Ecael wrote...
bjdbwea wrote...
iakus wrote...
Between bouts of ME 1, I'm slowly working my way through a tird playthrough of ME2 between bouts of ME 1 as well, but as an experiment (How small a squad can I do the Suicide Mission with, trying for six) And it's less bad, than before. But I think that's because I'm using an import frm an ME 1 that I didn't run. This game is less personal. This Shep isn't really "mine" so I care a lot less about what choices were or were not made. Kaiden's all mad at me? So what? My choices last game are ignored? Who cares, they weren't my choices to begin with Collectors working for Reapers? If you say so, Villain-wise though they seem to be placing fourth, somewhere between security bots and wild varren. I have nothing invested in this Shep but curiosity.
ME 2 is playing much better as a standalone game. This is probably not a good thing.
I agree. ME 2 may be okay as a standalone game. But as a successor to THE ME 1, it is not. Too many steps back, too many cut corners. The actual improvements (mostly technical stuff like graphics and sound) can't outweigh that at all.
That may have influenced a lot of the problems inherent (or even carried over) in Mass Effect 2. Mass Effect 1 works fine as a standalone game with a standalone plot - whether or not they made two more games, the player can just assume Shepard goes on to stop the larger threat at hand with the help of the Council. Mass Effect 2 was planned as a standalone game without a standalone plot. This puts a lot of pressure on the dozen writers working on the project.
Movie trilogies often have the same problems without a definitive novel to work with - The Matrix is definitely an example of this - and they don't even have to worry about what their audience chose in the last movie nor do they have to worry about making it 30-40 hours long! So this may be the current view of some on the forums on ME2:
A standalone game could have been made without taking a chainsaw to the first game's plot though. I can understand (to a certain degree) not wanting to confuse new players. But really, the plot could have been advanced a little bit.
ME1's plot was like an entire season of Babylon 5: an overall storyline with a few standalone stories.
ME2's plot was like an entire season of The A-Team. You can pick it up anywhere and not really miss anything.
And do NOT reference the Matrix Reloaded with Mass Effect, or I'll get so depressed I won't bother to get ME 3




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