Jebel Krong wrote...
brfritos, no i am not saying that (i prefer infiltrator class myself), but let's say Bioware design a new trilogy, from scratch, they might decide to make a cool heroine with various skills befitting a quasi rpg design (ME2/DA2 type) and one backstory. not only does this have the advantage of all content being played by all players, but you can have far stronger writing because you don't have to worry about ambiguity and people can roleplay a lot more deeply as a result. is that not the best of all worlds? people complain because often shepard is a bit of a blank slate, but he has to be otherwise the workload for any content goes up 100% and they'd never get anything made... also you assume the 20% wouldn't buy the game anyway - Bioware games are generally AAA for a variety of reasons.
Yes, I'm asuming the 20% part.
But you're forgeting that Bioware tried something very ambitious, what games out there are like ME, where your actions are carried in so much detail for the next game?
Forget the discution if they are relevant or not, usually the games who did this let some of them being carried, but the story and behaviour are all predefined from the start.
When you have something predefined you can concentrate on more deep characterization, but at expence of freedom of choice.
You can see some of this happens in ME2, but there's also a great liberty of actions that Shepard can do.
I only wish they finished what they started with ME1, a game that tried to join TPS combat with pnp RPG (and was labled ARPG).
In ME2 they abandoned the traditional RPG way of ME1 in flavor of a more streamlined approach, but I think the original idea is still valid.
In ME3 Bioware said that more traditional RPG elements will return, but the statistics indicates the opposite, people prefer a more streamline gameplay.
I respect Bioware immenselly for listening to their fans, but some things you really have to be deaf about it and creat a game of your own.
I remember when the first Quake was launched, everybody on the market said that the idea of people paying for online gameplay was insane.




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