Somehow in my first playthrough, I did everything right. I saved the whole crew and everyone survived. I couldn't understand why there was all this doom 'n gloom tension and drama around people "dying" and "not coming back" in the marketing leading up to the game's release. Now... I have no idea how I was able to pull that off. I seem to lose more people with each consecutive playthrough! :B
Reason why I ask:
Playthrough 1: "Crissium", Lvl60 ME1 Import, Femshep Engineer, Ruthless Spacer, played on Insanity
- Squad: Tali & Grunt
- No romance, as she stayed loyal to Liara from ME1
- No deaths, Normandy crew was saved
- Everyone was loyal except Zaeed because during his side quest she saved the people from burning alive, leaving him to sulk in his own self-serving revenge plans. However, he somehow survives the suicide mission (to her chagrin).
- Tech Spec: Thane
- Biotic Spec: Samara
- Fire Team Leader: Garrus for both
- Somehow I did everything right.
Playthrough 2: "Idaho", Lvl 54 ME Import, Maleshep Adept, Earthborn War Hero, played on Hardcore
- Squad: Zaeed & Garrus
- No romance, as he stayed loyal to Ash from ME1
- 2 deaths: Legion and Miranda, Normandy crew was saved
- Tech Spec: Legion
- Biotic Spec: Samara
- Fire Team Leader: Miranda for both
- Legion was loyal. No idea why he died. He's probably the best tech spec on the team so the choice was obvious for him to crawl through the ducts and open the door. He got his head blown off trying to close the blast doors.
- Miranda was not loyal due to Idaho telling her to "back off" during her confrontation with Jack, so I was expecting her to die. She died at the very end.
- Squad: Legion & Tali (apparently someone is not safe if you're using them in your squad)
- Tali romance
- 4 deaths!!!! Jack, Zaeed, Garrus, and Legion
- Tech Spec: Garrus
- Biotic Spec: Jack
- Fire Team 1: Samara
- Fire Team 2: Zaeed
- Jack was not loyal, because I defended Miranda during their blow-out, so her death doesn't surprise me.
- Zaeed was not loyal, because I wouldn't let him leave people to burn and die due to his wrecklessness.
- Garrus was completely loyal... HUH??? I had him maxed out, all conversation options done, totally loyal. Only difference between this and prior playthroughs was on his side quest I let his target go and convinced Garrus not to pull the trigger, which he appreciated in the end. So I thought a nice ribbon was tied around that. I was in shock when he took the bullet in the head while closing the blast doors.
- But the real bomb was Legion. I got the IFF way early in the game just so I could take him as far as I could with his conversations and his loyalty. Obviously this meant sacrificing the Normandy crew, so I saw that coming. I had Legion before anyone else's sidequest. So I could not believe it when he died. I was distraught because I worked hard, knowingly sacrificing the crew, just to develop a relationship with him. The way he died: he got swallowed up by bugs because Jack fell over from exhaustion at the end of maintaining the biotic bubble for us, I had to carry her the rest of the way and Legion got left behind.
Anyway, I don't think I want to know all the answers, I'm just curious if it's random, or if there are set parameters that need to be met in order to ensure a squadmate's survival in the suicide mission.
Any insight would be interesting and entertaining for me. This isn't a complaint post, it's just up here for conversation. I enjoyed all three games and the variety of experiences each playthrough provided.





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