the Reaper-shape debate
#1
Posté 01 mars 2010 - 09:12
On my second playthrough, I discovered something that strongly points to the latter (thank god)
In the chamber where you battle the Reaper Larva, look at the design of the room. Specifically, the shape of the roof right behind the Larva. It rises and narrows up to a 'peak' on a slight angle, almost identical to the shape of the 'pointy' exoskeleton common to all reapers.
This to me suggests that the Larva was in fact merely a 'core'. It seems that the chamber itself is in fact a mould of sorts for the much larger outer covering.
Ps, as for those claiming "But the arms! The hands! They're different!"..... look closely at the final scene of the Reapers. Yes the exoskeleton is the same, but the front 'arms' vary from squid like to bipedal.
#2
Posté 01 mars 2010 - 09:22
#3
Posté 01 mars 2010 - 09:34
#4
Posté 01 mars 2010 - 09:34
#5
Posté 01 mars 2010 - 09:46
This is something that puzzled me in the game as well.
#6
Posté 01 mars 2010 - 09:54
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
agreed, i feel like the reaper was the human robot thing, that mass of reaper ships at the end look like a little bits and pieces of the protheans/collectors to me... remember they said that they failed at creating a complete one or some ****... soverign looked like a hand to me.. i'm sure biowares scratching their own heads on this one... there seems to have been a f**k up on scale...
#7
Posté 01 mars 2010 - 10:00
Modifié par Godeshus, 01 mars 2010 - 10:01 .
#8
Posté 01 mars 2010 - 10:02
If the squid/shellfish/whatever form that Sovereign had was the standard design for a reaper ship, then the reaper itself could be much smaller and inside it, like the human-reaper skeleton we saw, and they may occasionally have the need and/or desire to leave their ship-shell. Or I could be entirely wrong. But it would explain the relative uniformity of what the reaper fleet looked like.
#9
Posté 01 mars 2010 - 10:03
Richard0600 wrote...
remember they said that they failed at creating a complete one or some ****... soverign looked like a hand to me.. i'm sure biowares scratching their own heads on this one... there seems to have been a f**k up on scale...Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
No, EDI conjectured that they tried and failed to make a prothean reaper and failed, we don't actually know if that is true or not, just EDI theorycrafting like us.
#10
Posté 01 mars 2010 - 10:07
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
Organics cant understand that until they became reaper-blood. Remember, they are far beyond our comprehension
Modifié par kanuvis, 01 mars 2010 - 10:07 .
#11
Posté 01 mars 2010 - 10:07
Koyasha wrote...
Because they might want to get out of those spaceship-shells? The only reaper we've ever encountered directly is Sovereign, and we never observed it in any situation where it would have had any reason to exit its ship, especially if it is weaker and more susceptible to being destroyed (which would presumably be the case if my theory was correct).
If the squid/shellfish/whatever form that Sovereign had was the standard design for a reaper ship, then the reaper itself could be much smaller and inside it, like the human-reaper skeleton we saw, and they may occasionally have the need and/or desire to leave their ship-shell. Or I could be entirely wrong. But it would explain the relative uniformity of what the reaper fleet looked like.
Right, so all we need to do is get a peek of Sovereign naked.
We can try snapping a picture of him when he's in the shower.
#12
Posté 01 mars 2010 - 10:08
kanuvis wrote...
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
Organics cant understand that until they became reaper-blood. Remember, they are far beyond our comprehension
Some of that Genetic material should have some effect, unless its just food for the machine, but EDI said it was an organic/machine hybrid.
*EDIT also perhaps the shell is made of stronger material because the actual reaper portion is an organic/machine hybrid. Kind of like body armor
Modifié par Onyx Jaguar, 01 mars 2010 - 10:11 .
#13
Posté 01 mars 2010 - 10:12
Onyx Jaguar wrote...
kanuvis wrote...
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
Organics cant understand that until they became reaper-blood. Remember, they are far beyond our comprehension
Some of that Genetic material should have some effect, unless its just food for the machine, but EDI said it was an organic/machine hybrid.
My guess i somehow that genetic material are like real human minds who, by some process i don't know, become self-aware of the reaper intentions and accept it because they (the reapers) are right or because all reapers are, in fact, indoctrinated.
Oh and about the shell, well, seems right to me to wear an armor to protect your core which is located in the middle of your organic-specie-form.
Modifié par kanuvis, 01 mars 2010 - 10:13 .
#14
Posté 01 mars 2010 - 10:16
Reapers have the shell fish look
Pants is dead
they are not making more human shaped reapers, it failed:
#15
Posté 01 mars 2010 - 10:20
#16
Posté 01 mars 2010 - 10:21
kanuvis wrote...
Onyx Jaguar wrote...
kanuvis wrote...
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
Organics cant understand that until they became reaper-blood. Remember, they are far beyond our comprehension
Some of that Genetic material should have some effect, unless its just food for the machine, but EDI said it was an organic/machine hybrid.
My guess i somehow that genetic material are like real human minds who, by some process i don't know, become self-aware of the reaper intentions and accept it because they (the reapers) are right or because all reapers are, in fact, indoctrinated.
Oh and about the shell, well, seems right to me to wear an armor to protect your core which is located in the middle of your organic-specie-form.
I always felt that when legion says that reapers are one ship, one will, many minds that he means that there is one reaper mind controlling all the other minds who are just slaves to it, sub-programs whose only existence is to make sure the valve turns when the pressure gets too high in one section of piping in the reaper equivalent of a quad...
#17
Posté 01 mars 2010 - 10:23
kanuvis wrote...
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
Organics cant understand that until they became reaper-blood. Remember, they are far beyond our comprehension
(Psst... come here. Listen close, and I'll tell you a secret.
