Investigation - Audio Cut-Out Problems
#101
Posté 06 août 2010 - 06:21
It just seems to happen whenever it wants to. It is always during the dialog scenes, and usually the last word or few are cut out. It doesn't seem to matter if I wait until they're doing talking before selecting my next dialog option either.
2. Are you using a desktop or laptop computer?
Desktop
3.
What operating system are you using (please specify whether it’s XP,
Vista, or 7, whether it’s the Home, Professional, Ultimate, etc.
variant, and whether it’s 32 or 64 bit)?
Windows 7 Enterprise 64 Bit
4. What type of
processor are you using (please specify manufacturer, model, clock
speed, # cores, 32 v. 64 bit, etc.)? Are you over-clocking your
processor?
Intel Quad Core 2.33 GHz 64bit, no I am not overclocking.
5. What type of sound card are you using? Is
hardware acceleration enabled? What speaker configuration are you using
(stereo or surround)?
Realtek High Def. Audio, no acceleration, stereo config.
6. What other applications are running on
the computer when you’re playing ME2? Is your virus scanner doing a
scan when these issues happen?
At the very most, I may have Firefox/Windows Explorer active. In the background I have Malwarebytes (not actively scanning), ESET Anti-virus (not actively scanning).
7. Do you experience these problems with any other games on this computer?
No.
#102
Posté 07 août 2010 - 06:34
1. Does the problem happen in a specific location in the game or after a specific sequence of actions?
It happens in many places, every time a character has to say a long sentence.
2. Are you using a desktop or laptop computer?
Desktop.
3. What operating system are you using (please specify whether it’s XP, Vista, or 7, whether it’s the Home, Professional, Ultimate, etc. variant, and whether it’s 32 or 64 bit)?
Windows 7 Ultimate 64 bit, fully updated.
4. What type of processor are you using (please specify manufacturer, model, clock speed, # cores, 32 v. 64 bit, etc.)? Are you over-clocking your processor?
Double Intel Xeon quad-core 64 bit 2.8 GHz. Not over-clocking (over-clocking a Mac is impossible; there are no BIOS options; so I think over-clocking is NOT the problem).
5. What type of sound card are you using? Is hardware acceleration enabled? What speaker configuration are you using (stereo or surround)?
This is where I upgraded the system. I put a Sound Blaster X-Fi Xtreme Audio, with June 2010 drivers (don't remember the version number) and configured it to use stereo earphones. This improved the overall sound quality, because I could enable EAX effects, but didn't solve the cut-out problem. Sentences are truncated at the same points they were truncated at before. No difference between hardware acceleration enabled or disabled.
6. What other applications are running on the computer when you’re playing ME2? Is your virus scanner doing a scan when these issues happen?
Microsoft Security Essentials - not doing any scan during gameplay.
7. Do you experience these problems with any other games on this computer?
Mass Effect 1, to a small extent.
Modifié par cirripuzzo, 07 août 2010 - 06:37 .
#103
Posté 15 août 2010 - 07:51
2. Desk Top PC
3. Win XP service Pack 2 with High Graphics not disabled in DX9.
4. Intel core 2 Quad Q9550 2.83Ghz 32bit and OC not necessary with this build
5. ASUS on board with P5Nt-Deluxe via Nvidia Nforce 780i and Sound Max integrated digital HD audio
6. Antivirus, Spyware ect. all have a game mode. In game mode, only thing allowed to run is the game. All other items are suspended.
7. No other games I have played displayed this issue. Others are Star Craft 2, COD MW2, Far Cry 2 along with other games like Medieval II Total War, Empires Medieval campaigns just in the last 3 weeks.
8. Graphics card BFG Geforce GTX285 OCx2 beta tester. 1 Gig VRAM
This problem started very recently as in within last 18 days after finishing ME2 for the 3rd time finishing on July 28th a complete play through flawless in game play. Only other thing done was set up for importing ME1 character for the 4th play through.to see what changes that does and how it effects game play and story line.
Modifié par Paul Madi, 15 août 2010 - 07:55 .
