First of all, I haven't finished the game yet - I'm maybe halfway through - but after 20 hours I can confidently say that it's in my top 5 games I've ever played - which puts it next to Fallout 3, Oblivion, Morrowind and Thief 2.
I'm sure I'll add to this after another 20 hours, but the things that really stand out to me so far:
1. The combat. I LOVE the combat. Normally if I get killed more than once in a battle I feel angry and frustrated but - again, like my beloved Bethesda games - you're always given a way out. They don't pitch you against an impossible-to-kill foe without letting you usefully find a rocket launcher. I love the whole Gears of War-style cover system, and just how intense and heart-pounding it all is. I love how it makes me genuinely think about tactics rather than just button-pushing - I'm thinking, "I need to storm to that bit of cover there, find a way behind that colossus and then take him out from the high ground". Most games, I'm just mashing the controls half-bored until they let me resume the story. I loved Dragon Age in spite of its combat; I love ME2 because of it.
2. Thank you for not wasting my time, part one. I love how multiple missions take place in one location, so you don't spend more time travelling than you do actually playing.
3. I love how the environments are improved in this one - fewer endless grey corridors, more interesting surroundings.
4. I love how the Normandy actually feels like a real ship this time. The attention to detail in the Captain's quarters is wonderful - love the sound system, en-suite bathroom, the customiseable armour, the little photo of Kaiden. Also, space hamsters for the win! I seem to have killed my fish, though.
5. Thank you for not wasting my time, part two. I love the little message terminal, so instead of making me run around to everyone and go through standard dialogue until they tell me the outcome of my mission, I can just get a nice email about it.
6. Thank you for not wasting my time, part three. If there was one thing that drove me freaking nuts about Dragon Age, it was that I had to run allll the way back through the dungeon to get to the exit. These missions end in handy cutscenes that place me conveniently back on the Normandy. I also love the QTEs on the cutscenes so that you don't just feel like you're passively watching the game all the time.
7. The minigames are actually fun and feel like you're doing something remotely connected to what you're pretending to do. I find the hacking maddeningly difficult, but I'm a whizz with the bypass.
8. Thank you for not wasting my time, part four. I don't want to spend half the game choosing between options for levelling up. If I'm always picking the Paragon option, it's a fair bet that I'm going to want more success and choices with regard to Paragon options. I don't need to pick that as a levelling stat to tell you that. Thank you for taking care of that for me with an intelligent and unfussy levelling system.
9. I love that you can change your companions' outfits.
10. Thank you for eschewing boil-in-the-bag emotional manipulation and presenting genuinely thought-provoking and affecting plot devices.




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