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Disappointment With Mass Effect 2? An Open Discussion.


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#9426
Onyx Jaguar

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Ch40sFox wrote...


Which I liked.... you actually had to search for Liara, it wasnt spelled out for you, becuase no one knew where she was, literally. Just a general direction.

They gave you no hint that Virmire was a major, MAJOR plot mission, just, "Its an option, there ya go."



That is pretty much exactly how tracking down Okeer plays out

#9427
Ch40sFox

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Onyx Jaguar wrote...

Yeah I don't see how that is any different from the first game


The missions were straightforward in the first, but the fact leading up to the actual "Mission" play itself wasnt clearly laid out for you always.

Go to Nova Peak and find Benezia..... well, crap, there's a blizzard blocking the way, and Anoleis is being a D*ck...

I can talk to this guy, talk to this person, or talk to this person... and such and such could happen, or hell, such and such could happen, or even this could happen.

Benezia would actually REACT to her daughter being in the room, instead of making a single gesture towards her.

Mass Effect 2 was more.

Land on planet, gather tiny amount of info, go to mission area, have everything laid out for you.

This can happen.

Liara says nothing to Garrus or Tali, Wrex says nothing to Garrus or Tali. = bullsh*t to me.

Modifié par Ch40sFox, 27 août 2010 - 08:53 .


#9428
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Onyx Jaguar wrote...

Yeah I don't see how that is any different from the first game

I mean, about the only thing I can think of is getting told to go to X place for X mission.  However the emails do that with the codex.  

Then you have that quest where you pick up an object and give it to the mechanic on a quest.  You get rewarded after Grunt's Loyalty mission when talking to the doctor. 

Yeah I'm not seeing it.


That's ok . . . .  the post below your original already points out a few.  It's much less complicated version of the quests found in JE, KotOR, and NWN . . .  etc., but it still had the player venture off, searching for the quest, without being forced.   I can think of one in ME2, and the rest is completely, spelled out for th player (the lost credit chit on the Citadel.  Not to mention, all of the previous games, had the open world, exploration feel, rather than ME2's forced direction, similar to Halo.  Other than the few hubs, there is no map, there is only one continuous path the games actively leads the player on until the end of the mission.

#9429
Onyx Jaguar

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Well yeah the hub worlds are a missing aspect. Since they did not connect them outside of a couple loyalty missions, as Thane, Garrus's, Samara and Miranda's play out in a similar fashion.

#9430
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What happened with Okeer isn't as big as having to choose between Ashley and Kaidan . . or meeting a Reaper, the antagonist of the entire series for the first time. I see quite the difference there.

#9431
Onyx Jaguar

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Shavon wrote...

Onyx Jaguar wrote...

Yeah I don't see how that is any different from the first game

I mean, about the only thing I can think of is getting told to go to X place for X mission.  However the emails do that with the codex.  

Then you have that quest where you pick up an object and give it to the mechanic on a quest.  You get rewarded after Grunt's Loyalty mission when talking to the doctor. 

Yeah I'm not seeing it.


That's ok . . . .  the post below your original already points out a few.  It's much less complicated version of the quests found in JE, KotOR, and NWN . . .  etc., but it still had the player venture off, searching for the quest, without being forced.   I can think of one in ME2, and the rest is completely, spelled out for th player (the lost credit chit on the Citadel.  Not to mention, all of the previous games, had the open world, exploration feel, rather than ME2's forced direction, similar to Halo.  Other than the few hubs, there is no map, there is only one continuous path the games actively leads the player on until the end of the mission.


That isn't entirely true

In Thane's for instance you are told that you might want to speak to the detective.  Then go find Mouse, then go back to the detective.  It tells you where Mouse may be.

Samara's also works in quite the roundabout way

Especially once you actually get into the party

#9432
Onyx Jaguar

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Shavon wrote...

What happened with Okeer isn't as big as having to choose between Ashley and Kaidan . . or meeting a Reaper, the antagonist of the entire series for the first time. I see quite the difference there.


