How much dexterity for a 2H Warrior
#1
Posté 28 février 2010 - 08:13
What I seem to be gathering is that Dex increases your chance to dodge attacks. How high can I raise Dex before I stop benefitting from this?
What I am not getting from past discussions is whether or not Dex increases damage with a 2H weapon (and if so how much compared to the strength stat), and whether or not it increases my chance to hit with a 2H weapon (and if so how much compared to Strength)
any help is greatly appreciated.
#2
Posté 28 février 2010 - 08:40
Point-by-point, str and dex both adds 0.5atk to melee (only str/dex score beyond 10 is considered for calculation tho). Meaning as far as hitrate is concern both str and dex are equally effective.
#3
Posté 28 février 2010 - 08:41
Edit - With high strength your more likely to hit and hit harder. Dex is mostly for rouges and mages they only put a few points into it. Warrior's dont really need high dex unless your going for DW build. I mean as a warrior you have better armour so you dont have to worry about taking hits.
Modifié par Xolah, 28 février 2010 - 09:02 .
#4
Posté 01 mars 2010 - 02:52
Modifié par Moloxia, 01 mars 2010 - 02:53 .
#5
Posté 01 mars 2010 - 12:01
since str and dex give the same attack bonus for melee weapons (0.5/point), you will hit the same with 20 str/20 dex or 40 str, so just forget the dex. The 2 hander doesn't dodge, if something is in his way there are 2 better options : flying and/or dying (the other way around is also possible >.>).
Modifié par sajahVarel, 01 mars 2010 - 12:04 .
#6
Posté 01 mars 2010 - 12:05
Modifié par jsachun, 01 mars 2010 - 12:06 .
#7
Posté 01 mars 2010 - 10:10
sajahVarel wrote...
building a 2H is very simple, either you want to smash, so you get a hammer and pump str alone (a bit of willpower if you want to chain talents with many sustained), or you go cunning/str and pick a 2H axe (you will get some ridiculously strong dmg from high criticals rate + AP, but will do less dmg with standard attacks).
since str and dex give the same attack bonus for melee weapons (0.5/point), you will hit the same with 20 str/20 dex or 40 str, so just forget the dex. The 2 hander doesn't dodge, if something is in his way there are 2 better options : flying and/or dying (the other way around is also possible >.>).
Can anyone else confirm this? I havent heard that before but that would be rather important. My previous logic was that if 20 str/20 dex would do the same damage as 40 str I would choose to split them just for the chance to evade attacks, but if a 2 hander cannot evade with the help of dex anyway than Dex would be useless to me as I do not plan to switch to bows or anything like that. Thanks to everyone for the input!
#8
Posté 01 mars 2010 - 10:53
That is incorrect. You can still evade attacks with a 2h equiped. Defense applies to all weapon styles.Ballsagne wrote...
sajahVarel wrote...
building a 2H is very simple, either you want to smash, so you get a hammer and pump str alone (a bit of willpower if you want to chain talents with many sustained), or you go cunning/str and pick a 2H axe (you will get some ridiculously strong dmg from high criticals rate + AP, but will do less dmg with standard attacks).
since str and dex give the same attack bonus for melee weapons (0.5/point), you will hit the same with 20 str/20 dex or 40 str, so just forget the dex. The 2 hander doesn't dodge, if something is in his way there are 2 better options : flying and/or dying (the other way around is also possible >.>).
Can anyone else confirm this? I havent heard that before but that would be rather important. My previous logic was that if 20 str/20 dex would do the same damage as 40 str I would choose to split them just for the chance to evade attacks, but if a 2 hander cannot evade with the help of dex anyway than Dex would be useless to me as I do not plan to switch to bows or anything like that. Thanks to everyone for the input!
That said, going 20str/20dex will NOT equal the damage of 40str. Dex contributes to accuracy at the same rate as strength but doesn't increase damage on 2h weapons.
#9
Posté 01 mars 2010 - 11:06
#10
Posté 01 mars 2010 - 11:24
mosspit wrote...
I am waiting for bioware to release a 2H dagger so I can can build a 2H dex dpser/tank.
that or a new race thats so small they have to use 2hs for daggers
#11
Posté 01 mars 2010 - 11:32
Sir Kalkanor wrote...
mosspit wrote...
I am waiting for bioware to release a 2H dagger so I can can build a 2H dex dpser/tank.
that or a new race thats so small they have to use 2hs for daggers
Someone asked some time ago why there are no more gnomes in rpgs, you just found a pro gnome argument!
#12
Posté 01 mars 2010 - 11:37
#13
Posté 01 mars 2010 - 11:40
gnome reaver
#14
Posté 01 mars 2010 - 11:59
#15
Posté 02 mars 2010 - 01:08
On topic, i see no need for dex on a 2h warrior.
#16
Posté 02 mars 2010 - 05:55
but a a 20str/20dex will definitly not make the same dmg as a 40 str (look the ingame tips), dex only pumps dmg for daggers and ranged weapons, a 2H is neither of them.
So for 2H :
- str = dmg/attack.
- dex = attack/defense.
#17
Posté 02 mars 2010 - 11:19
#18
Posté 03 mars 2010 - 08:10
Modifié par jsachun, 03 mars 2010 - 08:16 .
#19
Posté 03 mars 2010 - 08:30
And I still have NO idea where that rumor comes from...jsachun wrote...
Critical hit chance is based on cunning.
Cunning does NOT improve crit chance. And neither does ANY other attribute. Crit is only based on the weapons base crit chance + talents + items.
As for the OP's question: As other have said, all you need is strength. The best 2handed weapon in the game has high armor penetration and a huge +stamina bonus anyway, so you wou won't need any cunning or willpower. Dex for defence is also useless since you are a warrior with much health and most likely quite good armor. You should be able to survive being attacked by one ot two enemies. And if there are more of them, you should use 2handed-sweep, War Cry (with Superiority) and/or Disengage anyway.





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