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Disappointment With Mass Effect 2? An Open Discussion.


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#9801
SithLordExarKun

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Revan312 wrote...

Well it's nice to know that you take a forum so seriously ;), I mean I might actually read all of your identical posts oozing with cynicism and eltism that you copy and paste onto every thread around.. can't have that :bandit:

Nah, not as seriously as you though, but ill keep trying! The only thing i take seriously is people like you trying to stalk me online, its very creepy to have someone like you watch my every move you know? :police: 

#9802
Revan312

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SithLordExarKun wrote...

Revan312 wrote...

Well it's nice to know that you take a forum so seriously ;), I mean I might actually read all of your identical posts oozing with cynicism and eltism that you copy and paste onto every thread around.. can't have that :bandit:

Nah, not as seriously as you though, but ill keep trying! The only thing i take seriously is people like you trying to stalk me online, its very creepy to have someone like you watch my every move you know? :police: 


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#9803
SithLordExarKun

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Revan312 wrote...
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Wow ok, i still cant match this epic style of trolling.  But hey, i like it, from you calling out on my tendency to troll, you yourself become a much larger troll. Wow i lose i lose :crying:

#9804
Terror_K

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Whatever666343431431654324 wrote...

Revan312 wrote...

This ^

It's very rare anyone defends the actual mechanic being critisized, instead they simply point at what they think are worse systems..


I'll happily defend ME2 mechanics. Mostly I go after ME1 because I'm incredulous anyone would hold that up as example of how to do it right.


Which is the very problem. In a lot of cases ME1 admittedly didn't do things right, but it at least tried to actually do things. The concept and what it was trying to do was sound, it was merely the execution that failed. ME2 has stronger mechanics as far as functionality goes, but they're simpler and more linear and as such are completely lacking and dull. ME1's mechanics were ambitious and failed... ME2's weren't even remotely ambitious at all, always going for the simplest and easiest method of attaining the bare bones requirements and that's about it. And I personally fail to see how people can call that an example of how to do things right.

The point isn't that ME1 did things right or not, the point is what it was trying to do and what it put on the table even if it did a messy job of doing it, and the fact that ME2 not only quite simply fails to bring the same thing in most cases, but isn't even trying to it seems ME1 may not have given us a good inventory system, but it gave us an inventory system. ME1 might not have given us a good weapons pool, but it gave us a weapons pool. ME1 may not have given us great exploration, but it gave us exploration. ME1 might not have given us great weapon customisation, but it gave us weapon customisation, etc.

I admit that ME1 is a flawed game too, but it tried harder, and it's mistakes seemed more logical to me. And that's that many of them were: mistakes. ME1 made mistakes. ME2, on the other hand, made stupid decisions and deliberate errors. That's less forgivable, IMO.

Modifié par Terror_K, 04 septembre 2010 - 08:18 .


#9805
Revan312

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SithLordExarKun wrote...

Wow ok, i still cant match this epic style of trolling.  But hey, i like it, from you calling out on my tendency to troll, you yourself become a much larger troll. Wow i lose i lose :crying:


Pictures are usually the best way to get through to people like yourself.. though.. you might even be to dense for that tactic..  :pinched:Plus the old strategy of out troll a troll till they leave, otherwise they nest and well.. you know.. but even that didn't work, you stick around like a bad rash:lol:, oh well, I tried.

I'm off to bed, though you have a wonderful night of venomously attacking people with backwards logic and 3rd grade slams on other threads there ExarKun :wizard:

#9806
SithLordExarKun

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Revan312 wrote...

Pictures are usually the best way to get through to people like yourself.. though.. you might even be to dense for that tactic..  :pinched:Plus the old strategy of out troll a troll till they leave, otherwise they nest and well.. you know.. but even that didn't work, you stick around like a bad rash:lol:, oh well, I tried.