#104
Posté 08 septembre 2010 - 02:16
I have a Desktop PC
Windows 7 x64 Ultimate
Core 2 Duo Quad
Asus Board
8800GTX
No antivirus or antispyware applications running
No other applications running
I have not seen this in any other game
#105
Posté 08 septembre 2010 - 03:12
#106
Posté 08 septembre 2010 - 07:27
Desktop
Win 7 x64 Home
Core 2 Duo No OC
Plantronics USB soundcard and headphones all in one
Nvidia 9600GSO No OC
Search and Destroy and AVG anti virus, neither are scanning
No other game gives me these problems.
Modifié par Mythandariel, 08 septembre 2010 - 07:27 .
#107
Posté 08 septembre 2010 - 08:13
#108
Posté 08 septembre 2010 - 08:16
Iwakura-Lain wrote...
If you people only got an X-Fi card, you'd never experience any audio problems.
We're not all made of money at the moment. And none of these problems started until we downloaded the new DLCs. So it has nothing to do with the card.
Modifié par Mythandariel, 08 septembre 2010 - 08:20 .
#109
Posté 08 septembre 2010 - 09:13
Don Moar wrote...
1. Does the problem happen in a specific location in the game or after a specific sequence of actions?
2. Are you using a desktop or laptop computer?
3. What operating system are you using (please specify whether it’s XP, Vista, or 7, whether it’s the Home, Professional, Ultimate, etc. variant, and whether it’s 32 or 64 bit)?
4. What type of processor are you using (please specify manufacturer, model, clock speed, # cores, 32 v. 64 bit, etc.)? Are you over-clocking your processor?
5. What type of sound card are you using? Is hardware acceleration enabled? What speaker configuration are you using (stereo or surround)?
6. What other applications are running on the computer when you’re playing ME2? Is your virus scanner doing a scan when these issues happen?
7. Do you experience these problems with any other games on this computer?
1. for me it only happens in the car chase scene
2.desktop
3.windows 7 ultimate x64
4. Intel core i7 920 4 cores 8 threads, clocks at 3.2 Ghz
5. integrated sound card on asus p6t motherboard, hardware acceleration enabled, stereo speakers
6.Apps running: avira antivir, bluetooth device, gmail client notifier, firefox.
7. No
#110
Posté 08 septembre 2010 - 11:51
2. Desktop
3. Win XP SP3 (32 bit)
4. AMD Phenom II X4 960
5. Creative SB Audigy LS, Dolby 5.1
6. Have to admit, had a few running in background: Sophos Antivir, Firefox, Outlook, Word, Acrobat 7
7. No
#111
Posté 09 septembre 2010 - 04:42
2. On a desktop pc
3. Windows 7 64 bit
4. AMD Athlon II X4 630(2.8GHz) 64 bit quad core, not overclocked. 2mb l2 cache/processor.
5. Integrated sound card. Stereo speakers.
6. Only standard applications run during gameplay. I don't play while scanning for viruses
7. I have experienced no other problems with games on this PC.
#112
Posté 09 septembre 2010 - 06:19
also noticed sometimes speaches during game cut short, primarly at end of speach.
desktop. using ms security essentials, not running scan. no problem with other games.
apps running:
security essentials
steam
evga precision v1.9.6
fraps
logitech setpoint
google calander sync.
win 7 32but home edition fully patched
intel i7 4 core 3.07 3 gigs of ram
creative x-fi fatal1ty 6.01.1373 surround 5.1 hardware acel enabled
Modifié par Belhawk, 09 septembre 2010 - 06:28 .
#113
Posté 09 septembre 2010 - 03:28
2 Desktop
3 Windows 7 home premium x64
4 AMD Phenom II X4 955 Black Edition @ 3.7Ghz
5 Creative X-Fi Extreme Gamer running in 5.1
6 Avast!, Steam, Setpoint running in background, no active scans at time
7 Nope.
#114
Posté 09 septembre 2010 - 08:54
Iwakura-Lain wrote...
If you people only got an X-Fi card, you'd never experience any audio problems.
Actually I do have an X-Fi and the problems does occur in the latest DLC. I never had this problem until the car chase in LotSB. System specs :
2. Desktop
3. Windows 7 Ultimate 64bit.
4. Intel i7 920 o/ced @ 3.5 Ghz.
5. SupremeFX X-Fi on an Asus Rampage II Extreme X58 board. Hardware acceleration is enabled. Speaker configuration : Stereo.
6. BitDefender is running in the background but using "Game Mode", meaning any active scans or monitoring are disabled for as long as the game executable is loaded into memory. Other than that, Logitech LCD Manager and Key profiler are also running (for the G15 keyboard).
