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class Guides In All Their Glory


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#1
Jaekahn

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As Mass Effect 2's release drifts further away and Mass Effect 3's release is approaching, class guides are beginning to make an appearance on the thread. We have seen TheAverageGatsby's impressive video guide into Adepting through Insanity. Thisisme8 has developed several guides for Vanguards, Infiltrators and even a video guide for beginners, which all were informative and helpful. My own guide, combined with TheAverageGatsby's Engeering the Asylum helps give people a different perspective of the Engineer class, one of the most underrated and underestimated classes of them all.

Yet there are still many classes that are left without guides as well as a lot of information that has been excluded from the guides we have. If you guys don't mind taking a moment of your time, please vote here in relation to what guide you want to see or would like to show improvements on. I will then work on a thorough guide towards the most favored class and try to provide what information I could about the class, it's purpose in battle, team composition, builds, and the like. Keep in mind that I do not have video editing at my disposal so it would be a written guide.

Thank you for your time.

#2
sickblaze

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42% of players said they would play a soldier in Mass Effect 2, according to an earlier poll, yet I have yet to see any sort of class guide for them, and soldier videos are equally rare.

#3
Jaekahn

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sickblaze wrote...

42% of players said they would play a soldier in Mass Effect 2, according to an earlier poll, yet I have yet to see any sort of class guide for them, and soldier videos are equally rare.


That's because the soldier class is one of the most basic classes in the game. It is also probably the most self-explainatory class considering that the only non-ammo power they have is adreniline rush. Videos of combat could prove helpful regarding what weapons to use against what enemies, or weapon option depending on the situation. It would be interesting to see someone making an attempt to whip up a guide for them though.

#4
Roxlimn

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A Soldier Guide would probably be most useful on Veteran setting, IMO. We could also use a guide on how best to use Adrenaline Rush in nonobvious ways, just as reducing fire defensively. Of course, aiming skills are best practiced on Soldier. Soldier was the third class I played and I did it on Veteran, then Hardcore. Switching out ammo and gun load-outs was WAY more fun on Veteran than it was on Hardcore or Insanity, where your choice of guns and such is more circumscribed.



That said, the GPR IS available only on Hardcore or higher, so that's at least one solid argument for an Insanity Soldier Guide. I don't know that Insanity players are all that equipped to do guides on basic aiming skills, since they tend to take such skill for granted.

#5
Jaekahn

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Roxlimn wrote...

A Soldier Guide would probably be most useful on Veteran setting, IMO. We could also use a guide on how best to use Adrenaline Rush in nonobvious ways, just as reducing fire defensively. Of course, aiming skills are best practiced on Soldier. Soldier was the third class I played and I did it on Veteran, then Hardcore. Switching out ammo and gun load-outs was WAY more fun on Veteran than it was on Hardcore or Insanity, where your choice of guns and such is more circumscribed.

That said, the GPR IS available only on Hardcore or higher, so that's at least one solid argument for an Insanity Soldier Guide. I don't know that Insanity players are all that equipped to do guides on basic aiming skills, since they tend to take such skill for granted.


In truth, I think Thisisme8's combat guide is suitable for Soldiers more than the other classes, mainly because it focuses on map layouts, tactics and combinations oppose to class-specific strategies. Since Soldier is the master of shooters, that guide is perfect for them.

#6
Alkiryas

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Jaekahn you sig..is...distracting me...

#7
Alkiryas

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Sorry double post, anyways keep up the good work =)

Modifié par Alkiryas, 28 février 2010 - 10:37 .


#8
Jaekahn

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I know what you mean. I've developed lazy as a result of keeping one eye on the image at all times