Wasn't saying it was

#9433
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True, with Thane and Samara's quests . . . funny, those happen to e the most well-written characters in ME2, as well. Must have been ME1 writers assigned to those parts. Lol.



Which brings up another slight issue. ME 2 seems to be a little unbalanced in that area. Miranda's loyalty seems to go along with the new style of 'emotionally engaging', pretty, well-presented ME2 mission, whereas Thane and Samara's personal quests seem to be a bit of a kickback to the older games.



Btw, I am not saying I didn't enjoy ME2, I did very much so (Thane FTW), but still . . .//random note

#9434
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Onyx Jaguar wrote...

Shavon wrote...

What happened with Okeer isn't as big as having to choose between Ashley and Kaidan . . or meeting a Reaper, the antagonist of the entire series for the first time. I see quite the difference there.


Wasn't saying it was


Clarify, then?  I didn't mean to put words in your mouth.

#9435
ExtremeOne

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kraidy1117 wrote...

ExtremeOne wrote...

kraidy1117 wrote...

Shavon wrote...

Ch40sFox wrote...

ExtremeOne wrote...
there is a group of elitist gamers known as the hardcore you all want games to remain only for you and no one else thats what this whole anti ME 2 garbage is about. you can not deal with the fact that Bioware did the right thing and fixed the problems of ME 1. you do not give a sh*t about the franchise all you care about is the game playing the way you want and never appealing to anyone else.  




I was not a "Hardcore" gamer until I actually picked up Mass Effect, and started playing it non-stop.

So really, think of it this way. SHUT UP.


Btw, Extremeone has never even played ME1, so e says on other threads, so, can't exactly speak on the subject, can you?

It won't stop him. He can hate ME all he wants, the crux of the matter is ME did things better then ME2 did and that's a fact.

  



Oh since when did i say i hate ME 1. i am just not one of those ME 1 ball juice drinking gamers  

Nice job being mature. It's 4 am, I think it's passed your bed time. Let us grown ups talk about matters you know nothing about! Go play ME and then we will listen.

  


its not my fault the better game is ME 2 and you can not handle it because your half baked piece of crap called ME 1 is utter sh*t at game play 

#9436
Ch40sFox

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Onyx Jaguar wrote...

Shavon wrote...

What happened with Okeer isn't as big as having to choose between Ashley and Kaidan . . or meeting a Reaper, the antagonist of the entire series for the first time. I see quite the difference there.


Wasn't saying it was


That was the impression I got. The choices you make in ME2 pale in comparison to 1.

Modifié par Ch40sFox, 27 août 2010 - 09:04 .


#9437
Ch40sFox

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ExtremeOne wrote...

kraidy1117 wrote...

ExtremeOne wrote...

kraidy1117 wrote...

Shavon wrote...

Ch40sFox wrote...

ExtremeOne wrote...
there is a group of elitist gamers known as the hardcore you all want games to remain only for you and no one else thats what this whole anti ME 2 garbage is about. you can not deal with the fact that Bioware did the right thing and fixed the problems of ME 1. you do not give a sh*t about the franchise all you care about is the game playing the way you want and never appealing to anyone else.  




I was not a "Hardcore" gamer until I actually picked up Mass Effect, and started playing it non-stop.

So really, think of it this way. SHUT UP.


Btw, Extremeone has never even played ME1, so e says on other threads, so, can't exactly speak on the subject, can you?

It won't stop him. He can hate ME all he wants, the crux of the matter is ME did things better then ME2 did and that's a fact.

  



Oh since when did i say i hate ME 1. i am just not one of those ME 1 ball juice drinking gamers  

Nice job being mature. It's 4 am, I think it's passed your bed time. Let us grown ups talk about matters you know nothing about! Go play ME and then we will listen.

  


its not my fault the better game is ME 2 and you can not handle it because your half baked piece of crap called ME 1 is utter sh*t at game play 


You know what.... Im officially calling it now.

Dont feed the troll, Id ask that anyone not respond to "It" after this post.

