Disappointment With Mass Effect 2? An Open Discussion.
#1026
Posté 02 mai 2010 - 11:56
#1027
Posté 03 mai 2010 - 12:01
WELL I WANT THAT BIT SKIPPABLE.
#1028
Posté 03 mai 2010 - 12:38
SithLordExarKun wrote...
Exactly, so you don't constantly try to rip the game apart(the developers worked very hard) and imply that the people who do like it are idiots with no brains(not referring to the OP but several other members) because that becomes unnecessary trolling and not constructive criticism.
They worked hard to rope in the shooter crowd.
I tip my hat to Bioware for listening to Tali's fanbase(I myself am such a fan). Let's face it, they were the most vocal, not a vocal minority. However, while listening to the most vocal and numerous fans of Tali's, it can also be said they listened to the most vocal and numerous fans who whined about ME1 not being "shootery" enough.
Modifié par SkullandBonesmember, 03 mai 2010 - 12:40 .
#1029
Guest_slimgrin_*
Posté 03 mai 2010 - 12:48
Guest_slimgrin_*
SkullandBonesmember wrote...
SithLordExarKun wrote...
Exactly, so you don't constantly try to rip the game apart(the developers worked very hard) and imply that the people who do like it are idiots with no brains(not referring to the OP but several other members) because that becomes unnecessary trolling and not constructive criticism.
They worked hard to rope in the shooter crowd.
I tip my hat to Bioware for listening to Tali's fanbase(I myself am such a fan). Let's face it, they were the most vocal, not a vocal minority. However, while listening to the most vocal and numerous fans of Tali's, it can also be said they listened to the most vocal and numerous fans who whined about ME1 not being "shootery" enough.
Shootery enough?
Well, thank you Tali folk, for making ME2 such a good game. Whatever would we do without you?
#1030
Posté 03 mai 2010 - 12:59
slimgrin wrote...
Shootery enough?
Well, thank you Tali folk, for making ME2 such a good game. Whatever would we do without you?
Please. The OPTIONAL Tali romance while cool, does little to nothing to improve/hurt the game in any major way. The non optional increased focus on combat does harm the game.
#1031
Posté 03 mai 2010 - 01:12
SkullandBonesmember wrote...
slimgrin wrote...
Shootery enough?
Well, thank you Tali folk, for making ME2 such a good game. Whatever would we do without you?
Please. The OPTIONAL Tali romance while cool, does little to nothing to improve/hurt the game in any major way. The non optional increased focus on combat does harm the game.
It harms the game in your opinion.
Modifié par uberdowzen, 12 mai 2010 - 11:29 .
#1032
Posté 03 mai 2010 - 01:12
AshleyLover wrote...
The only thing that i didnt like with the game was that the game makers focused on the combat more than stuff like exploration the game is great. even though it has some flaws its not bad.there were some personal things that I didnt like when your character runs into your love intrest on Horizon and your love intrest basically say I dont want anything to do with you. I guess I got really attached to my first crew. but anyway the game is amazing and I cant wait for #3
the only 3 beefs i had with me2 was for starters the collector (( threat)) it didnt feel threatning enough. now my 2nd gripe was the very short side quests. my final gripe with the game is the end fight.... im sorry but that to me felt transformerish. other than those 3 complains i found it amazingly good and i love the new gun mechanics and clip system. im not big on shooters but the clip system was a nice realisistic feel to the game. i still rate it a 8
#1033
Posté 03 mai 2010 - 01:17
The thing is retcons happen every single time and many of the times it isn't properly explained. Take the darth title in the SWU, it has been retconned over and over again despite the sources claiming "so and so was the first darth" and then another "first darth pops up" without explanation.Terror_K wrote...
There's a difference between a gameplay element and a universe element, though they do intersect.
I personally believe that if you set something up in the lore, codex and rules then you should stick with it unless you can come up with a sensible and logical alternative. When you've made your bed you have to lie in it, IMO. I know its a game first and a property second, but still... the thermal clip system alone is a massive fubar that's just unforgivable.
And then there's the fact that I'm also not entirely convinced the gameplay in ME2 is better for it either.
Or the differences in the appearence of the xenomorph in the alien trilogy, they were never explained. Even retcons happened in the recent GTA4 expansions which made no sense(like how this biker was white in GTA4 but black in TLAD)
#1034
Posté 03 mai 2010 - 01:17
SkullandBonesmember wrote...
slimgrin wrote...
Shootery enough?
Well, thank you Tali folk, for making ME2 such a good game. Whatever would we do without you?
