Did you 'cheat'?
#126
Posté 01 mars 2010 - 03:19
#127
Posté 01 mars 2010 - 03:22
Your Synthetic Superior wrote...
xedgorex wrote...
I orchestrate doom, on my last 2 playthroughs i've killed Jack, Jacob and Tali and i'll keep doing it every time.
Tali dying is like shooting a baby at point blank range with a shotgun. Picture it. You enjoy the death of babies. You are a horrible person.
It's just a game.
#128
Posté 01 mars 2010 - 03:24
Modifié par Nozybidaj, 01 mars 2010 - 03:52 .
#129
Posté 01 mars 2010 - 03:38
A few people complain about the game being "dumbed down", but in this case it might not be dumb enough:
- [Vents] "We need to send a tech expert!" - Yes, thank you, Miranda - if we trust your advice, we'll send Legion or Tali. It's not too much to ask of us that we read the character descriptions if we're in doubt.
- [Biotic bubble] "I could do it too. In theory, any biotic could" (something like that) - Umm, no Miranda, if we choose you, someone dies. So the game requires you to think for yourself a little more here. It is clear a biotic is required, and logically the stronger the biotic, the better. Samara kind of stands out, IMHO.
- [Hold the line] Unless you've read spoilers, you have no idea how this will end. If someone "squishy" died on your first playthrough because of previous choices made and/or because of who you brought with you to the boss fight, I really don't think you should be too hard on yourself. "I should leave the toughest, meanest soldier types behind" may seem obvious in retrospect, but again: When you don't know what you'll be facing, it makes sense to move forward with a squad you think can handle pretty much anything - even if that means taking e.g. Garrus and Grunt.
Modifié par Cyberfrog81, 01 mars 2010 - 04:06 .
#130
Posté 01 mars 2010 - 03:46
Really, the choices for the suicide mission make sense if you listen to your teammate's suggestions and read their descriptions. Miranda clearly states that they need a "TECH SPECIALIST" for the toobz job, and you obviously wanted the strongest Biotic you had for the bubble part.
The parts I could see people screwing up were choosing the secondary leaders. I personally overthought it, thinking, "OMGZ if Miranda leads and I don't take Jack with me, then one of them is totally FUBAR! I'll choose a neutral candidate like Garrus."
Modifié par FlyinElk212, 01 mars 2010 - 03:50 .
#131
Posté 01 mars 2010 - 03:47
It would have been MUCH better if there were more choices during the mission that could leave you weaker at the end. And you should have been able to fail entirely simply for making the wrong choices along the way. It's a suicide mission, yet it wasn't a challenge.
No one would be mad if they died for making the wrong choices during the mission, they would be happy to have seen an interesting result, and could reload a save from the beginning of the mission and redo it, and still have fun seeing yet another result.
#132
Posté 01 mars 2010 - 03:49
#133
Guest_LostScout_*
Posté 01 mars 2010 - 03:52
Guest_LostScout_*
#134
Posté 01 mars 2010 - 04:15
LostScout wrote...
arbitrary
lol
#135
Guest_LostScout_*
Posté 01 mars 2010 - 04:30
Guest_LostScout_*
If Jack isn't loyal, she is a less powerful biotic who gets one of your team killed? Arbitrary. If you take Garrus and Grunt with you for the final fight an unloyal Jack will die holding the line? Arbitrary. She is much more likely to take cover, resulting in the death of someone else. There are many possibilities like this. And Garrus, the great leader who got his whole team killed because he got suckered into leaving his team alone, yet he is the second best leader to hold the line. Arbitrary.archonambroseus wrote...
LostScout wrote...
arbitrary
lol
#136
Posté 01 mars 2010 - 04:39
Exploding babies is serious business though.eternalnightmare13 wrote...
Your Synthetic Superior wrote...
xedgorex wrote...
I orchestrate doom, on my last 2 playthroughs i've killed Jack, Jacob and Tali and i'll keep doing it every time.
Tali dying is like shooting a baby at point blank range with a shotgun. Picture it. You enjoy the death of babies. You are a horrible person.
It's just a game.
#137
Posté 01 mars 2010 - 04:42
#138
Posté 01 mars 2010 - 04:44
LostScout wrote...
If Jack isn't loyal, she is a less powerful biotic who gets one of your team killed? Arbitrary. If you take Garrus and Grunt with you for the final fight an unloyal Jack will die holding the line? Arbitrary. She is much more likely to take cover, resulting in the death of someone else. There are many possibilities like this. And Garrus, the great leader who got his whole team killed because he got suckered into leaving his team alone, yet he is the second best leader to hold the line. Arbitrary.
