Pocketgb wrote...
It's not because they changed it for the worse, it's because they changed it period. There are plenty examples of this:
No its because they changed it for the worse for most people except those who love shooter mechanics.
Its no use arguing, since I can recognise varied changes in ME2 and appreciate them. The only problem is, they are so far between and so insignificant compared to the oppressive changes to a shooter game, they dont get much of a look in.
Changes I liked:
Interrupts - Skewed horribly towards renegades in this game, but still adds a nice touch of dynamism to dialogue scenes. Some of the "heads up" were very well done indeed.
Problem: Not a whole lot of these crop up that much, and when they do they are often renegade.
An attempt to create more vibrant dialogue scenes - ME2 clearly made more of an effort than ME1 to make characters more active during cutscenes. It worked a few times actually, and it was nice to see some really vartied actions in cutscenes.
Downsides? While not directly related, I find it funny that as the quality of the cutscenes up, the quality of dialogue went down. Instead of removing useless dialogue options, I felt I was being forced into useless dialogue too often. On the whole I just thought the dialogue written for Shepard was inferior. Yeah, they might not write three identical dialogue options anymore, and instead have Shepard just say it, but they also write now simply two ways of saying something, usually renegade. Arriving on purgatory is an example of the weaker dialogue and roleplaying I saw.
There are a few others I could list, but they are small chips compared to how shooter combat has saturated the game.
Dismiss it as "fear of change" if you want to, but thats just a dodge. Half of all change is bad change for most folks, not because they are "afraid" of change, but because they know the frequency people make mistakes.
Just because I dont like that they gutted the RPG elements and made the game into a series of linear, segmented
shooting galleries doesnt mean I wanted an ME1 part 2.
The irony is, they could be very well on the way to making ME2 part 2 with ME3. I wonder how many complaints well see about that then, that if Bioware simply repeats the formula of ME2?