Patch Stopped game from working
#1
Posté 07 novembre 2009 - 04:47
#2
Posté 07 novembre 2009 - 04:49
#3
Posté 07 novembre 2009 - 04:53
#4
Posté 07 novembre 2009 - 04:55
#5
Posté 07 novembre 2009 - 05:00
http://www.microsoft...&displaylang=en
#6
Posté 07 novembre 2009 - 05:01
"The Application failed to start because its side-by-side configuration is incorrect. Please see the application event log for more detail."
Meh...
#7
Posté 07 novembre 2009 - 05:13
#8
Posté 07 novembre 2009 - 05:25
#9
Posté 07 novembre 2009 - 05:31
tomaltach wrote...
What looks like is happening is that the patch was built using a different (presumably newer) version of the MS VC++ 2005 libraries.
http://www.microsoft...&displaylang=en
I tried it and it worked. But be sure to download the x86 version.
Modifié par One_Wolf, 07 novembre 2009 - 05:32 .
#10
Posté 07 novembre 2009 - 05:38
#11
Posté 07 novembre 2009 - 05:41
#12
Posté 07 novembre 2009 - 05:42
Modifié par Statue, 07 novembre 2009 - 05:44 .
#13
Posté 07 novembre 2009 - 05:43
One_Wolf wrote...
tomaltach wrote...
What looks like is happening is that the patch was built using a different (presumably newer) version of the MS VC++ 2005 libraries.
http://www.microsoft...&displaylang=en
I tried it and it worked. But be sure to download the x86 version.
THX One_Wolf now game runs
#14
Posté 07 novembre 2009 - 05:47
#15
Posté 07 novembre 2009 - 05:56
#16
Posté 07 novembre 2009 - 06:03
Regardless if you have a 32bit (x86) or a 64bit (x64) machine, you must download the 32 bit version of said file to get it working.
I have a 64 bit, and the 64bit version of the file did NOT fix it. The 32 bit did.
Modifié par Midiboy Gregg, 07 novembre 2009 - 06:06 .
#17
Posté 07 novembre 2009 - 06:05
semmert wrote...
doesn't the x86 version imply that you're running a 64-bit OS? I'm running 32.
Nope, x86 version is for 32-bit http://en.wikipedia.org/wiki/X86
Think I recall seeing an x64 version on there which is presumably the one for 64-bit OS's.
That's not to say applying the vdredist_x86 solution will work tho - doesn't for me on 32-bit XP Pro SP3, and *even* if I had the patience to try it a fifth time, I've read so much about it breaking DLC that I'm inclined to bypass 1.01 altogether for the time-being.
Modifié par Statue, 07 novembre 2009 - 06:11 .
#18
Posté 07 novembre 2009 - 06:07
#19
Posté 07 novembre 2009 - 06:08
#20
Posté 07 novembre 2009 - 06:12
One_Wolf wrote...
tomaltach wrote...
What looks like is happening is that the patch was built using a different (presumably newer) version of the MS VC++ 2005 libraries.
http://www.microsoft...&displaylang=en
I tried it and it worked. But be sure to download the x86 version.


Fixed it! Thank you!
#21
Posté 07 novembre 2009 - 06:13
#22
Posté 07 novembre 2009 - 06:16
#23
Posté 07 novembre 2009 - 06:16
had same problem,ran the above,looks like it cured me.
Vista 32bit sp2
Toruch
#24
Posté 07 novembre 2009 - 06:19
#25
Posté 07 novembre 2009 - 06:24
This is not a fix for crashing, this is a fix for the launchers play button becoming inactive post patch.katjajett wrote...
All right, tried all three. Its still crashing. Didn't do this before the patch. Does anyone have another solution?





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