#9438
Onyx Jaguar

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They put a lot of chips on their table in regards to the dialogue system and how you approach combat.



If you look at it that way then you are going to have an uneven amount in regards to stuff like Samara missions given what you end up doing on the other ones.



Tali's was an interesting hybrid, however other ones like Garrus and Miranda's should have toned down the combat as they were mostly dull because of it.


#9439
Onyx Jaguar

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Ch40sFox wrote...

Onyx Jaguar wrote...

Shavon wrote...

What happened with Okeer isn't as big as having to choose between Ashley and Kaidan . . or meeting a Reaper, the antagonist of the entire series for the first time. I see quite the difference there.


Wasn't saying it was


No, thats EXACTLY what you were saying.... own up to it.


Really?

Onyx Jaguar wrote...

Ch40sFox wrote...


Which
I liked.... you actually had to search for Liara, it wasnt spelled out
for you, becuase no one knew where she was, literally. Just a general
direction.

They gave you no hint that Virmire was a major, MAJOR plot mission, just, "Its an option, there ya go."



That is pretty much exactly how tracking down Okeer plays out


Really?

Ah I see, I didn't delete the Virmire part, I was referring to recruiting Liara

Besides to reply to that point I would say that the IFF is similar except you have no open ones so it ends up being much more like the Landsmeet from Dragon Age

Modifié par Onyx Jaguar, 27 août 2010 - 09:06 .


#9440
Ch40sFox

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Onyx Jaguar wrote...

They put a lot of chips on their table in regards to the dialogue system and how you approach combat.

If you look at it that way then you are going to have an uneven amount in regards to stuff like Samara missions given what you end up doing on the other ones.

Tali's was an interesting hybrid, however other ones like Garrus and Miranda's should have toned down the combat as they were mostly dull because of it.


Considering Miranda was the only chracter with an actual use. <_<

#9441
Ch40sFox

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Onyx Jaguar wrote...

Ch40sFox wrote...

Onyx Jaguar wrote...

Shavon wrote...

What happened with Okeer isn't as big as having to choose between Ashley and Kaidan . . or meeting a Reaper, the antagonist of the entire series for the first time. I see quite the difference there.


Wasn't saying it was


No, thats EXACTLY what you were saying.... own up to it.


Really?

Onyx Jaguar wrote...

Ch40sFox wrote...


Which
I liked.... you actually had to search for Liara, it wasnt spelled out
for you, becuase no one knew where she was, literally. Just a general
direction.

They gave you no hint that Virmire was a major, MAJOR plot mission, just, "Its an option, there ya go."



That is pretty much exactly how tracking down Okeer plays out


Really?


*sigh* Brick wall..... with no real validity in arguement. Just arguing for arguments sake.

I HATE people who play Devil's Advocate, just for kicks and giggles, or simply because they can.

#9442
Onyx Jaguar

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I was referring to the LIara recruitment when I made that statement about Okeer

#9443
ExtremeOne

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Ch40sFox wrote...

ExtremeOne wrote...

kraidy1117 wrote...

ExtremeOne wrote...

kraidy1117 wrote...

Shavon wrote...

Ch40sFox wrote...

ExtremeOne wrote...
there is a group of elitist gamers known as the hardcore you all want games to remain only for you and no one else thats what this whole anti ME 2 garbage is about. you can not deal with the fact that Bioware did the right thing and fixed the problems of ME 1. you do not give a sh*t about the franchise all you care about is the game playing the way you want and never appealing to anyone else.  




I was not a "Hardcore" gamer until I actually picked up Mass Effect, and started playing it non-stop.

So really, think of it this way. SHUT UP.


Btw, Extremeone has never even played ME1, so e says on other threads, so, can't exactly speak on the subject, can you?

It won't stop him. He can hate ME all he wants, the crux of the matter is ME did things better then ME2 did and that's a fact.