If Jack isn't loyal, there's an extra thousand things swimming around in that already jacked-up (pardon the pun), rapidly deteriorating brain of hers. Not arbitrary. If you take your best "bunker down and fight" warriors with you and leave all the squishies, the squishies will die (especially if they're not in full fighting capacity). Not arbitrary. I suppose with Jack being a bit sociopathic it makes more sense for her to get someone else killed, but that's a major nit-pick. And Garrus, who with 12 people took on an ENTIRE FREAKING STATION of people who wanted him dead for 2.5 months and only started losing people when his team was infiltrated and betrayed after THREE ENTIRE MERC GROUPS ganged up on him, and still managed to escape and get back, and who wasn't handed a team but built one by inspiring others with his grasp of command, is the second best leader to hold the line. Freaking common sense.
#139
Posté 01 mars 2010 - 04:56
archonambroseus wrote...
LostScout wrote...
If Jack isn't loyal, she is a less powerful biotic who gets one of your team killed? Arbitrary. If you take Garrus and Grunt with you for the final fight an unloyal Jack will die holding the line? Arbitrary. She is much more likely to take cover, resulting in the death of someone else. There are many possibilities like this. And Garrus, the great leader who got his whole team killed because he got suckered into leaving his team alone, yet he is the second best leader to hold the line. Arbitrary.
If Jack isn't loyal, there's an extra thousand things swimming around in that already jacked-up (pardon the pun), rapidly deteriorating brain of hers. Not arbitrary.
exactly. in the post-mission report screens for loyalty missions, they will say that they are now focused on the mission if you complete it properly.
keyword: "focused".
#140
Posté 01 mars 2010 - 05:25
LostScout wrote...
Arbitrary. Arbitrary. Arbitrary.archonambroseus wrote...
LostScout wrote...
arbitrary
lol
Ooooooh! Someone learned a new word today!
#141
Posté 01 mars 2010 - 05:27
#142
Posté 01 mars 2010 - 05:34
#143
Posté 01 mars 2010 - 05:36
#144
Posté 01 mars 2010 - 05:40
#145
Posté 01 mars 2010 - 06:38
#146
Posté 01 mars 2010 - 06:44
edited for language
Modifié par LookingGlass93, 01 mars 2010 - 06:45 .
#147
Posté 01 mars 2010 - 06:54
Vaenier wrote...
Having a character die by doing the logical thing is a bad design. [Moridin holding the line instead of fighting a reaper in hand to hand combat...]Skilled Seeker wrote...
Vaenier wrote...
Its not cheating, its fixing horrible design decisions made by BioWare. You are only cheating yourself if you let them die from faulty game development.
Mind shining some light upon these 'horrible design decisions' cheating scum?
Having a character die because they are ignoring a characters history is a bad design. [using Tali, who led a suicide mission on halstrum place already, or Zaheed, a blue suns founder, or Mordin who is an STG operative, be the second squad leader.]
having a rock kill a squad member based on their loyalty is a bad design. how are loyal squad members better at surviving rocks?
Tali's entire team got killed... not a good "leader".
Zaeed says that he once tried to take a Turian cruiser and all his team except for himself got killed... not a good "leader".
Mordin was not an STG operative. He was a Doctor who led a team of research scientists who worked with the STG and had some STG combat training... not a good "leader".
#148
Posté 01 mars 2010 - 07:20
LostScout wrote...
If Jack isn't loyal, she is a less powerful biotic who gets one of your team killed? Arbitrary.
If Jack isn't loyal , she doesn't give a **** on the other team members thus she never does her final shockwave and someone dies. It's all in the cut scene if you actually bothered playing both
LostScout wrote...
If you take Garrus and Grunt with you for the final fight an unloyal Jack will die holding the line? Arbitrary.
Eh no if you had no Zaeed as in sent Zaeed away as escort or got him killed previously *THEN* took you 2 soldiers with you and Mordin was not around then yes she dies.
Wha if you sent a team of a violent convict, a policeman, an mafia hit man, a electrician, a honda asimo, a combat medic, an army strategy planner and a guerillia fighter, an experienced army sergent, a special ops sniper and a 7 foot SAS corporal into a war zone.
Then evacced the sergent, the sniper and the SAS member after you knew the remaining members would be trapped in a civilian house, how would they fare? No casulties?
LostScout wrote...
the great leader who got his whole team killed because he got suckered into leaving his team alone, yet he is the second best leader to hold the line. Arbitrary.
the great Shepard who got his whole crew captured because he got suckered into leaving his team alone, yet he is the best leader to fight a galactic threat?
Modifié par Computron2000, 01 mars 2010 - 07:25 .
#149
Posté 01 mars 2010 - 07:24
Modifié par SandTrout, 01 mars 2010 - 07:25 .
#150
Posté 01 mars 2010 - 01:20
eternalnightmare13 wrote...
Your Synthetic Superior wrote...
xedgorex wrote...
I orchestrate doom, on my last 2 playthroughs i've killed Jack, Jacob and Tali and i'll keep doing it every time.
Tali dying is like shooting a baby at point blank range with a shotgun. Picture it. You enjoy the death of babies. You are a horrible person.
It's just a game.
It's just a forum...





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