[quote]tonnactus wrote...
[quote]Tirigon wrote...
1) Not hitting with assault rifles until you had endgame weapons because of the only 1 accuracy
[/quote]
I could hit enemies even with the early lancer.So you definetly made something wrong.With aim and burst fire this was possible from the beginning.Also overkill exist that help with that.
I only agree with sniper rifles.
Shotguns and pistols were accurate,and shotguns have a bigger range then just 1-2 meters...
[/quote]
What? Sniper rifles are (at least with training) the best early game weapons. I used them all the time until I could afford the more accurate assault rifles and level 2 overkill.
[quote]2) Too many enemies when doing side missions on early levels.[/quote]
What??Only freedoms progress doesnt have a lot of enemies,but how on earth mordins recruiting mission have less enemies then eden prime or therum??
[Quote]
I was referring to ME1 with too many, not to 2
[quote]3) Very overpowered Biotics (though, the nerf they got in ME2 was too extreme; something in between 1 and 2 would be perfect)
[/quote]
There is a reason why the illusive man put billions in Gillian Anderson.Because they give you a big edge in a fight.Soldiers/Infiltrators have immunity,so they could take rockets from heavy turrets.That and bastion stasis where overpowered,nothing else.[/quote]
What about permadisabling a geth-colossus with Liara + Adept and lift maxed?
Or disabling 5 enemies long enough to kill them with singularity?
Or instakilling charging krogan with throw off a cliff?
[Quote]
4) Some enemies (especially Krogan with their reg) had too much health, so you did effectively 5 minuts fire at them nonstop without killing them
[/quote]
Never used warp and poison/inferno ammo i guess.That killed them fast,even on insanity.But krogans,especially battlemasters with barriers that could regenerate still need a lot time to kill them.Even more then in Mass Effect.
[/quote]
Not really. I played Mass Effect 1 on insanity as adept and used warp all the time. Later in the game it got better, but the first battlemaster at level 12 or so was like 20 tries and more than 1 hour to take down
Modifié par Tirigon, 26 avril 2010 - 06:00 .