I'm off to bed, though you have a wonderful night of venomously attacking people with backwards logic and 3rd grade slams on other threads there ExarKun :wizard:

Im not dense, im just laughing at you watching your blood boil. Of course, if you really wanted to out troll me, you really have to try harder. And pictures are a good way... if they are relevant like the first picture of the brain chart(i really loved it), but after that with the random fail pictures, it gets a little dull and makes no sense.

But of course you ended up trolling this thread more than me with random pictures flooding the whole place, so yes, you DID outtroll me, now i have to roll the royal carpet for you.

And i think ill do something more productive this time round, so anybody else wants to attack and troll me? Im all yours because well, i've wasted enough time here, i may be back, but to post my other yet to be posted criticisms of ME2.

#9807
SithLordExarKun

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Terror_K wrote...

[

I admit that ME1 is a flawed game too, but it tried harder, and it's mistakes seemed more logical to me. And that's that many of them were: mistakes. ME1 made mistakes. ME2, on the other hand, made stupid decisions and deliberate errors. That's less forgivable, IMO.

I know we aren't on good terms, but what is the one thing that ticked you off about ME2 the most? And no, im not baiting you.

#9808
Bourne Endeavor

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Good lord, Revan did you fly out to where SithLordExarKun lives, break into his house, kick his dog, tip over a chair, ****** in his fruit loops, tell him Santa does not exist and call is mother fat or something because it certainly seems as though you might have touched a nerve. That or perhaps this is how he expresses if feeling of love, trolls are an interesting breed after all.

The hilarity of all this is I cannot recall a direction mention of anyone here having expressed hatred of Mass Effect, quite the opposite in many cases. The only example of hatred derived when a certain someone ventured into the thread to complain about how other people disliked his favorite game. Sort of ironic we manage to keep to a separate thread to prevent spaming the forum, yet he feels the need to 'invade.'

Tis called a matter of opinion mate and we are entitled to voice criticism just as you are entitled to highlight praise. You dislike this prospect, the door happens to be a click away, why not give it a try and provide everyone some peace like a good boy.

Modifié par Bourne Endeavor, 04 septembre 2010 - 08:34 .


#9809
Revan312

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SithLordExarKun wrote...

Revan312 wrote...

Pictures are usually the best way to get through to people like yourself.. though.. you might even be to dense for that tactic..  :pinched:Plus the old strategy of out troll a troll till they leave, otherwise they nest and well.. you know.. but even that didn't work, you stick around like a bad rash:lol:, oh well, I tried.

I'm off to bed, though you have a wonderful night of venomously attacking people with backwards logic and 3rd grade slams on other threads there ExarKun :wizard:

Im not dense, im just laughing at you watching your blood boil. Of course, if you really wanted to out troll me, you really have to try harder. And pictures are a good way... if they are relevant like the first picture of the brain chart(i really loved it), but after that with the random fail pictures, it gets a little dull and makes no sense.

But of course you ended up trolling this thread more than me with random pictures flooding the whole place, so yes, you DID outtroll me, now i have to roll the royal carpet for you.

And i think ill do something more productive this time round, so anybody else wants to attack and troll me? Im all yours because well, i've wasted enough time here, i may be back, but to post my other yet to be posted criticisms of ME2.


Really my blood isn't boiling, I didn't block my profile from you or comment on said profile page, both of which you did, I think we both know who's the rager here, my cute little ExarKun..:wub:

Plus you have many, MANY more profile views than I (a clear sign of an attention seeker) and I've been in only one discussion for a few months now, I rarely even get on to comment anymore, it's getting boring on this board..

But it was fun to watch you slur out the same idiotic blather, only it was angled at me this time:wizard: I feel like I've finaly graduated from this forum if the great ogre ExarKun trolled me until he couldn't think of anything else besides "No you are!!" <3 

And with that, I'm done.. We'll see if you have to get the final troll.. I'm gonna assume you won't be able to help yourself, lmao

#9810
Pocketgb

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Revan312 wrote...
And? The Kaiden Alenko thread is up to 2200 pages.. and it's full of just nonsense.


That's the point.

And if you feel someone is trolling, just ignore them. Seriously.

