Brako Shepard wrote...
Personally I feel that when you go back to the original and end up wanting to get through asap, just so tyou can get back to the sequal. The devs did a pretty great job of making the sequal a much better game to play.
This is how I feel when I play Mass Effect 2.
Last week I went back through ME as I wanted to create a new character for ME2. It had been a while since I played Mass Effect, and with the Mass Effect vibe I was on, I was really looking forward to a huge double game adventure.
By the time I got to leaving the Citadel to go out on an adventure, I was feeling pretty bored. Don't get me wrong the story was as strong as the first day I ever played the game, but wow was it actually due to play. Everything felt like it was in slow motion, team mates were dying left right and centre because you couldn't pick individual cover spots, and when it came to the assignement missions, I was wishing the Hammerhead was in the game so I could hurry up and get over the silly terrain.
I was so glad to get it all done in the end and get back to Mass Effect 2. Right from waking up in the base thats under attack, it was like that feeling when you get home from a long day at work...its that groovy feeling when you know its all going to be good lol.
Thats how the gameplay makes me feel in Mass Effect 2. Happy to be playing because everything moves smooth and at a great pace. I am not just talking about the combat either. Just walking from location to location doesn't feel like a chore anymore.
This is freaky.
I had gotten the urge a couple of nights ago to start another ME1 game (I've never tried playing a soldier before) and from the first moment I felt the old thrill. No, it doesn't run as smoothly as ME2 but right from the beginning I felt i was Doing Something Important. Save the colony! Protect the beacon! "I'm Commander Shepherd, and I save the galaxy for a living!" Plus I found I was having fun with the assault rifle

Even knowing what the message in the beacon means, I was(am, now, I guess) looking forward to unraveling the mystery all over again.
When the crew of the Normandy first saw the Destiny Ascension, I got chills all over again. Space opera at it's finest! And meeting the Council, epic! Best of all, not an airquote to be seen. Space opera at its finest.
Even scanning the keepers wasn't much of a chore, just an excuse to explore the Citadel again.
As I said in a previous post, I can forgive a lot in a game if the story is gripping. Whatever flaws ME1 has, gameplay-wise,as far as I'm concerned, all is forgiven.
ME2, Well, my latest game I got as far as recruiting Garrus, but that was a few weeks ago. I didn't feel like Commander Sheperd anymore, but like just another errand boy for Cerberus. (Shep: "Sir, can i go investigate the Collectors now? I'd like to find out what they're after" TIM: "No! I've got another merc I want you to recruit!"). Honestly, Shepherd could have been replaced with Jacob or Miranda, make a few dialogue changes, and it could have been a standalone game set in the Mass Effect universe.