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Consensus: Worst squadmates for Horizon - Videos are up!


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#26
mjkjets

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Jackal904 wrote
[/quote]Then definitely go with Jack and Jacob. As a soldier it's extremely useful to have two biotics with pull in your squad. And I recommend doing Jack's loyalty mission as soon as possible so that you can get her squad warp ammo so that everyone in your squad will have warp ammo. Or you could get it as a bonus talent.[/quote]

The OP is doing Horizon. Jack's Warp ammo isn't available to her,yet. It's the reason i don't like Jack for that mission.

Modifié par mjkjets, 01 mars 2010 - 01:30 .


#27
thisisme8

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Jackal904 wrote...

thisisme8 wrote...

mjkjets wrote...

Jack and Jacob

Edit- It depends on what difficulty your playing on. My response was for insanity.


It will be on Insanity.  If any of you have seen the other videos, then you know I will be using a Soldier with only the occasional Concussive Shot, no Adrenaline Rush, as it is supposed to be less about individual powers and team members and more about strategy, tactics, and your team as a whole.


Then definitely go with Jack and Jacob. As a soldier it's extremely useful to have two biotics with pull in your squad. And I recommend doing Jack's loyalty mission as soon as possible so that you can get her squad warp ammo so that everyone in your squad will have warp ammo. Or you could get it as a bonus talent.


I'm actually looking to bring less than useful Squadmates, or at least, what most people believe to be less than useful.  I personally find most Squadmates to be about equal unless I'm doing Geth Missions.

#28
enormousmoonboots

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With hacking, I suppose Tali and Legion would be the most useless, though their combat drones might come in handy.



Without, Jack is definitely the worst. Not sure who would take the second slot there, though...maybe Garrus? Grunt and Jacob have Incendiary Ammo to keep them useful, but the only thing Garrus can really use against Collectors is Concussive Shot. But Jacob has shotguns (and does NOT have krogan vitality), which is AI suicide on Insanity.



I actually found Mordin really useful, with his Cryo Blast you can instantly kill anything that's down to its health.

#29
dreman9999

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The worst to take to horizon, I would say Zaeed and Grunt.
Why?
Zaeed has nothing to fight Sions and the husk at the same time and Grunt at that point is too weak to be a full tank at that point and can't take multiple heavy attacks yet.

Everyone else has something that can distact or insta-kill Husks or quickly take of their armor on higher difficulties.

Modifié par dreman9999, 01 mars 2010 - 01:35 .


#30
Mallissin

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Jackal904 wrote...

mjkjets wrote...

Jack and Jacob

Edit- It depends on what difficulty your playing on. My response was for insanity.


Are you on crack? Ya two people who can use pull and one has inferno ammo that rips through armor, they're terrible....


Pull and inferno ammo don't help if they have barriers.

I agree with Mjkjets, taking two squadmates whose powers only help after you knock down the collector barriers is a pretty bad idea.

I took Miranda and Mordin for Warp/Incinerate on Insanity for Horizon, and later Miranda and Thane for the Collector ship (double the warp!).

Jack and Jacob would be my last choice for both missions.

Modifié par Mallissin, 01 mars 2010 - 01:36 .


#31
dreman9999

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Tal-N wrote...

I took Jack and Garrus. Things didn't go especially well as there were too many large open areas for Jack to be utterly ineffective thanks to the shotgun and pistol, not to mention her Biotics are limited range too. Garrus was about the only help but saddly there was quite a bit of Barrier and Armor on Horizon so fights dragged out quite a bit.

We did well against the waves of Husks and stuff but that final boss was an absolute pig!

They can work well. Your problem is that your out in the open. On the right of the feild there's a platform with cover. If you stay there, the husk and scions can't rush you.

#32
dreman9999

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Mallissin wrote...

Jackal904 wrote...

mjkjets wrote...

Jack and Jacob

Edit- It depends on what difficulty your playing on. My response was for insanity.


Are you on crack? Ya two people who can use pull and one has inferno ammo that rips through armor, they're terrible....