7. No problems whatsoever with any other game.
#115
Posté 10 septembre 2010 - 11:13
I never had this problem until the car chase scene in LotSB.
2. Are you using a desktop or laptop computer?
Desktop
3. What operating system are you using (please specify whether it’s XP, Vista, or 7, whether it’s the Home, Professional, Ultimate, etc. variant, and whether it’s 32 or 64 bit)?
Windows 7 Pro 64-bit
4. What type of processor are you using (please specify manufacturer, model, clock speed, # cores, 32 v. 64 bit, etc.)? Are you over-clocking your processor?
Intel Core 2 Quad Q6600 2.4GHz (not overclocked)
5. What type of sound card are you using? Is hardware acceleration enabled? What speaker configuration are you using (stereo or surround)?
X-Fi Extreme Gamer, hardware acceleration, stereo
6. What other applications are running on the computer when you’re playing ME2? Is your virus scanner doing a scan when these issues happen?
AVG Anti-Virus running in the background, but not doing a scan.
Ad Aware running in the background, but not doing a scan.
Razer DeathAdder Driver, Logitech G-Series Profiler, Steam, PdaNet (not connected), Android Notifier, Amazon MP3 Downloader (not downloading anything)
7. Do you experience these problems with any other games on this computer?
No
Modifié par Boston Ronin, 10 septembre 2010 - 11:14 .
#116
Posté 10 septembre 2010 - 12:13
1. Does the problem happen in a specific location in the game or after a specific sequence of actions?
- In the car chase scene, sound cut out entirely about 5 seconds in
2. Are you using a desktop or laptop computer?
Desktop
3. What operating system are you using (please specify whether it’s XP, Vista, or 7, whether it’s the Home, Professional, Ultimate, etc. variant, and whether it’s 32 or 64 bit)?
XP Professional 64-bit
4. What type of processor are you using (please specify manufacturer, model, clock speed, # cores, 32 v. 64 bit, etc.)? Are you over-clocking your processor?
1.86 Core2 64-bit - no overclocking
5. What type of sound card are you using? Is hardware acceleration enabled? What speaker configuration are you using (stereo or surround)?
On-board - ASUS p5 series
6. What other applications are running on the computer when you’re playing ME2? Is your virus scanner doing a scan when these issues happen?
Avast (idle, not scanning); Steam; Nvidia driver utilities; Pidgin
7. Do you experience these problems with any other games on this computer?
I've never had this issue before.
I hope this data helps!
Thank you,
Tirick
#117
Posté 11 septembre 2010 - 09:52
We’re looking into the audio cut-out problem and we need
some help from the community. If you are experiencing the problem
regularly, please review the questions below and post your answers here.
Some of the questions are straight from the guidelines for posting
problems, but others are more specific to this issue.
1. Does the problem happen in a specific location in the game or after a specific sequence of actions?
Never happened before installing Shadow Broker: Start of driving sequence in Shadow Broker. Seems worse during acceleration of leading vehicle. Persists after landing car.
2. Are you using a desktop or laptop computer?
Desktop
3.
What operating system are you using (please specify whether it’s XP,
Vista, or 7, whether it’s the Home, Professional, Ultimate, etc.
variant, and whether it’s 32 or 64 bit)?
win7 64bit
4. What type of
processor are you using (please specify manufacturer, model, clock
speed, # cores, 32 v. 64 bit, etc.)? Are you over-clocking your
processor?
Core2duo 8400
5. What type of sound card are you using? Is
hardware acceleration enabled? What speaker configuration are you using
(stereo or surround)?
As reported by ME2 configuration utility:
Sound Blaster Audigy: Driver P17.sys [5.12.1.2020]
7.1 surround (strange, only 5.1 speakers)
6. What other applications are running on
the computer when you’re playing ME2? Is your virus scanner doing a
scan when these issues happen?
FRAPS,
AVAST 5.x (just installed today from v.4.8)
explorer
firefox
7. Do you experience these problems with any other games on this computer?
no
In
order to provide maximum benefit to the programmers looking at this
issue, please avoid unnecessary discussion in this thread and posting
comments about other problems. If we need more information we’ll either
post a general request here or send a PM to specific individuals.