Terror_K wrote...
I've said that ME2's weapon system is incredibly shallow and unsatisfactory dozens upon dozens of times, and I've get to see a defense from anybody with a logical argument as to why it isn't beyond "ME1's was worser!!1"


Because you don't list a basis.

Compared to a shooter? Of course they're shallow, the mechanics are shallow as hell. But you end up with the same result when you compare ME1's mechanics to better RPGs: Little depth.

And that's when I stop attempting to advocate or defend the depth and balance of Bioware's mechanics. They're pretty much there to help define how you roleplay your character. And that's fine by me.

Statements like "satisfactory" are tricky, since I can simply say "I find it satisfying!" and put that portion of your claim at a standstill.

#9811
Revan312

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Bourne Endeavor wrote...

Good lord, Revan did you fly out to where SithLordExarKun lives, break into his house, kick his dog, tip over a chair, ****** in his fruit loops, tell him Santa does not exist and call is mother fat or something because it certainly seems as though you might have touched a nerve. That or perhaps this is how he expresses if feeling of love, trolls are an interesting breed after all.


Hehe, they are interesting, I think I'll do a case study on them, Exar would be a perfect first subject :P

#9812
Terror_K

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SithLordExarKun wrote...

I know we aren't on good terms, but what is the one thing that ticked you off about ME2 the most? And no, im not baiting you.


It's a tough call. There are so many things that just get to me, but they're all little things, which combined add up to a lot of annoyance and frustration. It's hard to nail down one single factor that ticked me off more than the others.

If one can except a single yet rather encompassing thing, I'd have to say the entire style and attitude of the game overall, if you get me. This whole "I'm trying to be more of an action shooter now" and "I'm embarrassed to be an RPG" and "style over substance" and "I'm trying to be a separate game that stands on my own rather than part two of a trilogy" kind of feel that ME2 has. Like it's trying to hide its roots and deny the first part existed in a way. The whole way BioWare designed it and the whole way the thing comes across just seems insulting to me. And I know that --as I said-- encompasses a lot of factors rather than being something you'd really call a narrowed-down, single factor, but I believe it's the factor that is behind a lot of the problems I have with it. Overall the game just doesn't feel the same any more, even if there are glimmers of its old self in there. I reminds me more of a modern Hollywood remake of an old IP rather than a proper sequel, for a comparison.

If I really had to narrow it down though, I'd say the lack of any real consequences with meaning when it comes to imported characters, and just how shallow and buggy this was overall. I had high hopes for this and it was the factor I was looking forward to the most in the sequel. Even this ties to the above issue of course.

#9813
SithLordExarKun

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Bourne Endeavor wrote...

Good lord, Revan did you fly out to where SithLordExarKun lives, break into his house, kick his dog, tip over a chair, ****** in his fruit loops, tell him Santa does not exist and call is mother fat or something because it certainly seems as though you might have touched a nerve. That or perhaps this is how he expresses if feeling of love, trolls are an interesting breed after all.

The hilarity of all this is I cannot recall a direction mention of anyone here having expressed hatred of Mass Effect, quite the opposite in many cases. The only example of hatred derived when a certain someone ventured into the thread to complain about how other people disliked his favorite game. Sort of ironic we manage to keep to a separate thread to prevent spaming the forum, yet he feels the need to 'invade.'

Tis called a matter of opinion mate and we are entitled to voice criticism just as you are entitled to highlight praise. You dislike this prospect, the door happens to be a click away, why not give it a try and provide everyone some peace like a good boy.

Uh i said i was fine with Criticism, in fact i have my own Criticisms about the game, i only started to troll when the other social reject clown tried to be funny and even then most of the time i was pretty much submissive which pissed him off even further.

But hey, you want the trolling to stop? You got it. At least you were nice enough to tell me off in a more civil manner and didn't become a really ugly troll in the process.

