obie191970 wrote...
AnnaBananaBamBamBoo wrote...
Again another sign of highly proprietary data. As I said before I don't think it's Bioware because they've NOT protected their save files before. Use some deduction. If you want to take this offline I can show you how.
This has nothing to do with Sony. It's a developer decision. Atlus locks their saves, Infinity Ward does not. Ubisoft locked their saves with RSV2, Naughty Dog did not with Uncharted. Harmonix locks their saves, Insomniac does not. I can see it being done for online games with leaderboards, but for Bioware(Or Atlus with Demon's Souls) to do this with a single player game makes no sense.
Agreed, 100 percent.
I have a lot of time invested in DAO, and, to be honest, am quite attached to the characters I've created. To be unable to back up the save files onto a flash drive or some other convenient storage medium is disheartening.
And if I were to lose the aforementioned files without be able to back them up, the feeling of being disheartened would morph into something far, far more noxious and less diplomatic.
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