It has more ammo and Greater DPS.
Modifié par Cloaking_Thane, 01 mars 2010 - 04:41 .
Modifié par Cloaking_Thane, 01 mars 2010 - 04:41 .
Cloaking_Thane wrote...
You'll never convince me mate, I've done 3 infiltrators on insanity, there is hardly a case to be made at all for either of the first 2 snipers after you get the widow
Modifié par Cloaking_Thane, 01 mars 2010 - 04:52 .
Cloaking_Thane wrote...
To me personally though the viper doesnt seem like a Sniper Rifle. I can see it however if you are great at headshots.
It's like a beefed up Heavy Pistol to me though.
You should always however equip your squadmates w/ Mantis over Viper. Infinite bullets and greater DPS.
Cloaking_Thane wrote...
To me personally though the viper doesnt seem like a Sniper Rifle. I can see it however if you are great at headshots.
It's like a beefed up Heavy Pistol to me though.
You should always however equip your squadmates w/ Mantis over Viper. Infinite bullets and greater DPS.
mosor wrote...
If you want to create the best guide, you should focus on best builds for different missions. After horizon you can retrain and give yourself the most efficient build possible for each mission. Not like element zero is some rare mineral. You only need 29,500 for all the upgrades. The rest could be used for retraining your character.
For intense it makes no sense having max disruptor ammo on collector missions or warp ammo on blue suns missions. Geth missions you're better with AI hacking and so on.
People have this silly idea about having only 1 build for the entire game. That isn't necessary and just makes life difficult for yourself. Especially considering that if you completed the game, you start with 50K of element zero. That's at least 5 retrains without picking up a single crate of eezo or mining a single planet.
Jaekahn wrote...
mosor wrote...
If you want to create the best guide, you should focus on best builds for different missions. After horizon you can retrain and give yourself the most efficient build possible for each mission. Not like element zero is some rare mineral. You only need 29,500 for all the upgrades. The rest could be used for retraining your character.
For intense it makes no sense having max disruptor ammo on collector missions or warp ammo on blue suns missions. Geth missions you're better with AI hacking and so on.
People have this silly idea about having only 1 build for the entire game. That isn't necessary and just makes life difficult for yourself. Especially considering that if you completed the game, you start with 50K of element zero. That's at least 5 retrains without picking up a single crate of eezo or mining a single planet.
I agree that there are some missions where you have to respec. However, the build section in my upcoming guide will more or less focus on dominant builds that can be used throughout the game. The whole guide is to explain the Infiltrator class and its various playstyles and the builds accomodate to them. Also, if I were to list every build for every mission, the guide will be much longer than what it is already. On microsoft word, it's 6 pages and not even halfway yet.
Modifié par Besetment, 03 mars 2010 - 12:09 .
Cookie775 wrote...
Looking forward to your guide. Sniping as an Infiltrator is rather easy, but I'm having a tougher time playing in close quarters with it. I just dropped cryo ammo after dieing multiple times to enemies who were in the proccess of being frozen, but kept shooting