Game not ment to be played on Insanity with NG+ char?
#26
Posté 01 mars 2010 - 09:04
#27
Posté 01 mars 2010 - 09:09
#28
Posté 01 mars 2010 - 10:50
No, it isn't!2. Resource and credit bonus less than import (ME1 importing again is better)
May I ask what you're smoking? Completing the storyline gets you +50,000 of each element at the start of the game. Importing only gets you +5,000. As far as I'm aware, this applies to any games you start after having beaten the story. So Importing a Level 30 Shepard to Insanity+ should give you that bonus, just like if you were to start a new game from scratch.
If you start a new game with your lvl 60 ME1 char after you have beaten ME2 once you get: 350k credits, 60k of each resource and some Paragon/Renegade points
If you start an new game with your lvl 30 ME2 char, which was based on your ME1 char you get: 200k credits, 50k of each resource and no Paragon/Renegade points at all
#29
Posté 01 mars 2010 - 11:51
This is the area of the thread where the AI corrects the previous statements of another while avoiding future ad hominem attacks. Despite the import bonus received from integrating a past ME2 playthrough, many are unaware that both import bonuses -- from ME1 and ME2 -- are not mutually exclusive. The choices and consequences of your ME1 playthrough continue to appear in a New Game Plus; however, your credit bonuses from ME1 are not taken into account.swk3000 wrote...
May I ask what you're smoking? Completing the storyline gets you +50,000 of each element at the start of the game. Importing only gets you +5,000. As far as I'm aware, this applies to any games you start after having beaten the story. So Importing a Level 30 Shepard to Insanity+ should give you that bonus, just like if you were to start a new game from scratch.2. Resource and credit bonus less than import (ME1 importing again is better)
To me, Insanity+ is about the challenge, and about testing your build when you're fighting an up-hill battle. It's somewhat disappointing that the difficulty spike only lasts until Horizon; on the other hand, there's only so long that someone can take such odds, so the fact that it evens out after Horizon also makes a lot of sense.
What's this area of the thread?
The primary motivation of playing Insanity Plus is highly suspect if it is intentionally designed to become less and less difficult over time. The absence of level progression is the root cause of this defect.
Modifié par Ecael, 01 mars 2010 - 12:01 .
#30
Posté 01 mars 2010 - 12:11
#31
Posté 01 mars 2010 - 12:25
SentinelBorg wrote...
No, it isn't!2. Resource and credit bonus less than import (ME1 importing again is better)
May I ask what you're smoking? Completing the storyline gets you +50,000 of each element at the start of the game. Importing only gets you +5,000. As far as I'm aware, this applies to any games you start after having beaten the story. So Importing a Level 30 Shepard to Insanity+ should give you that bonus, just like if you were to start a new game from scratch.
If you start a new game with your lvl 60 ME1 char after you have beaten ME2 once you get: 350k credits, 60k of each resource and some Paragon/Renegade points
If you start an new game with your lvl 30 ME2 char, which was based on your ME1 char you get: 200k credits, 50k of each resource and no Paragon/Renegade points at all
Seriously?! I missed out on 55k resources for not taking the time to run my Level 59 character on another run-through before importing?!
I didn't get the experience I needed to get my ME1 character to Level 60, and I didn't feel like doing an entire run-through, so I imported at Level 59. I got a grand total of 5k of each resource, and I don't even remember what sort of starting credits I had.
#32
Posté 01 mars 2010 - 01:10
What? You still don't get the point. If you finished ME2 once, you get 50k of each resource for any further run. Plus 10k if you start with a ME1 char, which you don't get, if you start again with your ME2 char, even though it was based in your ME1 char.swk3000 wrote...
Seriously?! I missed out on 55k resources for not taking the time to run my Level 59 character on another run-through before importing?!
I didn't get the experience I needed to get my ME1 character to Level 60, and I didn't feel like doing an entire run-through, so I imported at Level 59. I got a grand total of 5k of each resource, and I don't even remember what sort of starting credits I had.
#33
Posté 01 mars 2010 - 01:13
#34
Posté 01 mars 2010 - 02:26
swk3000 wrote...
To me, Insanity+ is about the challenge, and about testing your build when you're fighting an up-hill battle. It's somewhat disappointing that the difficulty spike only lasts until Horizon; on the other hand, there's only so long that someone can take such odds, so the fact that it evens out after Horizon also makes a lot of sense.
Insanity+ may or may not have been tacked on at the last minute; I don't know. What I do know is that I think it came out really well.
If it were deliberately about the increased challenge, the difficulty would be consistent throught the game...it wouldnt see-saw back to normal a third of the way through the game.
I think such a mode that was *actually* designed for that would have value. This isnt that. Its just sort of silly.
#35
Posté 01 mars 2010 - 02:47
#36
Posté 01 mars 2010 - 03:22
The main difference between using a level 30 or level 1 character for Insanity is that the enemy is scaled up on your level. No matter what though, you have no upgrades and they do. So, it becomes on what you want the enemy level to be and what powers you want available.
#37
Posté 01 mars 2010 - 03:55
PCs.
#38
Posté 01 mars 2010 - 04:09
#39
Posté 01 mars 2010 - 04:38
#40
Posté 02 mars 2010 - 12:09
This, plus if I feel the need to change class/selected weapon/ ME1 choices the save editor does this too. pc ftwbrgillespie wrote...
Gibbed's save editor. I have 9,999,999 credits and 9,999,999 of each resource. No more planet-scanning or money-scrounging for me.
PCs.
#41
Posté 02 mars 2010 - 12:22
#42
Posté 02 mars 2010 - 02:21
Pulling it down when I get home.
emb31588 wrote...
This, plus if I feel the need to change class/selected weapon/ ME1 choices the save editor does this too. pc ftwbrgillespie wrote...
Gibbed's save editor. I have 9,999,999 credits and 9,999,999 of each resource. No more planet-scanning or money-scrounging for me.
PCs.
#43
Posté 02 mars 2010 - 03:41
#44
Posté 02 mars 2010 - 03:45
Importing a Mass Effect 1 character is always superior to starting new. The resources aren't that big of a deal, but the extra credits mean you can pretty much buy everything in the game and have plenty of creds to spare at the end of the game. I think I had almost 200,000 credits extra at the end of one of my imported ME1 characters who did every mission and bought every single item.
Also, only imported ME1 characters who have completed The Fan will be able to get the discount at the weapons shop in Illium. Kind of strange that the discount is only offered if you can complete the Conrad Verner quest, but hey, that's they way it is.
#45
Posté 02 mars 2010 - 04:26
#46
Posté 02 mars 2010 - 07:27




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