Pull and inferno ammo don't help if they have barriers.

I agree with Mjkjets, taking two squadmates whose powers only help after you knock down the collector barriers is a pretty bad idea.

I took Miranda and Mordin for Warp/Incinerate on Insanity for Horizon, and later Miranda and Thane for the Collector ship (double the warp!).

Jack and Jacob would be my last choice for both missions.

But husk are armoed and have no barriers. Scions and the fling boss thing is the problem.

#33
dreman9999

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[quote]mjkjets wrote...


Jackal904 wrote
[/quote]Then definitely go with Jack and Jacob. As a soldier it's extremely useful to have two biotics with pull in your squad. And I recommend doing Jack's loyalty mission as soon as possible so that you can get her squad warp ammo so that everyone in your squad will have warp ammo. Or you could get it as a bonus talent.[/quote]

The OP is doing Horizon. Jack's Warp ammo isn't available to her,yet. It's the reason i don't like Jack for that mission.
[/quote]
Or just let her have the files and talk to her. Ask if she has any upgrade that can be used.

#34
Karstedt

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*sniff* *sniff*... There's been some crack smokin' in this thread. *points at almost everyone who has posted*

#35
Guest_antilles333_*

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I speak from experience. Infiltrators on Insanity should avoid Garrus and Grunt.

#36
mjkjets

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[quote]dreman9999 wrote...

[quote]mjkjets wrote...


Jackal904 wrote
[/quote]Then definitely go with Jack and Jacob. As a soldier it's extremely useful to have two biotics with pull in your squad. And I recommend doing Jack's loyalty mission as soon as possible so that you can get her squad warp ammo so that everyone in your squad will have warp ammo. Or you could get it as a bonus talent.[/quote]

The OP is doing Horizon. Jack's Warp ammo isn't available to her,yet. It's the reason i don't like Jack for that mission.
[/quote]
Or just let her have the files and talk to her. Ask if she has any upgrade that can be used.[/quote]

?, Jack's loyalty mission isn't available till after Horizon

#37
Mallissin

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Singu wrote...
1. Garrus. He's got an unimaginitive passive ability, concussive shot - which is only worth something as a get me the hell out of this soup ability and finally the utterly useless Overload against barriers, armor and health.


Concussive shot can be useful against barriers. It does three and a half times damage against barriers, which can be as good as Warp if you haven't trained up Miranda with it.

http://masseffect.wi...Concussive_Shot

2. Zaed. A decent passive ability, useless ammo ability on Horizon, conc shot again which is useless against anything but the basic collector troops when their barriers have been removed(but puts them out of line of sight most of the time). Only guy who has should have his loyalty ability unlocked by Horizon. Inferno Grenade isn't exactly bad, and might be a clever second tier to max after you got his passive up - but most people want to save points to use him as an anti-geth squaddie with his disruptor ammo..


Again, Zaeed has concussive shot for barriers and since you can do his loyalty quest early, the inferno grenade can be helpful against Harbinger, scions and husks.

3. Mordin. Boring passive ability(need more cooldown/power ability for our casters!), Cryo Blast and inferno are both very useful - but like someone mentioned further up the thread he's the guy who just doesn't know when to duck. Keeping him alive is a major pain - and should only be used while forced behind cover far from the action. Like everyone knows you have little options here in the final area on Horizon.


Mordin is third from the bottom of my list, so I won't disagree but with Incinerate and cryo, at least he has two abilities that are helpful against Scions and husks.

4. Grunt. Very good option to bring with you. Incindenary Ammo is godly against all collectors. He's very tough, but like most stuff he dies very quickly on insanity if you don't manage his movements all the time in the final area. He lacks a nuke spell though, conc shot just doesnt cut it unless you max it for area effect against husks. But husks really arent your major concern on Horizon and you really haven't got the points to spend on maxing conc shot. Getting squad ammo and putting the rest in his passive seems like the best option tbh.


