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What RPG do you compare all others to?


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#26
medlish

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DrathanGervaise wrote...

Morrowind. <3


Feel the same.

Nothing can beat the lone feeling mixed with the music. Exploring the tombs. The depressing landscape. I loved it.

#27
Phantom_1

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I remember some rpgs as masterpieces of their time like :



Ultima Pagan, Diablo, Witcher, DAO .




#28
A Killing Sound

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There are a few that dictate the golden standard for me. Chrono Trigger, Suikoden 2, Fallout 2, Knights of the Old Republic, Mass Effect. I guess it depends on the type of rpg. West or Japanese, realtime or not, etc. etc,

#29
Noilly Prat

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I guess mentioning BioWare games here will be a bit unoriginal, but oh well. They are the only developer on whose forums I've bothered registering, and there's a reason for that. Pretty much any BioWare game is the standard to which I hold other RPGs (especially KOTOR and BG2, with ME2 and DA:O seriously threatening their positions now).



On equal footing with BioWare's games is Deus Ex. Honestly, probably the only RPG I like just as much as my favorite BioWare games. Fallout 2 is definitely up there, but I played it for the first time right about when I was first discovering BG2, and BG2 ended up capturing my interest much more (which surprised me, as I'm not really a big fantasy guy, much less D&D guy, and I really expected to like Fallout a lot more).



The day I discover a JRPG that charms and entertains me as much as Skies of Arcadia... well, I guess it will be tied for my favorite JRPG. (Not that I'm really the greatest connoisseur of that genre.)

#30
Lord Atlia

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For the overall game I compare everything to Baldur's Gate II.

For storyline specifically I compare everything to a Song of Ice and Fire, yes I know not RPG.

For boss battles I compare everything to World of Warcraft which means that other than Hideo Kojima games and a few action game games nothing has come close.

#31
ObserverStatus

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Pokemon Blue?

#32
JBC4733

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I played WoW for quite a while until I finally quit, so I tend to compare other games to that so that the gameplay and content make more sense to me.

Modifié par JBC4733, 02 mars 2010 - 09:06 .


#33
FlintlockJazz

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Sloth Of Doom wrote...

I find one giant yardstick never applies, instead I carry a case of precise measuring tools.


Same, though I do have a few special tools for when measuring certain aspects of a game:

Baldur's Gate 2 - Use this to measure up all the party-based games like DAO, which usually means most Bioware games (and most Black Isle ones too). 
VtM: Bloodlines - Well, more the first half of this game rather than the latter half, I use it to measure up just how well a game allows noncombat to be a viable method through a game, and how much effort they have put in to making the actual roleplay as close to tabletop as possible.
Daggerfall - The first sandbox CRPG I played that had ****** in I believe.  Used to measure up the degree of sandboxiness in a CRPG.  I know many people will say Oblivion or Morrowind are better, but this is my own personal preference, and while I can mod out most of the flaws that bring down Oblivion and Morrowind (the attributes at leveling up and the world leveling up with you in Oblivion), I have yet to have a "Oh my god, I just broke into a shop, stole a WAGON, stole a HORSE to hitch it to the STOLEN WAGON and then loaded the entire shop's contents into the STOLEN WAGON I just stole from the shop moments before and just rode it out of town!" moments in either of them.  And lets face it, stealing a man's possessions and riding off in his own wheels is half the fun of these games! :D

#34
Balerion84

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Hm that's tough. I don't really like comparing rpgs to one, but if I had to then I'd say like this:

classic fantasy RPGs to Baldur's Gate 2
Story to Planescape Torment
FPS/RPG hybrids to DeusEx
JRPGs to Final Fantasy VII
Post-apocalyptic RPGs to Fallout 2
Diablo clones (a.k.a Action RPGs) to Diablo 2 obviously
and Sci-fi RPGs will be compared to the Mass Effect games (both)

Modifié par Balerion84, 03 mars 2010 - 01:42 .


#35
R-F

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Fallout 3, DA:O, and Kotor are all really high on my list. if an rpg isn't as good as any of those games i will probably have a hard time playing it. especially Fallout 3 since it took well over 100 hours of my life.

