RyrineaNara wrote...
Mass Effect 1 Combat isn't confusing, and I still had to do tactics in Mass Effect 1. I still don't get how people don't use tactics in Mass Effect 1.
-Totally agree. There is plenty of strategy options in ME1.
Combat in ME1 had its flaws mainly with the enemy AI on the interiors of the UNC missions. Getting mobbed by several enemies charging at you made the game intense but really had me thinking what went wrong with the programming. Also seeing at least one of them has a sniper rifle with him wondering whether to shoot me or beat me with it got annoying a lot as well.
To work around this I always set up my squad mates to stand by a door and then crouch walk into the main room to draw out a few of them. I used this same strategy to snipe targets outside by positioning my squad to another spot away from me or sometime using my squad mates as decoy targets.
Dudeman315 wrote...
You forgot one thing--that you could run out of say sniper ammo but still be full on your other guns even though they supposedly all use the same f'n thermal clips.
-Lol! How true. Or that the thermal clips still gave you ammo in your weapons equivalent to your standard shooter clip size. Not to mention all of your heavy weapons use their own clip type. Must me some super hi tech gadget that transforms a heavy reload into missiles.
A thermal clip should be separate and not bound to each weapon and you should be able to carry the same amount regardless of weapon. If I prefer to use the M-6 Hand Cannon I’m limited to just 6 rounds in the gun and 16 rounds to reload with. While a M-8 Avenger assault rifle has a 40 round clip with 400 rounds to reload with. Sounds real fair and balanced don’t it?
If they want to keep the clip size for each weapon the same that’s fine (not preferable though) but I should be able to have a base amount of thermal clips to reload with on any weapons I have since they seem to be universal in use anyways. In the current system in ME2, maybe have the capacity be at 200 thermal clips to use in any weapon I carry.
That really wouldn’t solve the thermal clip idea though. One thermal clip should give you a certain amount of shots before needing to change it. Like I said in my earlier post something like 60 shots would actually make sense. Of course you now would carry less actual thermal clips. Using my above example of the 200 extra rounds you would only need to carry 4 thermal clips. It certainly makes more sense than carrying around 300 or more single thermal clips on you somehow. A soldier would carry about 400 for the assault rifle (3 out of the 5 carry 400+), 18- 60 for a heavy pistol, up to 16 for the shotgun and up to 48 for the sniper rifle.
And to think people gripe about the ME1 inventory system and how its not realistic to carry all that inventory. I guess Shepard must have Quarian pockets to carry that many “D” sized battery items to use for his/her weapons.