#9814
BruceVC

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I'm sure my view has been echoed by many but I didn't enjoy ME2 that much ,I gave it a 5.5/10
I finished it as it was entertaining and the story was compelling .However I rate a game on the actual game-play and RPG fundamentals

ME2 was too easy ,it really didn't challenge you in any respects .Its  my worst nightmare for the evolution\\\\de-evolution of traditional RPG's

All I did to complete the various battles was take cover and shoot ....oh and use my Biotics

What I also didn't  get was I thoroughly enjoyed ME1 so its not like Bioware didn't have a winning formula that they could actually improve on

Anyway here's to ME3 :)

Modifié par bcrankshaw, 04 septembre 2010 - 08:45 .


#9815
SithLordExarKun

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Revan312 wrote...

Really my blood isn't boiling, I didn't block my profile from you or comment on said profile page, both of which you did, I think we both know who's the rager here, my cute little ExarKun..:wub:

Yep, being submissive = the rager. And trust me, judging by your "tone" your blood pretty much boiled and you smashed the keyboard your mom bought for you, you took so long to reply because you had to get a replacement.

Revan312 wrote...
Plus you have many, MANY more profile views than I (a clear sign of an attention seeker) and I've been in only one discussion for a few months now, I rarely even get on to comment anymore, it's getting boring on this board..

.Ah, so you DO care who gets more profile views? Aww sorry to disappoint you, the reason why i get so many profile views is not because i seek attention, but because they come to me, because i know how to crack jokes and make people laugh. Frankly speaking, you're the biggest joke i came across this forum.

Revan312 wrote...
But it was fun to watch you slur out the same idiotic blather, only it was angled at me this time:wizard: I feel like I've finaly graduated from this forum if the great ogre ExarKun trolled me until he couldn't think of anything else besides "No you are!!" <3

Not really, you got owned and couldn't think of anything else so you posted meaningless pictures to "try to get to me". I was simply being submissive to the point it made your blood boil and steam shoot out of your ears.

Revan312 wrote...
And with that, I'm done.. We'll see if you have to get the final troll.. I'm gonna assume you won't be able to help yourself, lmao



Yeah yeah same old story, you say that you're "done" but you come back for more and get owned time and again. Didn't you say you were done an hour ago? Anyways i bet your next reply is coming up.

#9816
SithLordExarKun

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Terror_K wrote...

SithLordExarKun wrote...

I know we aren't on good terms, but what is the one thing that ticked you off about ME2 the most? And no, im not baiting you.


It's a tough call. There are so many things that just get to me, but they're all little things, which combined add up to a lot of annoyance and frustration. It's hard to nail down one single factor that ticked me off more than the others.

If one can except a single yet rather encompassing thing, I'd have to say the entire style and attitude of the game overall, if you get me. This whole "I'm trying to be more of an action shooter now" and "I'm embarrassed to be an RPG" and "style over substance" and "I'm trying to be a separate game that stands on my own rather than part two of a trilogy" kind of feel that ME2 has. Like it's trying to hide its roots and deny the first part existed in a way. The whole way BioWare designed it and the whole way the thing comes across just seems insulting to me. And I know that --as I said-- encompasses a lot of factors rather than being something you'd really call a narrowed-down, single factor, but I believe it's the factor that is behind a lot of the problems I have with it. Overall the game just doesn't feel the same any more, even if there are glimmers of its old self in there. I reminds me more of a modern Hollywood remake of an old IP rather than a proper sequel, for a comparison.

If I really had to narrow it down though, I'd say the lack of any real consequences with meaning when it comes to imported characters, and just how shallow and buggy this was overall. I had high hopes for this and it was the factor I was looking forward to the most in the sequel. Even this ties to the above issue of course.

For me its the lack of freedom, linearity in missions, lack of inventory and praictically no weapon customization.

I will get into it another time but not now.

#9817
Terror_K

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Pocketgb wrote...

Because you don't list a basis.

Compared to a shooter? Of course they're shallow, the mechanics are shallow as hell. But you end up with the same result when you compare ME1's mechanics to better RPGs: Little depth.


And here we go again: this is what I'm talking about. It always has to come back to ME1 again and how it's (apparently) no better.

