KitsuneRommel wrote...
brfritos wrote...
I think you're confusing the Kodiak (the shuttle) with the Hammerhead.
The Hammerhead indeed use a VI for guidance, but the shuttle has a cockpit and a pilot.
Which reminds me... is it just me or are the APCs really tiny considering Mako can carry you, Ashley and Wrex in heavy armors and one NPC. M29 Grizzly is even worse. It's flat as a pancake!
But in this game they really pay attention to this, since in the Codex is stated that the Kodiak can carry twelve crew members plus the pilots.
APCs in general are weak vehicles, used mainly for safe transportation of troops in the battlefield, among other uses.
They can sustained fire from assault rifles and sometimes grenades (depends where they hit), but anything above this really put them out of work.
And the Hammerhead armor is made of paper.
Ecael wrote...
Plot holes can't be fixed or avoided entirely, but they can be patched up at a later date.
Listing plot holes is wasting time because nothing is accomplished. The writers gain nothing from someone pointing them out.
Yes, some plots can be fixed by patchs, specially someones like in the Codex.
Reading that I saved the Council when I really left them to die is not good.
But appointing huge plot holes, like Legion telling me the first time I talked to Soverign was on Ilos (not Virmire), make the writers and QA pay more attention to their work.
The problem is not really plot holes, but "continuity".
In the first ME you don't see this kind of thing very often, ME2 has much more errors in this department.
I think this damage the story even more than a plot hole.
Heck, Aliens, Star Wars, Star Trek, all of them have plot holes, but the continuity is exemplary.
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