At this point we can’t commit to a particular fix or ETA but we will do our best to keep you updated on our progress.
Thanks for your help.
Don M
Modifié par foil-, 11 septembre 2010 - 10:04 .
#118
Posté 11 septembre 2010 - 10:05
#119
Posté 13 septembre 2010 - 11:28
2. desktop
3. Windows 7 ulitmate 64bit
4. A intel Q9400 4x 2,66mhz no overclock + 8gig mem and a Ati HD 5970
5. Creative Sound Blaster X-Fi Titanium - Fatal1ty Champion Serie standard sound
6. no AV on during game only G19 keyboard stuff and ati ofcourse
7. nop
#120
Posté 14 septembre 2010 - 01:00
2. Desktop
3. Windows 7 Professional 64 bit
4. Intel Core2 Quad CPU Q9550 @ 3.3395GHz (Original clock 2.83GHz)
5. Creative X-Fi PCI, surround sound 5.1 system.I have tried both with hardware acceleration on and off.
6. DEAMON TOOLS Lite, Power ISO, STEAM, Winamp, Firefox, Opera, Microsoft Security Essentials ZENcast Organizer, Catalyst Control Center
7. No. But I have not tested all the games that I own.
Modifié par NuDimon, 14 septembre 2010 - 01:01 .
#121
Posté 14 septembre 2010 - 01:52
2. desktop
3. Windows Vista Home Premium 64bit
4. A Intel core2 duo 2.53ghz 4GB RAM
5. Realtek High Definition Audio
6. Sometimes FRAPS, McAfee security center
7. Nope
#122
Posté 14 septembre 2010 - 01:48
Modifié par Goldrock, 14 septembre 2010 - 10:45 .
#123
Posté 17 septembre 2010 - 08:42
#124
Posté 23 septembre 2010 - 10:38
#125
Posté 23 septembre 2010 - 10:12
cirripuzzo wrote...
Posting again on this thread because I upgraded my system, obtaining no result with regard to the audio cut-out problem.
1. Does the problem happen in a specific location in the game or after a specific sequence of actions?
It happens in many places, every time a character has to say a long sentence.
2. Are you using a desktop or laptop computer?
Desktop.
3. What operating system are you using (please specify whether it’s XP, Vista, or 7, whether it’s the Home, Professional, Ultimate, etc. variant, and whether it’s 32 or 64 bit)?
Windows 7 Ultimate 64 bit, fully updated.
4. What type of processor are you using (please specify manufacturer, model, clock speed, # cores, 32 v. 64 bit, etc.)? Are you over-clocking your processor?
Double Intel Xeon quad-core 64 bit 2.8 GHz. Not over-clocking (over-clocking a Mac is impossible; there are no BIOS options; so I think over-clocking is NOT the problem).
5. What type of sound card are you using? Is hardware acceleration enabled? What speaker configuration are you using (stereo or surround)?
This is where I upgraded the system. I put a Sound Blaster X-Fi Xtreme Audio, with June 2010 drivers (don't remember the version number) and configured it to use stereo earphones. This improved the overall sound quality, because I could enable EAX effects, but didn't solve the cut-out problem. Sentences are truncated at the same points they were truncated at before. No difference between hardware acceleration enabled or disabled.
6. What other applications are running on the computer when you’re playing ME2? Is your virus scanner doing a scan when these issues happen?
Microsoft Security Essentials - not doing any scan during gameplay.
7. Do you experience these problems with any other games on this computer?
Mass Effect 1, to a small extent.
i too have the same problem in both mass effect 1 and 2. back then in my old pc which i was using xp, there wasnt any kind of audio problems. but when i upgraded my system and OS, this audio problems started happening.
my system:
asus p7p55d pro motherboard with on board sound card
i5 760
4 gb ram
win7 32 bit
problem in short: at cinematics audio is out of synch. at dialogs npcs sometimes cut their last word of the sentence in half.
here is the topic i created for the same problem in me1 over a week ago: http://social.biowar...1/index/4804126
edit: if i am not mistaken, it might be a engine issue, since both me1 and me2 use unreal 3 engine am i right?
edit #2: i found out that to fix this issue changing max audio channels at config files works for me1. so i tried to change the max audio channels at coalesced.ini to fix me2 but no results.
Modifié par Corvus Black, 23 septembre 2010 - 11:12 .





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