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30 réponses à ce sujet

#1
Phrosen1

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Hi.
During cutscenes the audio is not synched properly with the video (it's about 1-2 seconds behind the video.)
-How can I fix this?

I'm running on:
Windows 7
Intel i7 920
ATI Radeon HD4870 1Gb
2Gb RAM at 1066mhz

The game itself runs smoothly on highest settings, with no problems at all. It's just the cutscenes that is acting weird.

#2
Phrosen1

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*bump*

#3
Rayne Myria Solo

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7 32-bit or 7-64 bit. If it's 64, you do have a low amount of RAM for 64-bit 7 (since windows wants 2, and the game asks for 2) but there'd be no reason to run 64 with less than 4GB.

#4
Agonisis

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i'm having the same issue and it seems the cutscene is running a little fast as well.

#5
denverobsession

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I have a similar issue...



Heck, some of the dialog is running on top of itself as the cut scenes seem to be zooming through the video and then I have to wait for the audio long after the scenes are over (or try to listen to both sets of audio if it's transitioning from one cut scene to another). Annoying.



I'm running it on XP system with 3GB ram, Geforce 6800 GT, motherboard sound.

#6
Ian Stuart

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have the same problem here.

#7
denverobsession

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bump

#8
happycamperjack

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Same issue here, I've stopped playing the game completely because it bugs me so much as cutscenes for me have become unwatchable. Haven't seen a bug like this in PC games for ages, just goes to show how unpolish the game is.

#9
happycamperjack

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Modifié par happycamperjack, 08 novembre 2009 - 02:51 .


#10
Fester Pot

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I've also got the same issue. It's as if there is no delay from one comment to the next during the cutscene.



Conversation scenes are fine but when leaving the mage tower and heading to ostagar, the cutscene that fired before arriving to the city, I was unable to follow. Before one sentence was complete, the other had begun, followed by the third.



It's as if my machine is too fast for the game or something.

#11
happycamperjack

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Feels like a very lazy and old school bug that you just don't expect a modern PC game to have. Can't believe Bioware would make a huge programming mistake like this. Perhaps EA hired a bunch of fresh grads to make this game while the real Bioware works on Mass Effect 2. Anyway, I felt ripped off, I would definitely refund this game if I can.

#12
Phrosen1

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I'm sorry, I wrote 2Gb RAM in the first post which is wrong.

I actually have 6Gb. I don't know why I wrote 2Gb.. Stupid typo.



Anyway, still no ideas on how to fix this?

#13
banshee412

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I had this problem and the latest beta nvidia drivers fixed it. Doesn't really help the OP but might help some of the other people.

#14
Fester Pot

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FIX REPORTED

As I posted earlier regarding this issue, it has been resolved.

I have an Nvidia 9800 GT card and upgrading the the latest 9 Series driver available has resolved my issue.

Simply put your specifications into the options on this page and download the latest version of the drivers for your graphic card.

Please note, this is only for NVIDIA. No clue about ATI. Since they seem to always be last in getting things working, I stay away from those types of cards.

Modifié par Fester Pot, 08 novembre 2009 - 09:38 .


#15
happycamperjack

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Man this is my last ATI card. Fermi is gonna blow ATI out of the water.

#16
Kaelitz

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Fester Pot wrote...

As I posted earlier regarding this issue, it has been resolved.

I have an Nvidia 9800 GT card and upgrading the the latest 9 Series driver available has resolved my issue.

Simply put your specifications into the options on this page and download the latest version of the drivers for your graphic card.

Please note, this is only for NVIDIA. No clue about ATI. Since they seem to always be last in getting things working, I stay away from those types of cards.


Lucky you. I'm still getting this issue and I've been running the latest drivers for my card (8800GT) since their release in early October.

#17
Dateranoth

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There are some beta drivers out now:



195.39



Released Oct. 30 stating over 200 bugfixes. Might be worth a try.

#18
happycamperjack

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Installed ATI's beta 9.11 driver, didn't fix it.... Anyone know if you can refund a Steam game?

#19
happycamperjack

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OMG I fixed it! it was not the graphic card or the sound card, it was the freaking CPU! I overclock my CPU with my motherboard's dynamic overclocker. I guess the game assume that the CPU would run at the specified speed not the overclocked speed. It'll be interesting to see if this problem occur on Core i7 cpus. But anyway, it's fixed for me.

#20
The_Madpaddy

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I have this on both my PC's one nvidia latest beta driver the other ati latest drivers,doesnt do it all the time though sometimes its fine then the odd cutsecene is out of sink.



Win7 64 8gig ,ati 4870 or nvidia GeForce GTX 285 ,intel quadcore 3.2 cpu,1TB HD.

#21
Kaelitz

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happycamperjack wrote...

OMG I fixed it! it was not the graphic card or the sound card, it was the freaking CPU! I overclock my CPU with my motherboard's dynamic overclocker. I guess the game assume that the CPU would run at the specified speed not the overclocked speed. It'll be interesting to see if this problem occur on Core i7 cpus. But anyway, it's fixed for me.

This actually fixed it (or largely fixed it) for my as well. I use SetFSB to manually overclock my CPU from its stock speed of 2.4GHz/core to 3.0GHz/core every time I power it on. Simply not overlocking it seems to have fixed it!

Of course, this is still kind of an odd issue that only occurs thus far in DA:O for me. I'd like to get the boost out of my CPU all the time, and in fact is why I have an after-market cooling system. Now that we've pinned down at least one cause though, perhaps it'll give Bioware a little more to work on in addressing this.

#22
Phrosen1

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My CPU isn't overclocked, and I have this issue. (Well I don't know anymore, because the only real cut scenes were the one in the beginning with the battle and all. But I reckon it's stil there.)

#23
Phrosen1

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My CPU isn't overclocked, and I have this issue. (Well I don't know anymore, because the only real cut scenes were the one in the beginning with the battle and all. But I reckon it's stil there.)

#24
fenris209

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Had the same issue with a dynamically overclocked i920 using ASUS EPU-6 engine overclocking utillity. Disabling the overclocking worked :-)

#25
syst3msh0ck

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i believe it's to do with the CPU like you mentioned, not just overclocking though. i was actually running my CPU in "silent mode" and it made the cutscenes play out of sync, with it just running normally the cutscenes work fine though.