I agree, Concussion shot and inferno ammo like you mention make Grunt very helpful for nearly all of the enemies found on Horizon. The OP wants the two WORST choices for the mission.

5. Jack. Incredible passive ability. Second best in the game IMO after Miranda. Pull is just godly on insanity, don't leave home without it. Shock is decent as well, and is suprisingly quick off cooldown with her passive maxed out.


Pull won't work against armor or barrier, and most of the enemies on Horizon have lots of both on Insanity. She's at the very bottom of my list to take on any Collector mission.

6. Jacob. Decent passive ability. Squad incendiary and pull is just pure win.


You seem to enjoy Pull too much. Until it's area effect, I never found it very helpful since you had to knock shields, barriers and armor off before using. Jacob's incendidary ammo is the only reason he's above Jack on the list.

7. Miranda. Best passive ability in the game in my opinion. Warp > collectors. Overload has allready been mentioned at how poor it is against collectors - but with her other two abilities that doesnt really matter.


Miranda is probably the best overall support character in the game. Warp can be used to knock down armor and barriers, overload to knock down shields. They set her up to have her buns on screen as much as possible.

#38
thisisme8

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So, without going through and doing an actual count, I'm looking at for sure taking Jack with me, plus either Jacob or Garrus. So I guess it's between those two now.

#39
Mallissin

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antilles333 wrote...

I speak from experience. Infiltrators on Insanity should avoid Garrus and Grunt.


Bull. Infiltrator incinerate plus concussive shot from either Garrus or Grunt can kill husks very quickly (one-two punch if trained up past second level), especially if everyone has the area effect version. I always bring Grunt with me to the Reaper, not just for the concussive shot but watching him plow through husks makes me smile.

#40
mjkjets

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Mallissin wrote

Miranda is probably the best overall support character in the game. Warp can be used to knock down armor and barriers, overload to knock down shields. They set her up to have her buns on screen as much as possible.





Agreed, Miranda is a must on Horizon.


#41
Mallissin

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dreman9999 wrote...
But husk are armoed and have no barriers. Scions and the fling boss thing is the problem.


How's Jack help against a Scion? None of her abilities are a help against it's replenishing barrier and tons of armor. She's horrible at Husk's too, with the shotgun she won't keep away from them. The AI decides how to act based off the weapon active, and shotguns are short range so she seems to always get swarmed.

Jacob is a little better with his ammo, but still way weaker than any other Horizon choices and still has the issue with the shotgun.

Jack and Jacob are the worst two choices for any Collector mission.

Modifié par Mallissin, 01 mars 2010 - 01:59 .


#42
R-F

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i think my team was Jack and Garrus, and if so never take them on insanity :P i ended up fighting most of the battles by myself. if i wasn't an infiltrator i would have needed to restart with a new squad, cloak saved my life so many times. In the last part i threw them both in front of the Praetorian and did circles around the big stack of boxes on the left side, closest to the door into the area, it was quite funny.

#43
dreman9999

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[quote]mjkjets wrote...

[quote]dreman9999 wrote...

[quote]mjkjets wrote...


Jackal904 wrote
[/quote]Then definitely go with Jack and Jacob. As a soldier it's extremely useful to have two biotics with pull in your squad. And I recommend doing Jack's loyalty mission as soon as possible so that you can get her squad warp ammo so that everyone in your squad will have warp ammo. Or you could get it as a bonus talent.[/quote]

The OP is doing Horizon. Jack's Warp ammo isn't available to her,yet. It's the reason i don't like Jack for that mission.
[/quote]
Or just let her have the files and talk to her. Ask if she has any upgrade that can be used.[/quote]

?, Jack's loyalty mission isn't available till after Horizon
[/quote]


Some how I messed up the last quote but you can get the warp ammo before horrizon but you have to ask her if she has any upgrade she can offer. She the only one on the team who's bonus ability can be gain  though upgrades. It cost alot of Element zero to do it.

Modifié par dreman9999, 01 mars 2010 - 02:04 .


