Solaris Paradox wrote...
I'm not going to justify that statement. I'm going to shake my fist at the Four-Room Warehouse and rest my case on that.
and
Qualify that with an example, please. And if you bring up story elements, I'm going to slap you. No amount of plot-related fail can justify calling Mass Effect 2 worse than the game with all the big-time problems I listed in that other thread.
and
Saying it's so doesn't make it so. Explain.
Look... my explanations have been explained throughout this thread literally
dozens of times. I'm sick of constantly repeating myself every single time somebody new comes into this thread that's been going since ME2 was released, so if you want to know all the answers to your questions I suggest you find all my posts in this thread.
Bourne Endeavor wrote...
Why is it, whenever Terror K states her opinion of what should have been rectified verse removed, you are quick to inform her it is only her opinion and not what everyone wants ? It is a hypocritical position to take because in actuality you are no different than she is, except you fancy ME2's decision to remove what you deemed failed experiments, whereas she believes it should be fixed. You want something your way, she wants something her way. Two sides to the same coin.
Her?! [smilie]../../../images/forum/emoticons/andy.png[/smilie]
Whatever666343431431654324 wrote...
I confess I cannot fathom the whole "a crappy inventory system is better than no inventory system" argument. A crappy inventory distracts from what is good in the game while no inventory system just allows you to enjoy what is there.
I can only assume one of two things:
1)
this could the typical "anything different is bad" reaction that you get with any change. There were very vocal groups of people who hated season 2 BSG, Aliens, Oblivion, etc. simply because it wasn't the same as the previous season/movie/game. Everything about the new show/movie/game sucked.
2) Some people are really obsessive about inventory. They love inventory. They love to sit around for hours re-arranging their inventory. WoW is filled with thousands of these people. Of course, in WoW, you sometimes collect gear for a dozen specs/situations (I kid you not) and then you have all your alts and guildies you need to equip and help out. Maybe they want the same mini-game in every RPG, even if it does suck.
I don't think this is #2. Because its complaining about absolutely everything, not just one or two things per person. They hate practically everything. They sound just like the people on the BSG forum. Or the Chuck forum. Or the Bethesda forums. They don't like the new because they wanted more of the old. At first they just try to understand and rationalize their dislike. Then they stick around to convince everyone else that they're right and that the next installment should be just like the first.
Then people like me argue with them because we're afraid that it will go back to being like the first (even though there is zero chance here) and we repeat ourselves a few dozen times. And then, hopefully, we all get
bored and go do something else.
It's the cycle of... something.
It's not necessarily that a "crappy inventory is better than no inventory" so much as "a crappy inventory is better than what ME2 had" in this case. For starters, in an RPG you kind of need a decent inventory. Not necessarily a full-on inventory system, but you need a decent amount of different items. The problem is that what ME2 replaced ME1's inventory with was incredibly shallow, linear and lacking. If it had been done better it might have been okay, but it wasn't.
It's funny how ME1's inventory issues are so obvious, and yet ME2's non-inventory issues seemingly aren't, despite the fact they have just as much issues as ME1's one did, albeit different issues. I just don't get how people can be satisfied with and defend such a weak-sauce system... I really don't. Just because the guns all feel unique or something?
Lumikki wrote...
I do it mostly because some people thinks that Mass Effect is and should be ONLY RPG. When if you look Mass
Effects combat side, it is not RPG, but TPS. TPS means players skill, not character skill. If game developers would wanted to have character skill based combat, then why have they made it in TPS. When they allready has character based combat system, like in DAO.
Except it wasn't that way originally, in the first Mass Effect. The devs clearly changed their mind part-way, which, again, is part of the issue here. And I'm saying this as somebody who actually thinks that changing the combat from points-based to skill-based made it better (albeit not being the ideal solution, IMO).
Get it. Mass Effect isn't just RPG, it has non-RPG elements. If developers would wanted Mass Effect to be RPG, then after ME1 they would NEVER made ME2 with the combat system they made.
Key words: "then
after ME1..."
They wanted non-RPG combat system, what worked. Look the games as what they are and what kind of
style they present. Not what you want it to be. Mass Effect still has some RPG in it, but not in combat side.
Which is part of the main problem: the combat is too far removed from the RPG aspects now. It's almost entirely TPS-based instead of being properly linked to the RPG elements and being properly integrated.
Do, you people really think that direction where the combat system did go, just happen by accident? It is what developers wanted for this game serie. It is player skill based combat, not character skill like in DAO (rpg).
Then why didn't they do it that way in the first place? It's far easier to put in simple TPS style combat than tie in a dice-roll stat-linked system into it and work out governing factors such as the cone of death, weapon stats, distance, etc.
Again, what they originally intended for the Mass Effect series changed part through. You're just proving this through your own claims. And
this is the problem with ME2: it's completely changed the direction of the series, just to appeal more to the mainstream action-gamer crowd because the big sellers these days are the Halos, Gears of Wars and Call of Duty's.
Modifié par Terror_K, 05 septembre 2010 - 10:58 .