Please. The OPTIONAL Tali romance while cool, does little to nothing to improve/hurt the game in any major way. The non optional increased focus on combat does harm the game.
Each to his own. I am not trying to discredit you, but here is my take, which is quite the opposite to yours (and that surprised me).
I love a good story and RPG, and hate shooters. ME2 made me like shooting. Great gameplay. Now I play shooters more than previously oddly enough (I was able to finally get past chapter 1 in gears and beat it, and I played through half of gears 2).
One thing I noticed, the fast pace of ME2 made me play it over and over. I am on my 4th playthrough (unheard of for me for any game). Another thing I noticed... aside from the LI's that I don't care to explore, I was so thurough with my first two playthroughs... that I currently speed through the dialogue (which I more or less know the results of)... and get right to the combat.
I came for the story... but replay for the gameplay.
In the end... it is a combo of great story and great gameplay that makes a good game. For example... if ME had the same story... but all gameplay was replaced with more planet scanning... the game would suck and all would agree.
Good gameplay only adds. Yes at a point decisions need to be made regarding pacing vs exploring... and someone needs to loose, but back to my original point: lots of ME fans are sold on the good gameplay. People just have different preferences. No game can appeal to everyone. Bioware gave it a good shot.
#1035
Posté 03 mai 2010 - 01:30
Busomjack wrote...
People who don't like Mass Effect 2 fail at life. End of discussion.
thats a little to fanboyish man. i agree there are alot of trolls but to say people fail if they didnt like the game is a bit sad a pathetic for you i may add
#1036
Posté 03 mai 2010 - 02:14
Actually i remember the thread in the original forum where they asked us on what should be improved, nobody asked for a more shooterish experience, they just wanted to lousy combat system to be improved.SkullandBonesmember wrote...
SithLordExarKun wrote...
Exactly, so you don't constantly try to rip the game apart(the developers worked very hard) and imply that the people who do like it are idiots with no brains(not referring to the OP but several other members) because that becomes unnecessary trolling and not constructive criticism.
They worked hard to rope in the shooter crowd.
I tip my hat to Bioware for listening to Tali's fanbase(I myself am such a fan). Let's face it, they were the most vocal, not a vocal minority. However, while listening to the most vocal and numerous fans of Tali's, it can also be said they listened to the most vocal and numerous fans who whined about ME1 not being "shootery" enough.
#1037
Posté 03 mai 2010 - 02:34
SithLordExarKun wrote...
Actually i remember the thread in the original forum where they asked us on what should be improved, nobody asked for a more shooterish experience, they just wanted to lousy combat system to be improved.
Either people were content with the combat, or they wanted a more shooter feel. It's that simple. Not like there's a subjective, middle ground.
#1038
Posté 03 mai 2010 - 02:40
#1039
Posté 03 mai 2010 - 03:09
SithLordExarKun wrote...
They just wanted the combat mechanics to be improved, thats all i saw honestly.
I just did a quick Google and you're totally right. From a quick flick through some of the 93 pages, I'm yet to see anyone asking for the game to become a shooter. I see people asking for more tactical combat and more squadmates etc. I'll have another look but...
#1040
Posté 03 mai 2010 - 03:11
SkullandBonesmember wrote...
SithLordExarKun wrote...
Actually i remember the thread in the original forum where they asked us on what should be improved, nobody asked for a more shooterish experience, they just wanted to lousy combat system to be improved.
Either people were content with the combat, or they wanted a more shooter feel. It's that simple. Not like there's a subjective, middle ground.
so basicly the people who hate this game should blame themselves than and NOT EA OR BIOWARE. im just staiting the truth like you are
#1041
Posté 03 mai 2010 - 03:27
SkullandBonesmember wrote...
Either people were content with the combat, or they wanted a more shooter feel. It's that simple. Not like there's a subjective, middle ground.
Not really, from what I've seen. People either didn't mention the combat or said make it better, not more shootery.
#1042
Posté 03 mai 2010 - 04:27
uberdowzen wrote...
SkullandBonesmember wrote...
Either people were content with the combat, or they wanted a more shooter feel. It's that simple. Not like there's a subjective, middle ground.
Not really, from what I've seen. People either didn't mention the combat or said make it better, not more shootery.
Yeah, nobody can aruge that ME1's combat wasn't broken as hell. People are just pissy that they have to actually play the game now instead of firing a constant stream of bullets from their never-overheat shotgun or assault rifle. And have to actually use the cover system now, and don't have a number of useless powers, and have actual weapon balance.
#1043
Posté 03 mai 2010 - 04:42
KalosCast wrote...
uberdowzen wrote...