#44
dreman9999

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Mallissin wrote...

dreman9999 wrote...
But husk are armoed and have no barriers. Scions and the fling boss thing is the problem.


How's Jack help against a Scion? None of her abilities are a help against it's replenishing barrier and tons of armor. She's horrible at Husk's too, with the shotgun she won't keep away from them. The AI decides how to act based off the weapon active, and shotguns are short range so she seems to always get swarmed.

Jacob is a little better with his ammo, but still way weaker than any other Horizon choices and still has the issue with the shotgun.

Jack and Jacob are the worst two choices for any Collector mission.

Warp ammo and Infreno ammo. You can get Jack's Bonus ability as and upgrade. Just talk to her and ask her if she has any upgrade she can offer. She's the only team mate that can do it. I did three times.

#45
Mallissin

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R-F wrote...

i think my team was Jack and Garrus, and if so never take them on insanity :P i ended up fighting most of the battles by myself. if i wasn't an infiltrator i would have needed to restart with a new squad, cloak saved my life so many times. In the last part i threw them both in front of the Praetorian and did circles around the big stack of boxes on the left side, closest to the door into the area, it was quite funny.


LOL. I did the same thing on my first Insanity attempt for Horizon. The AIs would constantly get killed in the finale, so I was alone, cloaking to run between respawning ammo and snipe collectors. Neither died to the Praetorian, but it would go after them whenever I cloaked so I pretty much played the bait and flung incinerate while henchmen used powers and weapons to take it out.

#46
Pinkflamingo22

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Kasumi and Conrad Verner

#47
mjkjets

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dreman9999 wrote...

Mallissin wrote...

dreman9999 wrote...
But husk are armoed and have no barriers. Scions and the fling boss thing is the problem.


How's Jack help against a Scion? None of her abilities are a help against it's replenishing barrier and tons of armor. She's horrible at Husk's too, with the shotgun she won't keep away from them. The AI decides how to act based off the weapon active, and shotguns are short range so she seems to always get swarmed.

Jacob is a little better with his ammo, but still way weaker than any other Horizon choices and still has the issue with the shotgun.

Jack and Jacob are the worst two choices for any Collector mission.

Warp ammo and Infreno ammo. You can get Jack's Bonus ability as and upgrade. Just talk to her and ask her if she has any upgrade she can offer. She's the only team mate that can do it. I did three times.


So Jack has more than one upgrade? I know the the first one +20% damage for her biotics. If i was wrong, then I stand corrected.

#48
dreman9999

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Mallissin wrote...

antilles333 wrote...

I speak from experience. Infiltrators on Insanity should avoid Garrus and Grunt.


Bull. Infiltrator incinerate plus concussive shot from either Garrus or Grunt can kill husks very quickly (one-two punch if trained up past second level), especially if everyone has the area effect version. I always bring Grunt with me to the Reaper, not just for the concussive shot but watching him plow through husks makes me smile.

The problem with that is that on higher difficulties the husk are armor so it will take sometime use the concussive shot. And you have no who can take out a big group or help take out the scions.

#49
Mallissin

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mjkjets wrote...

dreman9999 wrote...
Warp ammo and Infreno ammo. You can get Jack's Bonus ability as and upgrade. Just talk to her and ask her if she has any upgrade she can offer. She's the only team mate that can do it. I did three times.


So Jack has more than one upgrade? I know the the first one +20% damage for her biotics. If i was wrong, then I stand corrected.


I think he means if you've got Jack's achievement (from a previous play-thru), you can advance train to get the Warp Ammo. But, you don't need to take her with you to use it, so I don't understand why he's bringing it up either.

I've never heard of a way to get Jack's loyalty upgrade (for her or yourself) before her loyalty mission unless you did it on a previous game. Mjkjet's is right, the only research upgrade for Jack is her Biotic enhancement.

#50
Gaidren

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Post deleted, somebody answered my question already.

Modifié par Gaidren, 01 mars 2010 - 02:21 .