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Pathing blocked by invisible objects


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23 réponses à ce sujet

#1
gjsfaun72

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I started a new game running all the same mods I've used in other games, but I keep running into invisible objects that block my path.  So far I've been able to get around them, but it's annoying.

Examples:
K. Wilds - path to the chest guarded by wolves - enterence to the path was blocked by some invisible barriar.  I was able to walk around it.  On the way back it was gone.

I. Tower, fighting the Ogre - center of the room after the fight was over I kept running into an invisible wall/object that I never had in previous games. 

Not sure about this one - I may have just missed it - Mage Origin, on the first floor, there is a circle with books on stands surrounding it.  An actual object called "Invisible Object" shows when holding the tab key.  Can't pass through it.  Never noticed it before, but could be normal. 

Any ideas?

#2
esochan

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Does anyone have a solution to this? I'm currently stuck inside the Ruined Temple with no way out since the invisible object is at the entrance door.

Edit: I've disabled all mods and overrides and still have invisible object at the doorway.

Modifié par esochan, 28 février 2010 - 07:56 .


#3
ServiTemplari

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I too am experiencing this. I haven't played in several months. I recently started playing again, and the only differences are 3 mods (the dog slot mod, Advanced Tactics, another mod that increases the number of tactics slots you get per level) and I recently also had that DAO_OPROMO_PCR_blah blah blah bug with the DLC updater.

I've encountered only two so far, both in the temple of andraste. The first one (on the way up) either eventually let me though, or I found a crack. The second is barring the door out though, and I can't seem to get through it. Both times they showed up as interactable objects when you hold down TAB to show chests, books, etc.

I've just disabled all the mods, reloaded, and the object is still there.  I was also able to cast Blizzard on it, so it's targetable too.  I also ported back outside to Mountain top and then ported back in, but that did not get rid of the barrier.  I'm kinda frelled since I can't even use the map to teleport to a new area.  Luckily, i have the PC version, so maybe I can find a console command that will force a teleportation to a different zone.

Modifié par ServiTemplari, 28 février 2010 - 09:54 .


#4
ServiTemplari

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UPDATE: The console worked. See this page for instructions on how to enable and then activate the console.



http://dragonage.wik...onsole_commands



For me, I was stuck in Andraste's Temple and the invisible object was blocking the doorway out of the temple. I used the runscript zz_jump_around command to jump me to each of the teleport locations in that zone. Finally I got to the one beyond the blocked doorway that led outside.

#5
esochan

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Thank you. That worked.

#6
Mad Bohemian

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The "invisible objects" are a product of the advance tactics 3 mod I think, upgraded yesterday and now I have them? PC version of the game, I was able to get around them so far in Andraste's temple. Opps can not leave, lol.

Modifié par Mad Bohemian, 02 mars 2010 - 12:52 .


#7
Luminaire0

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I just got stuck in the Broken Circle quest in the fade. The invisible object completely blocks the exit.

#8
esochan

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I use AT3 as well... however, if that _is_ the reason, disabling that mod doesn't fix the problem. The invisible objects remain.

#9
Kepha

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Disabling a mod may not remove the objects from an area where they have already spawned. You may need to leave the area and return, or reload a save from before you entered it.

#10
appleyum

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Mad Bohemian wrote...

The "invisible objects" are a product of the advance tactics 3 mod I think, upgraded yesterday and now I have them? PC version of the game, I was able to get around them so far in Andraste's temple. Opps can not leave, lol.

That may be true.  I never seen them until I installed Advance Tactics.  

Once at a random encounter but now it's popping up every where in Andraste's Temple

#11
Kenderkenobi

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I can't leave Andraste's Temple either. But I also have another set of problems:

- Game won't let me level up. 3 of my character including main won't level up. Clicking the + or going through the C screen does nothing.

- I cannot enable or activate the console to use the above mentioned work around. :(

#12
GrdAdmiral

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I removed the tactics mod, and I still have the invisible objects blocking my path. I can not access parts of Denerim and I can't leave Andrastes temple

#13
Kenderkenobi

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The problem cleared up once I removed the Personal Annoyance Remover mod.

#14
Remailus

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I'm having the same problem in Awakenings and yes I have AT3 installed. I don't know if the console changed or what, but I can't by pass the invisible object and it's blocking a hall way leading to a boss. I didn't have the object on a different character.




#15
Ionela

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Me too

#16
Ionela

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I mean, I have the same problem

#17
Terra_Ex

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This mod fixes the issue and provides workarounds for existing invisible objects:



http://www.dragonage...file.php?id=852

#18
Doutrisor

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Thanks !


#19
adipocere

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ServiTemplari wrote...

UPDATE: The console worked. See this page for instructions on how to enable and then activate the console.

http://dragonage.wik...onsole_commands

For me, I was stuck in Andraste's Temple and the invisible object was blocking the doorway out of the temple. I used the runscript zz_jump_around command to jump me to each of the teleport locations in that zone. Finally I got to the one beyond the blocked doorway that led outside.



runscript zz_jump_around   :wizard:

this worked the first time for me. it put me directly behind the invisible object that wasblocking my exit at Andraste's temple.  i did not have to disable any of my existing mods, I do have advanced tactics mod (i did kick out my party at mountain top first and make a new save)

#20
Lamini

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I have examined the above solutions as I was trapped in the Ruined Temple as an open door was "blocked". After attempting to crawl around for an invisible opening with no luck, spending time to research scripting (it is not exactly a press this button and type xxx)... i found it easier to just copy the (1) Bioware folder from MyDocuments to your desktop, (2) reinstall the game with the copied Bioware folder, (3) and this time run all of your mods but the tactics mod. Thats 3 simple tasks, no researching! If there is a way to uninstall specific mods, that would be even better. The fix/task above asking to drop 4 files didnt work

#21
felocious

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hey guys 4 me i removed the l8test advance tactics and replaced it with the older version of advance tactics this is the version i currently use Advanced_Tactics_292-181, this is a dazip.
hu ever said abt the advance tactics's side effects was right about the invisible object
but regardless my problems had been solved hehehe

#22
Ragnirok41

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Does anyone else know if Advanced Tactics is the only one that does it? because I uninstalled that mod and checked around for any traces of it, none, but when I made a new person (City elf) there were still walls?

#23
01rapidfire10

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I have the same problem..cant get out of andraste's temple....

#24
Venefica

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I have the stinking walls and don't even have AT installed, and the prob is I'm trying to go into the level but I get TP'd back to the entrance when I console jump


Edit:  nvm, I was using "runscript zz_jump_around" ...I should have used "runscript zz_jump_forward" for my purposes

Modifié par Venefica, 08 décembre 2010 - 07:52 .