SkullandBonesmember wrote...
Either people were content with the combat, or they wanted a more shooter feel. It's that simple. Not like there's a subjective, middle ground.
Not really, from what I've seen. People either didn't mention the combat or said make it better, not more shootery.
Yeah, nobody can aruge that ME1's combat wasn't broken as hell. People are just pissy that they have to actually play the game now instead of firing a constant stream of bullets from their never-overheat shotgun or assault rifle. And have to actually use the cover system now, and don't have a number of useless powers, and have actual weapon balance.
Yeah, I was thinking about the universal cooldown and realised it's genius. It means that you actually have to cooperate with you team. So rather than say you using lift and then pull, you have to use lift and then get, say, Jacob to use pull. Genius.
#1044
Posté 03 mai 2010 - 05:27
Well i was one of them posters in that thread. I did mention that the worlds were too unpopulated and the UNC missions were too repetitive.uberdowzen wrote...
SithLordExarKun wrote...
They just wanted the combat mechanics to be improved, thats all i saw honestly.
I just did a quick Google and you're totally right. From a quick flick through some of the 93 pages, I'm yet to see anyone asking for the game to become a shooter. I see people asking for more tactical combat and more squadmates etc. I'll have another look but...
#1045
Posté 03 mai 2010 - 06:38
SithLordExarKun wrote...
Well i was one of them posters in that thread. I did mention that the worlds were too unpopulated and the UNC missions were too repetitive.uberdowzen wrote...
SithLordExarKun wrote...
They just wanted the combat mechanics to be improved, thats all i saw honestly.
I just did a quick Google and you're totally right. From a quick flick through some of the 93 pages, I'm yet to see anyone asking for the game to become a shooter. I see people asking for more tactical combat and more squadmates etc. I'll have another look but...
Yes exactly. The only UCW that look like actual planets are the icy ones. The volcano-ish worlds don't even have lava.
You know how most games often have 3D mountains or something in the background? The UCWs are like that, except you can go right up to that background and drive on it. And that's when you realise that it's actually some poorly textured low poly crap.
#1046
Posté 03 mai 2010 - 07:04
Poorly textured things; games have technical boundries perhaps Bioware didn't want to make a 2disc game just to appease the crowd that can't get immersed in a game if the resolution is anything less than 720i.
#1047
Posté 03 mai 2010 - 07:08
EAWare_amirite wrote...
I remember back in the days of 8 and 16 bit systems when the background mountains were just scrolling images...so ME1 lets you drive on them. If you could read a map you would be able to avoid having to drive on them that much except for one planet and few specific points of interests.
Poorly textured things; games have technical boundries perhaps Bioware didn't want to make a 2disc game just to appease the crowd that can't get immersed in a game if the resolution is anything less than 720i.
They just don't feel like they were designed. It feels like they pulled a few mountains out of the ground and scattered some points of interest on them. Bring down the Sky proves that they can be used effectively to tell a good story, it's just I'm finding them a real chore to get through. My problem with the textures is that the rest of the game looks so good that, along with the fact that the UCW are low on cinematics etc, I'm finding that they feel like 2 different games, Uncharted worlds and the very well done main story bits.
#1048
Posté 03 mai 2010 - 07:17
As people have mentioned the uncharted worlds are meant to give you a different feel. Isolation, scale, and less story structure then the main story parts. The uncharted worlds low in cinematics? Really? The uncharted worlds have more story and dialogue associated with them then N7 side quests.
You seem more addicted to eye candy then anything else. I am going to make another ME1 character, for fun. Let me leave you to your graphical masturbation.
#1049
Posté 03 mai 2010 - 07:21
That is, DLC requires online internet connection to work. I don't see any reason for that, because who sayes that game computer even have internet connection.You can download files with other computers. The game is allready identified by code and DVD. ME2 is single player game without requirement of internet connection, so why does DLC requires it?
You should have found some other way to handle the verification of DLC.
Modifié par Lumikki, 03 mai 2010 - 07:26 .
#1050
Posté 03 mai 2010 - 08:02
So basically what I'm trying to say is
What do you call halo 3, Splintercell , God of war 3 , and probobly almost ever FPS that came out since 2006 or even before that
Otherwise I think that An rpg needs the orignal RPG elements with improveing your character ,managing inventory , improveing your gear, Lvl and so on....
And yes ME 2 is an rpg ,but not a strong one...
While ME one is more of an RPG ,but not really a very good one at some points . Even so when you played it acutally felt like you were a part of that world.
Modifié par Mehow_pwn, 03 mai 2010 - 08:03 .




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