kraidy1117 wrote...
ExtremeOne wrote...
Epic777 wrote...
ExtremeOne wrote...
Terror_K wrote...
The semantics as to whether these elements were "RPG" or "roleplaying" ones (or whatever) aside, that doesn't escape the fact that (as a whole) the game was more simplified and stripped down and we lost a lot of stuff that a lot of fans liked in the process. I wouldn't necessarily call the planet exploration a strictly RPG-element either, but seeing as this is a sci-fi game and seeing how exploration was one of the big selling factors of the original, it greatly disappoints me that it's now gone almost entirely in the sequel.
It doesn't matter what kind of element it is, it's gone and it's missed and the game has become shallower and lesser for it, IMO. The same goes with weapons being simplified and made linear without any customisation. Same goes for armour no longer acting like armour, and the loss of omni-tools and biotic amps. Same with a lack of dialogue from squaddies and a lack of polish and presentation with the N7 missions. The same goes for a lot of things. They don't necessarily need to be considered as RPG elements to be missed, just because a lot of them are considered as such and are missed primarily by RPG fans. There's no rule that says "this has to be an RPG element to be worthy of consideration" or anything like that.
And that's not even going into the fact that there are action and shooter games out there that actually have better customisation and a better weapons system with decent upgrades, etc. than ME2 does. So making the game more of a shooter isn't even an excuse for such a weak, linear and ******-poor system as ME2's.
EA has to make games for everyone. I am so sick of people whining about the game got nerfed. the days of the video game industry being for the ultra hardcore are over. Mass Effect 1 might have sold well but Gears 1 and 2 and Halo 3 all sold much better. Mass Effect 1 was a niche title with a lot of problems. so yeah EA fixed the mistakes and made a better game in Mass Effect 2. If you do not like what a developer did then do not play it but to sit here and whine and b*tch about oh Mass Effect 2 is not the same as ME 1 is pathetic because Mass Effect 2 got me into the franchise because of its game play.
This is the problem, there are many people who welcome the changes me2 brought as there are people that don't. Mass Effect has a broken fanbase.
No the problem is too many gamers now days want all developers and publishers to be slaves to them. EA and Bioware made it very clear that ME 2 was going to be different but that was not good enough. the fan base is only broken because too many people hold Mass Effect 1 up as some kind of f**king god. when in the brute honest truth was a big piece of garbage from a game play and graphics stand point. and even further the characters from ME 1 are treated as gods. once people decide to wake the hell up and see Mass Effect 1 as what is and thats a decent video game then maybe the fanbase would not be so broken. People on this forum need to stop worshiping Mass Effect 1 as if it was the almighty god of gaming. EA as a company has a right to make their games for everyone and if that means making Mass Effect more appealing to all gamers then they need to do that. Oh and you as a gamer have a choice not to buy the game or buy the game. EA did the right thing
How the hell are the characters hled high? Liara, Ash and Kai fans got screwed so hard it was not funny, I am one of the few Liara/Ash fan who prefers ME2 but what ME2 did with those characters, stripping away customization on weapons, squadmembers and a crappy story is disgusting and uncalled for. Face it, not everyone likes ME2, it's there opinion and as a customer they have the right to voice there concerns when Bioware decides to change there orginal plan for newcomers.
The main problem I find with Bioware is that it conforms to its fanbase too much these days... sure there are instances where its needed..... but not with every single damned issue. Im not sure why people think that the first's combat system was terrible, sure its pacing in leveling and common sense scale werent awesome, so people complained about it. Bioware fixed it, and now, people dont like the fix.
People will always find SOMETHING to complain about, its all some people have to do really.
That being said... I dont like over-simplifying gameplay. People dont buy or play a game because the controls were easy to pick up, when have you EVER heard anyone say that? People buy games, because their friends told them it was awesome, and a great experience. I believe this whole "Simplification" era of gaming needs to come to an end, VERY FAST. All its doing, is pissing off the people who actually care, and doing nothing in the way of getting people who could care less, to care.
Its like announcing Casual Gaming titles at E3, no one who is watching E3, CARES.... because the people who are watching and looking at it, ARE NOT CASUAL GAMERS. Ive asked many casual gamers what they thought about E3, and they didnt even know what it was.
Point being, dont conform to people who dont really care in the first place.
Dont revert completely back to Mass Effect 1's play style, but for the love of god, dont "slightly" tweak ME2's control's and call it an overhaul.