The game was actually written by organic humans. No, really. It's actually a story created for our entertainment, for our minds. Even the line "you can't comprehend us advanced Reapers" was written by a human. A human on our comprehension level. So the whole thing is quite organic, we are able to understand it.)
But, uh... you didn't hear that from me.
#18
Posté 01 mars 2010 - 10:27
Nightwriter wrote...
kanuvis wrote...
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
Organics cant understand that until they became reaper-blood. Remember, they are far beyond our comprehension
(Psst... come here. Listen close, and I'll tell you a secret.
The game was actually written by organic humans. No, really. It's actually a story created for our entertainment, for our minds. Even the line "you can't comprehend us advanced Reapers" was written by a human. A human on our comprehension level. So the whole thing is quite organic, we are able to understand it.)
But, uh... you didn't hear that from me.
Which is why there is a good possibility that we may never get an answer, with Bioware leaving the question unanswered because it is not possible for them to come up with a decent one. Or they hire some psycho off the street, ply them with enough drugs to kill an elephant while explaining ME to them, then get them to come up with some explanation before he dies.
#19
Posté 01 mars 2010 - 10:30
Nightwriter wrote...
kanuvis wrote...
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
Organics cant understand that until they became reaper-blood. Remember, they are far beyond our comprehension
(Psst... come here. Listen close, and I'll tell you a secret.
The game was actually written by organic humans. No, really. It's actually a story created for our entertainment, for our minds. Even the line "you can't comprehend us advanced Reapers" was written by a human. A human on our comprehension level. So the whole thing is quite organic, we are able to understand it.)
But, uh... you didn't hear that from me.
O Rly? Humans wrote the story? HOLY FRAK O_O
I don't need an answer for everything, but i said later on an other reply "seems right to me to have a armor to protect the core"
Anyways, a lot of humans did somethings we don't understand like Pascua statues
Modifié par kanuvis, 01 mars 2010 - 10:32 .
#20
Posté 01 mars 2010 - 10:37
kanuvis wrote...
Nightwriter wrote...
kanuvis wrote...
Nightwriter wrote...
Why build a Reaper that looks like whatever species went into creating it if you're just going to build a bigger shell around it that looks completely different?
This is something that puzzled me in the game as well.
Organics cant understand that until they became reaper-blood. Remember, they are far beyond our comprehension
(Psst... come here. Listen close, and I'll tell you a secret.
The game was actually written by organic humans. No, really. It's actually a story created for our entertainment, for our minds. Even the line "you can't comprehend us advanced Reapers" was written by a human. A human on our comprehension level. So the whole thing is quite organic, we are able to understand it.)
But, uh... you didn't hear that from me.
O Rly? Humans wrote the story? HOLY FRAK O_O
I don't need an answer for everything, but i said later on an other reply "seems right to me to have a armor to protect the core"
When I found out, it broke me. I was in the fetal position for hours, having an existential crisis...
For I thought, surely no human could give me such a cheap, evasive answer for such a significant story hole question? Surely it cannot be real?
I do wonder, though, about your armor thing, if the Reaper's resemblence to its composite race is intentional or not. It may just happen. Feed your Reaper a human smoothie and it becomes human looking. You are what you eat. All that.
#21
Posté 01 mars 2010 - 10:56
Remember Saren, by this time heavily indoctrinated, claiming that an "alliance between organics and machines" could have "the strengths of both, the weaknesses of neither."
Call me crazy, but with writers of Biowares caliber, I wouldn't be surprised if this was some sort of foreshadowing on their part.
It could be that the Reapers are attempting to create something of a "perfect being" and humans are on their list.
Or not.........
#22
Posté 01 mars 2010 - 11:08
#23
Posté 01 mars 2010 - 11:11
#24
Posté 01 mars 2010 - 11:18
yummysoap wrote...
I don't quite understand the point of making a human-shaped "core" if you're just going to cover it up with squid. I don't think a pointy ceiling or a small bit of a concept art is compelling evidence either. Probably something we'll never know anyway, considering the human reaper turned out being an epic failure.
Why do so many people wear underwear with nifty colors and paisley patterns and suchlike even though no one else might ever see it? Because they can, they like it, stores sell it, or they've always worn stuff like that.
IOW, it may just be something like pure aesthetics, social convention, tradition or some other non-utilitarian reason.
#25
Posté 01 mars 2010 - 11:24
I suppose, but I don't see Reapers getting all excited about accessorising or having any cultural norms that don't rely on cold reason. Seems like a waste of resources to bother making a massive human, joints, jaws, "optics" and all, if you're not even going to use them. I just can't see a machine going to lengths to do that, especially since they like to brag about how cold and calculated they are.didymos1120 wrote...
yummysoap wrote...
I don't quite understand the point of making a human-shaped "core" if you're just going to cover it up with squid. I don't think a pointy ceiling or a small bit of a concept art is compelling evidence either. Probably something we'll never know anyway, considering the human reaper turned out being an epic failure.
Why do so many people wear underwear with nifty colors and paisley patterns and suchlike even though no one else might ever see it? Because they can, they like it, stores sell it, or they've always worn stuff like that.
IOW, it may just be something like pure aesthetics, social convention, tradition or some other non-utilitarian reason.
Sovereign: Oh. My. God, Harby. You will not believe what I got at the Dark Space store today!
Harbinger: Oh no you di'int! Tell me that aint a human skull necklace!
Soveregin: Harby, you have got to come down there with me some day. The prices are incredible.
Harbinger: I wish I could, baby. I'm too busy ASSUMING DIRECT CONTROL.
Modifié par yummysoap, 01 mars 2010 - 11:26 .





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