#36
Guest_Maviarab_*

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100 hours is not much R-F..



My first DA run took me 128....



Ive put over 400 into BG2.....probably running into 200+ for Torment.....

#37
Arbiter Libera

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To be honest, I also held up BG2 as an example of a near perfect RPG and compared all comparable games to it until I realized something. It's pointless. Why? Because none of them will surpass BG2 for me, especially when you observe how old that game is and it STILL beats most modern day games in terms of actual, non-recycled content and quest variety (character wise BioWare's other games are up there with it, for variety's sake if for nothing else), actual spells that had uses other than combat (for example, in DA:O every spell is just there to be used in combat and nowhere else... where's my spell to summon a Genie to grant me wishes?).

There's like this "holy quartet" of amazing old school games: Baldur's Gate 2, Fallout 2, Planescape: Torment and Arcanum. When I think about them, BG2 is probably the most balanced one - it doesn't really have any bad sides but is also very good in almost all aspects. Put together, I don't think ANY RPG will ever beat them... next-gen technologies aside.

Modifié par Arbiter Libera, 03 mars 2010 - 04:30 .


#38
FlintlockJazz

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Arbiter Libera wrote...

To be honest, I also held up BG2 as an example of a near perfect RPG and compared all comparable games to it until I realized something. It's pointless. Why? Because none of them will surpass BG2 for me, especially when you observe how old that game is and it STILL beats most modern day games in terms of actual, non-recycled content and quest variety (character wise BioWare's other games are up there with it, for variety's sake if for nothing else), actual spells that had uses other than combat (for example, in DA:O every spell is just there to be used in combat and nowhere else... where's my spell to summon a Genie to grant me wishes?).

There's like this "holy quartet" of amazing old school games: Baldur's Gate 2, Fallout 2, Planescape: Torment and Arcanum. When I think about them, BG2 is probably the most balanced one - it doesn't really have any bad sides but is also very good in almost all aspects. Put together, I don't think ANY RPG will ever beat them... next-gen technologies aside.


Actually, in a way I think it is the advancement of technology that stops games from achieving the same things that those games did.  Take your genie spell from BG2 for example: from coming up with the idea to implementing it probably didn't take that long, it was a case of getting the animations in, writing the code and text and bam you're done (I'm oversimplifying it I know).  The makers of Monkey Island claimed that they would often implement ideas the same day they came up with them, with half their time spent just seeing if they could do it.  If you were to implement the genie part now though, you would need to develop the textures for the genie character, its mesh, get the voicework done (which means coming up with the idea and submitting it before the VA work is drawn up and begun), mo-cap the movements if you're using mo-cap tech, etc.

Its just not possible to design things by the seat of your pants anymore or make drastic changes without redoing the whole development because of the time and cost involved and how many people need to work on developing games now.  This is my theory anyway.

#39
Arbiter Libera

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I agree.

It's almost ironic that high game production budgets and abundance of technologies available to developers nowadays actually hamper games more than they do them good (not to say that ALL games do not benefit from new technologies, that would be ludicrous). This is especially evident given that majority of the games have actually developed very little since the "old days" in anything other visual presentation and new gameplay elements which are almost 100% derived from new technologies. There's been no new groundbreaking change in the story approach, characters or anything that actually MAKES a game, most of the changes are relatively superficial and are made obsolete whenever new technology is put to use.

Modifié par Arbiter Libera, 04 mars 2010 - 11:53 .


#40
DarthCaine

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KOTOR1 (since it was the first RPG I ever played)

#41
DarthCaine

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Maviarab wrote...


My first DA run took me 128....

What on earth did you do for that long? Watch entire TV shows with the game on pause? I did everything in 55 hours

#42
RangerSG

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1) Oblivion is inferior to Morrowind in everything but graphics. Honestly, as an RPG, Oblivion is pretty poor in just about every regard.



2) To me the gold standard is Baldur's Gate 2 and Fallout 2. DA comes closest to me of any RPG made since.