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How much dexterity for a 2H Warrior


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#1
Ballsagne

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I have been searching up and down this forum, but there seems to be many varying opinions on this subject. Since we are going to be able to respec our characters when awakening comes out I was wondering how much of an investment I should make into dexterity. It may be important to know that DAO is my first real RPG experience, so I really do not understand all of the technicalities and math behind all of the stats.
 
What I seem to be gathering is that Dex increases your chance to dodge attacks. How high can I raise Dex before I stop benefitting from this?

What I am not getting from past discussions is whether or not Dex increases damage with a 2H weapon (and if so how much compared to the strength stat),  and whether or not it increases my chance to hit with a 2H weapon (and if so how much compared to Strength)

any help is greatly appreciated.

#2
mosspit

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Pump str if you focus on damage dealing. Pump dex if you plan on tanking.



Point-by-point, str and dex both adds 0.5atk to melee (only str/dex score beyond 10 is considered for calculation tho). Meaning as far as hitrate is concern both str and dex are equally effective.

#3
Xolah

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0 are you kidding me? The only stat you need to pump for a 2h warrior is Strength.

Edit - With high strength your more likely to hit and hit harder. Dex is mostly for  rouges and mages they only put a few points into it. Warrior's dont really need high dex unless your going for DW build. I mean as a warrior you have better armour so you dont have to worry about taking hits.

Modifié par Xolah, 28 février 2010 - 09:02 .


#4
Moloxia

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I concur - 2H warrior dpser is a no brainer 0 dex, ur dex only needs to be as high as 18 - wich u can get by doin the mage towers with permanent stats - ur role as the 2H arms warrior is  the simple minded, brute,rude, annoying, dumn, half breed ogre wich smashes at anything that moves, hopes it lands a hit and see the object/monster fly away 50 yards ... No dex, just strength :)

Modifié par Moloxia, 01 mars 2010 - 02:53 .


#5
sajahVarel

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building a 2H is very simple, either you want to smash, so you get a hammer and pump str alone (a bit of willpower if you want to chain talents with many sustained), or you go cunning/str and pick a 2H axe (you will get some ridiculously strong dmg from high criticals rate + AP, but will do less dmg with standard attacks).

since str and dex give the same attack bonus for melee weapons (0.5/point), you will hit the same with 20 str/20 dex or 40 str, so just forget the dex. The 2 hander doesn't dodge, if something is in his way there are 2 better options : flying and/or dying (the other way around is also possible >.>).

Modifié par sajahVarel, 01 mars 2010 - 12:04 .


#6
jsachun

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Depends whether you want to use a bow or not. I like falling back to using the bow to get me out of tricky situation now & then, so I always raise my dex to 30+. But if your going to purely melee, you only need enough dex to finish the warrior talent chain which happens to be 18.

Modifié par jsachun, 01 mars 2010 - 12:06 .


#7
Ballsagne

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sajahVarel wrote...

building a 2H is very simple, either you want to smash, so you get a hammer and pump str alone (a bit of willpower if you want to chain talents with many sustained), or you go cunning/str and pick a 2H axe (you will get some ridiculously strong dmg from high criticals rate + AP, but will do less dmg with standard attacks).

since str and dex give the same attack bonus for melee weapons (0.5/point), you will hit the same with 20 str/20 dex or 40 str, so just forget the dex. The 2 hander doesn't dodge, if something is in his way there are 2 better options : flying and/or dying (the other way around is also possible >.>).


Can anyone else confirm this? I havent heard that before but that would be rather important. My previous logic was that if 20 str/20 dex would do the same damage as 40 str I would choose to split them just for the chance to evade attacks, but if a 2 hander cannot evade with the help of dex anyway than Dex would be useless to me as I do not plan to switch to bows or anything like that. Thanks to everyone for the input!

#8
Axekix

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Ballsagne wrote...

sajahVarel wrote...

building a 2H is very simple, either you want to smash, so you get a hammer and pump str alone (a bit of willpower if you want to chain talents with many sustained), or you go cunning/str and pick a 2H axe (you will get some ridiculously strong dmg from high criticals rate + AP, but will do less dmg with standard attacks).

since str and dex give the same attack bonus for melee weapons (0.5/point), you will hit the same with 20 str/20 dex or 40 str, so just forget the dex. The 2 hander doesn't dodge, if something is in his way there are 2 better options : flying and/or dying (the other way around is also possible >.>).


Can anyone else confirm this? I havent heard that before but that would be rather important. My previous logic was that if 20 str/20 dex would do the same damage as 40 str I would choose to split them just for the chance to evade attacks, but if a 2 hander cannot evade with the help of dex anyway than Dex would be useless to me as I do not plan to switch to bows or anything like that. Thanks to everyone for the input!

That is incorrect.  You can still evade attacks with a 2h equiped.  Defense applies to all weapon styles.

That said, going 20str/20dex will NOT equal the damage of 40str.  Dex contributes to accuracy at the same rate as strength but doesn't increase damage on 2h weapons.

#9
mosspit

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I am waiting for bioware to release a 2H dagger so I can can build a 2H dex dpser/tank.Posted Image

#10
Sir Kalkanor

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mosspit wrote...

I am waiting for bioware to release a 2H dagger so I can can build a 2H dex dpser/tank.Posted Image


that or a new race thats so small they have to use 2hs for daggers Posted Image

#11
Nauthiz84

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Sir Kalkanor wrote...

mosspit wrote...

I am waiting for bioware to release a 2H dagger so I can can build a 2H dex dpser/tank.Posted Image


that or a new race thats so small they have to use 2hs for daggers Posted Image


Someone asked some time ago why there are no more gnomes in rpgs, you just found a pro gnome argument!
:whistle:

#12
mosspit

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I just pictured in my mind a gnome 2H dagger doing a sunder arms animation..

#13
Sir Kalkanor

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lol

gnome reaver :P

#14
Sir Kalkanor

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OMG it could use Dog as a mount^^

#15
Nauthiz84

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You know, i have to wonder now what a gnome going for dw would use, toothpicks?



On topic, i see no need for dex on a 2h warrior.

#16
sajahVarel

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>.> guys, please don't make me say what i didn't say. when I say that a 2H doesn't dodge I mean it as a play style, it's obvious that any char with max dex will dodge...

but a a 20str/20dex will definitly not make the same dmg as a 40 str (look the ingame tips), dex only pumps dmg for daggers and ranged weapons, a 2H is neither of them.

So for 2H :

- str = dmg/attack.

- dex = attack/defense.

#17
Rolenka

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The only stat a 2H warrior should put points into is Strength. If you really have a problem with taking too much damage invest in Disengage.

#18
jsachun

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All sword damage is determined purely by strength & the sword. Critical hit chance is based on cunning, dex contributes to attack & defense rating.

Modifié par jsachun, 03 mars 2010 - 08:16 .


#19
BlackVader

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jsachun wrote...

Critical hit chance is based on cunning.

And I still have NO idea where that rumor comes from...

Cunning does NOT improve crit chance. And neither does ANY other attribute. Crit is only based on the weapons base crit chance + talents + items.

As for the OP's question: As other have said, all you need is strength. The best 2handed weapon in the game has high armor penetration and a huge +stamina bonus anyway, so you wou won't need any cunning or willpower. Dex for defence is also useless since you are a warrior with much health and most likely quite good armor. You should be able to survive being attacked by one ot two enemies. And if there are more of them, you should use 2handed-sweep, War Cry (with Superiority) and/or Disengage anyway.