What's the basis? Shouldn't it be obvious. Other RPGs, and even other shooters.

Yes, I'll admit that there was "little depth" to ME1's mechanics, but little is still more than none. And, again, ME1 tried, even if it failed, which is more than ME2 did. ME1's system could have easily had depth had the items themselves been given better attention. It automatically has more depth just from modding, and from the fact not every item is in the same place every damn time, and from the fact it doesn't have a completely linear upgade system, and the fact that it has omti-tools and biotic amps, etc.

The point is, the framework was there for depth in ME1, it just wasn't taken full advantage of. ME2 doesn't even have the framework and goes for the simple answer of "simple = better" which not a decent answer, IMO. What we want is complexity made simple, not simplicity made simpler. I suppose some would argue that ME1 was simplicity made (needlessly) complex, but that falls more into the items themselves being broken more than the mechanics, which admittedly needed some cleaning up.

And that's when I stop attempting to advocate or defend the depth and balance of Bioware's mechanics. They're pretty much there to help define how you roleplay your character. And that's fine by me.

Statements like "satisfactory" are tricky, since I can simply say "I find it satisfying!" and put that portion of your claim at a standstill.


But do you find it satisfying? Do you really? Honestly?

I just can't see how somebody can claim they like RPGs and RPG mechanics and yet support the move BioWare made with ME2 where things went as shallow and linear as possible. I'm not talking about comparing it to ME1, I'm talking about as they stand: are they really satisfying? How can you honestly call a system "satisfying" when you fully admit not only that it's shallow and simple and lacking in depth overall, but compared to most other RPGs and shooters as well?

Are you (or any other ME2 defender) really saying you prefer this over the ability to customise and mod your weapon? Over upgrades that aren't completely linear? Over a little surprise as to which weapon you get and how? Over more items overall? Over more loadout options? Over more types of items?

#9818
SithLordExarKun

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Terror_K wrote...


Are you (or any other ME2 defender) really saying you prefer this over the ability to customise and mod your weapon? Over upgrades that aren't completely linear? Over a little surprise as to which weapon you get and how? Over more items overall? Over more loadout options? Over more types of items?

It depends on over what kind of "customization", if its ME1's nah not really. But if the weapon customization is something similar to MSG4 or COD4 then yes i would want that. Im just hoping they implement something deeper for the 3rd game.

#9819
Pocketgb

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Terror_K wrote...
And here we go again: this is what I'm talking about. It always has to come back to ME1 again and how it's (apparently) no better.


How far back to you want me to go? JE? KotOR? I'm fine with either. In other words you're missing my point.

Terror_K wrote...
...and from the fact not every item is in the same place every damn time...


Let's focus on this for now and have you explain why this is supposedly a "bad" thing.

Terror_K wrote...
The point is, the framework was there for depth in ME1, it just wasn't taken full advantage of. ME2 doesn't even have the framework and goes for the simple answer of "simple = better" which not a decent answer, IMO. What we want is complexity made simple, not simplicity made simpler. I suppose some would argue that ME1 was simplicity made (needlessly) complex, but that falls more into the items themselves being broken more than the mechanics, which admittedly needed some cleaning up.


That's my disappointment with ME2: Nothing changed. Both games had little depth, ME2 just reduces the mouse clicks. Streamlining is great when it paves the way for more complexity, but that's not what happened with ME2. ME2's gameplay just worked better for me, and the only way I can explain that is by explaining why I prefer Coke over Pepsi (i.e. I just do).

Terror_K wrote...
I just can't see how somebody can claim they like RPGs and RPG mechanics and yet support the move BioWare made with ME2 where things went as shallow and linear as possible.


Replace "ME2" in that sentance with either Jade Empire or Mass Effect 1 and then you'll see.

Terror_K wrote...
Are you (or any other ME2 defender) really saying you prefer this over the ability to customise and mod your weapon? Over upgrades that aren't completely linear? Over a little surprise as to which weapon you get and how? Over more items overall? Over more loadout options? Over more types of items?


