for a merc have to do with surviving a mission? If I was a Commander of a ship I wouldn't give 2 hoots if my helmsman had a outstanding personal matter before a big op. You have a duty to perform to the ship and the bond I share with this individual is bred through combat and brotherhood, not through me fetching his sick pet fish from back home just so he sleeps better at night.
It's so inbelievable.
You don't need to do a loyalty mission,
if you're willing to pay the price for this decision.
They are completely optional.
Just to you know, I did one playthrough with Legion, Zaeed, Thane and Grunt not loyal.
Everyone of them survived, BTW (it's more difficult to do Shepard die, you really have to plan this, LOL).
I agree with you in one point, EVERY LOYALTY mission is expandable, they have nothing to do with the main plot.
What's the relevance for the main story the loyalty's missions of Miranda, Thane and Grunt?
But they are not forced on you, you have to choose to do them.
This is a no spoiler section, but you can survive the suicide mission without doing ANY loyalty mission if you want
Yes, everyone not loyal!
Take a look on this (the results after finishing the last mission, everyone non loyal)
I repeat, you don't need to do a loyalty mission, if you're willing to pay the price for this decision.
You're still nitpicking, the problems of ME2 are others.
Like knowing when and where a battle will occur, for example, even in the first very playthrough.
Or the lacking in polishing that affects the entire game.
Or the oversimplification in the game itens.
Or the conection between the main story and the loyalty missions.
Modifié par brfritos, 08 août 2010 - 07:02 .