I know full well that ME2 is character based, thats the problem. Event based stories are where oridanry people are involved in extraordinary events which was ME1. Character based stories are about how extraordinary people deal with ordinary problems which was ME2. The problem is that saving the galaxy is not an ordinary problem, it quite literaly an existential crisis!. Why am f******* around trying to find Jacob's farther when all organic life is thretened with extincton? All of sudden saving the galaxy from the reapers is now an oridnary problem. No wonder the Turian councilor says 'ah yes "reapers"' why should he take the threat seriously when finding Mordin's assistant is a more urgent problem than the reapers. You see when you go from event based to character based in your story telling, you end up doing violence to the story to make it probable.
So please if going to criticize the critic, please understand the critcism first.
PS
This is not a diatribe about loyalty quests or ME2's internal consistency. This is about trilogy consistency and how poor story coordination between ME1 and ME2 has warped the story arc into an unreconizable shape. Seriously does any one think that this trology was planned? It looks awfully like they started thinking anout ME2 only after ME1 was done.
Modifié par jasonontko, 02 mars 2010 - 03:37 .





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