You're asking someone who thinks both games have the same depth as a kiddie pool. But if I had to answer I'd want to see the systems of ME2 get a bit more complex.

#9820
Whatever42

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Terror_K wrote...
...
I admit that ME1 is a flawed game too, but it tried harder, and it's mistakes seemed more logical to me. And that's that many of them were: mistakes. ME1 made mistakes. ME2, on the other hand, made stupid decisions and deliberate errors. That's less forgivable, IMO.


I think I understand your position. And I do appreciate it. I think I'm just coming at it from a different direction.

When I first played ME1, I enjoyed the story and characters, I found the setting cool, and there were some really neat cutscenes. However, the gameplay was a major impediment to my enjoyment. I really didn't enjoy the combat, although it was passable. I thought the skill trees were retarded. The inventory was aggravating. I gave up quickly on the planet exploration. I finished the game and thought the ending was epic but overall I wasn't overly impressed by the game.

When I sat down with ME2, I found myself a little taken aback. I frowned at the lack of inventory. I thought the levels felt narrow. The mission ending screen felt stupid. But I just played the game and after a few missions, I found myself still loving the story but I also really enjoyed the gameplay. Overall, it was just a much better experience for me. And unlike ME1, I played it more than once. And it actually inspired me to replay ME1 a couple of times.

Would adding back complexity make me enjoy the gameplay even more? Would adding inventory, more complex skill trees, planet exploration, and being able to walk out the airlock make me enjoy the game more. Heck, almost certainly; if it were done really well and fit well with the fast gameplay.

However, I don't want them to add back complexity just for the sake of complexity. I still really enjoyed ME2 just as it was. I'm not going to analyze whether I should have enjoyed it; whether it was worthy of enjoyment. I loved the game. Which is why if they just focused on story and characters in ME3 (and brought make most of our ME2 party), but didn't change one thing about the gameplay, I would be perfectly happy.

That is why I can agree with you on almost every point of how they could make ME3 better (more personalization, more freedom, deeper skill trees, more exploration) but still be completely confused at why you like ME1 better. Almost everything you defend in ME1 (even if you acknowledge it as flawed), I found significantly detracted from my enjoyment.  Perhaps you're really comparing ME2 to an idealized ME2 and not ME1, I'm not sure.

Since I did enjoy ME2, I'm afraid that they'll detract from ME3 by trying to add poorly done complexity back in. Or worse, take time and effort away from developing deeper characters and a more complex story because they want to remake too many game mechanics. On the other hand,  I have the impression that you didn't really enjoy ME2 and want them to be more ambitious and re-develop many game mechanics.

So in summation of this very long post: I do hope that they make gameplay improvements with which we will both be happy. However, all I really care about it is if they nail the story (and bring back my ME2 shipmates). And I certainly don't want them to add back in complexity unless they're going to do it really well. 

Modifié par Whatever666343431431654324, 04 septembre 2010 - 09:23 .


#9821
Terror_K

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Pocketgb wrote...

Terror_K wrote...
...and from the fact not every item is in the same place every damn time...


Let's focus on this for now and have you explain why this is supposedly a "bad" thing.


Because there's no surprise at all, and it's all completely linear and the same every time, with no variation whatsoever. Once I've played the game once that's all I really need. There's no thrill of the hunt, no feeling of surprise or elation that you've found a good item. It's always the same in every single playthrough. It's about as deep and gratifying as finding the weapons in Doom or Quake. I don't feel like I've earned it and it doesn't come as any pleasant surprise... it's just there. It's boring and repetitive. ME1 wasn't brilliant when it came to items, but at least you got that great feeling when you saw your first Colossus item drop for instance and it made you go "Yes! Sweet!" ME2 completely lacks this. What's so fun about finding the same items in the same place all the time? What's so fun about every playthrough being essentially the same no matter the class or path you take?

