Kai Hohiro wrote...
Yes you're massively generalizing in a way that simply isn't true. A gamer that loves a well designed shooter can love a well designed RPG just as much. I love playing Gears with a friend, but I also love playing Mount&Blade by myself.haberman13 wrote...
Unfortunately the Gear of War fans consider immersion to be "nerdy". Really anything that reminds them of an RPG turns them off, as evidenced by the proponents of ME2 (generalizing here).
And almost all gamers I know even those "gears" people love immersion in any game. Immersion simply means being absorbed and focused in the game. Riding elevators and crashing your car down mountains don't add to that.ME2 was pretty much the best game of Bioware (except for Shattered Steel) immersion wise, since it had far lessgame flow breaking moment than previous games. And immersion is actually one of the reasons I massivly prefer ME2 over ME1.For me, immersion is the key to absorbing me into the world. ME2 is terrible at suspending my disbelief by constantly reminding us that this is more/less an arcade game with "levels" and loading/warping to the next level.
For example:
At the beginning I had nothing against the elevators, but after awhile they did get tedious. Now the original intent was to mask the loading screen, which in theory is a fine idea. But due to the nature of the elevators, they *massivly* increased the load times for people with faster PCs. In ME2 the load screen last only a few seconds for me, which is far less immersion breaking than the tedious elevator rides where I would step away from the game and do something else.
And let's not even mention the thousands of tons of armor and weapons you carried around or found in random crates.
I think you and I would define "immersion" differently.
To me immersion means creating a feeling that you ARE the character, moments that break you out of phsyical control (or 3rd person perspective ala elevators) are what ruin the immersion (IMO).
So the loading screen was one huge "you are playing a game right now" immersion breaker, same with the paragraph summarzing what you did on that "level".
To me ME2 was one huge immersion breaker compared to ME1 where I felt I was seeing the world through Shepard's eyes.
Modifié par haberman13, 13 août 2010 - 04:41 .




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