  



Oh since when did i say i hate ME 1. i am just not one of those ME 1 ball juice drinking gamers  

Nice job being mature. It's 4 am, I think it's passed your bed time. Let us grown ups talk about matters you know nothing about! Go play ME and then we will listen.

  


its not my fault the better game is ME 2 and you can not handle it because your half baked piece of crap called ME 1 is utter sh*t at game play 


You know what.... Im officially calling it now.

Dont feed the troll, Id ask that anyone not respond to "It" after this post.

  


i know what you can do with that call and thats shove it up you know where 

#9444
Guest_Shavon_*

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Yeah, Miranda's and Garrus' loyalty missions feel identical because of the combat, despite having two completely different goals, and being in two completely different pasts of the galaxy . . .



Tali's loyalty was also a very interesting hybrid. I very much liked the style of that mission, and wonder if ME3 will resemble that a bit more, to balance between us 'reactionary fans' (lol) and thos who prefer the newer direction.

#9445
Onyx Jaguar

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Both sides seem reactionary

#9446
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Onyx Jaguar wrote...

I was referring to the LIara recruitment when I made that statement about Okeer

Gotcha.

#9447
Onyx Jaguar

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Yeah, Miranda's and Garrus' loyalty missions feel identical because of the combat, despite having two completely different goals, and being in two completely different pasts of the galaxy . . .



ali's loyalty was also a very interesting hybrid. I very much liked the style of that mission, and wonder if ME3 will resemble that a bit more,




Will to expand on this point so far the DLC seems like they are testing this way given the three major releases.



I mean Zaeed = all combat

Kasumi is like Samara's loyalty mission combined with Tali's in a way

Then Overlord brought back the overworld aspect and puzzle elements



I wouldn't doubt that they are testing which is received and what isn't


#9448
Onyx Jaguar

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That was the impression I got. The choices you make in ME2 pale in comparison to 1.




Well there certainly isn't anything like Virmire or the Council decision, again it seems like they put their chips in the final mission as it allowed for a number of different outcomes.



When given two things one is bound to come out on top in ways and I would say that ME 1 does give you more freedom in the overarching story while ME 2 is more micro-management

#9449
Ch40sFox

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Shavon wrote...

Yeah, Miranda's and Garrus' loyalty missions feel identical because of the combat, despite having two completely different goals, and being in two completely different pasts of the galaxy . . .

Tali's loyalty was also a very interesting hybrid. I very much liked the style of that mission, and wonder if ME3 will resemble that a bit more, to balance between us 'reactionary fans' (lol) and thos who prefer the newer direction.


I actually really liked Thane's recruitment mission and to be honest I very much liked his loyalty mission as well, they were both well paced, didnt feel dragged out, and had the right amount of action in it. Plus, Thane's recruitment is one of the few missions with more than one line of squadbanter.

Tali's was interesting enough, Ill give it that, bringing Legion along wasnt quite as impactful as I had hoped it would have been, or really, COULD have been, three people reacted to him.... LAME.

Legion's had a few SERIOUSLY interesting parts of dialogue, maybe its just because him being a Geth, just fascinates me completely.

Mordin's actually had some seriously emotional impact on me.

It gets somethings right, Ill give it that, but it could have been so much more.

#9450
Ch40sFox

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Onyx Jaguar wrote...

Yeah, Miranda's and Garrus' loyalty missions feel identical because of the combat, despite having two completely different goals, and being in two completely different pasts of the galaxy . . .

ali's loyalty was also a very interesting hybrid. I very much liked the style of that mission, and wonder if ME3 will resemble that a bit more,


Will to expand on this point so far the DLC seems like they are testing this way given the three major releases.

I mean Zaeed = all combat
Kasumi is like Samara's loyalty mission combined with Tali's in a way
Then Overlord brought back the overworld aspect and puzzle elements

I wouldn't doubt that they are testing which is received and what isn't


It wouldnt suprise me..... thing is, I actually liked the variety of the missions.

I dont like getting something of the same as DLC everytime, and I wouldnt doubt if Liara's DLC, was a bit of all of them combined.