That's my disappointment with ME2: Nothing changed. Both games had little depth, ME2 just reduces the mouse clicks. Streamlining is great when it paves the way for more complexity, but that's not what happened with ME2. ME2's gameplay just worked better for me, and the only way I can explain that is by explaining why I prefer Coke over Pepsi (i.e. I just do).


I can see how the gameplay works better, but I can't see how one would think it was the right direction to take things and that it was an improvement. I'd rather have a system that tried and failed than one that went for the simplest solution and offered far less for it. But then I guess I feel ME1 had more depth than you do, and we've been over that in the past before how depth is a POV and depends on what one is looking for.

Why modding went for instance is beyond me, because I don't recall anybody ever complaining about that aspect with ME1.

Replace "ME2" in that sentance with either Jade Empire or Mass Effect 1 and then you'll see.


Again, we've been over this: both these games weren't going for the same type of thing Baldur's Gate or NWN were. They weren't trying to be pure RPGs, they were trying to be Action-RPGs with hybrid systems and not as heavy a focus on RPG mechanics. ME2 is the follow-up to ME1 and nothing else, so it should at least try to have the balance on similar terms as its predecessor, IMO.

Whatever666343431431654324 wrote...
That
is why I can agree with you on almost every point of how they could
make ME3 better (more personalization, more freedom, deeper skill trees,
more exploration) but still be completely confused at why you like ME1
better. Almost everything you defend in ME1 (even if you acknowledge it
as flawed), I found significantly detracted from my enjoyment.  Perhaps
you're really comparing ME2 to an idealized ME2 and not ME1, I'm not
sure.


Because ME1 at least had these mechanics present, even if they didn't work. ME2 went for the easy answers by eliminating the problems entirely. I prefer ME1 because even a small amount of broken depth is better than no depth at all. And ME1 also just feels better to me and is presented better, IMO. It feels like a game that was made for me, and I don't think its problems are quite as bad as many say. ME1 was a game that had potential and ME2 could have been something really special had BioWare taken ME1 and ironed out its issues instead of making things as simple as possible and then making them simpler again. Again, ME1's problems game from mistakes, while ME2's problems stem from bad decisions in the first place, IMO. ME2 is also just missing too many things from ME1 I liked and has too many niggling annoying factors that just get to me, not just for what they are but because BioWare decided to put them in the game.

#9822
bjdbwea

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Terror_K wrote...

Because ME1 at least had these mechanics present, even if they didn't work. ME2 went for the easy answers by eliminating the problems entirely. I prefer ME1 because even a small amount of broken depth is better than no depth at all. And ME1 also just feels better to me and is presented better, IMO. It feels like a game that was made for me, and I don't think its problems are quite as bad as many say. ME1 was a game that had potential and ME2 could have been something really special had BioWare taken ME1 and ironed out its issues instead of making things as simple as possible and then making them simpler again. Again, ME1's problems game from mistakes, while ME2's problems stem from bad decisions in the first place, IMO. ME2 is also just missing too many things from ME1 I liked and has too many niggling annoying factors that just get to me, not just for what they are but because BioWare decided to put them in the game.


And let's not forget that some problems in ME 1 were already created through simplifying. Best example, the inventory. Instead of "wasting" the player's time with the decision of what to pick up, they implement a huge inventory and automatically add every item to it. So now players have to "waste" time with having to sort through a long list and having many useless items in the inventory. So the inventory has to be removed completely, instead of simply providing an inventory like it should have been from the beginning? That's really not an approach that I would expect from a renowned developers such as BioWare.

Modifié par bjdbwea, 04 septembre 2010 - 10:17 .


#9823
FlyingWalrus

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Five months in absentia and it's still the same old song and dance here, huh?

#9824
InvisiShepard

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Excellent summary of the problems inherent in Mass Effect 2



http://social.bioware.com/718939/blog/

#9825
tonnactus

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Whatever666343431431654324 wrote...
 I thought the skill trees were retarded. 


This is something you should explain further...
Why the skill tree was "retarded".
And what class did you played on which difficulty?

Modifié par tonnactus, 04 septembre 2010 - 11:56 .