I know she cannot die and she will be a cameo just like ME2 it will help the fansWilliamShatner wrote...
Some Geth wrote...
As long as Liara is a cameo too it will be all good...
Liara cannot die. She is an immortal from the clan T'Soni.
No New Characters as Squad members in ME3?
#51
Posté 01 mars 2010 - 10:03
#52
Posté 01 mars 2010 - 10:04
Damsel of Distress wrote...
Nozybidaj wrote...
That's the point, it shouldn't be "a huge amount of content". Why spend lots of development time and resources on characters that are going to be dead in many people's games? It wouldn't make practical sense. Much more likely to see them as cameos for folks who kept them alive as a nod to that.
??? Because they could simply load up a different game and all those characters are alive?
Not everyone plays the game multiple times. Plus, some people get certain characters killed out of spite b/c they hate the character, or they kill off characters to avoid having a 'perfect' suicide mission in order to bring more realism to the situation.
#53
Guest_Maviarab_*
Posté 01 mars 2010 - 10:05
Guest_Maviarab_*
Liara has been OFFICIALLY CONFIRMED already to be in ME3, integral to plot, romancable and recruitable...
How much more fecking plain can it be made to you people?
#54
Posté 01 mars 2010 - 10:07
Nozybidaj wrote...
Sir Ulrich Von Lichenstien wrote...
Nozybidaj wrote...
Nastrod wrote...
The only reason I do not mind the some what lack main story plot in ME2 so much is because I see that game going-
ME1-Find out about the threat
ME2-build your army to fight the threat
ME3-Army fights the threat
.
One little problem, you forgot something:
ME1-Find out about the threat
ME2-build your army to fight the threat
ME2.B - your new squad all dies
ME3-Army fights the threat
How do you get to "the army fights the threat" now?
Simple, you don't because if all new squad is dead, so is shepherd.
Congratulations on once again proving how thick you are.
You can get out with two squad mates, Tali/Garrus in my case, who I actually consider part of the old squad. So what now? Did you have a point or were you just trolling?
Pot calling the kettle black, you trolled this topic with your usual useless inane whiny "WAAAH I hate all ME2 squaddies because Liara wasn't one of them even though I was told before ME2 was released that she wouldn't" posts.
Ok one last time to try and get this into that thick as manure head of yours.
LIARA was sidelined to make sure she made it into ME3 along with the other 2 potential LIs.
ME3 = THE LAST CHAPTER
Thus there is no need to sideline someone for a future game because there is no future game.
Do you understand or are you really that stupid.
IF the reapers are our enemy in ME3, then Shepherd is going to need anyone and everyone he can get. Am not against ME2 squadmate killing, I've only actually got one of my 8 playthroughs where everyone survives because I like variety.
Modifié par Sir Ulrich Von Lichenstien, 01 mars 2010 - 10:07 .
#55
Posté 01 mars 2010 - 10:09
We don't know if she will be in or not and if she is she is but for me her plot was over in ME1 and they put some crap in ME2 about her and the SB that was well crapMaviarab wrote...
God some of you are stupid...
Liara has been OFFICIALLY CONFIRMED already to be in ME3, integral to plot, romancable and recruitable...
How much more fecking plain can it be made to you people?
Modifié par Some Geth, 01 mars 2010 - 10:10 .
#56
Posté 01 mars 2010 - 10:13
Maviarab wrote...
God some of you are stupid...
Liara has been OFFICIALLY CONFIRMED already to be in ME3, integral to plot, romancable and recruitable...
How much more fecking plain can it be made to you people?
Is that from the same official sources that said the ME1 LI would have big roles in ME2 despite not being recruitable?
#57
Posté 01 mars 2010 - 10:16
jlb524 wrote...
Damsel of Distress wrote...
Nozybidaj wrote...
That's the point, it shouldn't be "a huge amount of content". Why spend lots of development time and resources on characters that are going to be dead in many people's games? It wouldn't make practical sense. Much more likely to see them as cameos for folks who kept them alive as a nod to that.
??? Because they could simply load up a different game and all those characters are alive?
Not everyone plays the game multiple times. Plus, some people get certain characters killed out of spite b/c they hate the character, or they kill off characters to avoid having a 'perfect' suicide mission in order to bring more realism to the situation.
So they miss out on content for that character, but that doesn't in any way prevent them from accessing a state where those characters are alive. Mass Effect has been created as a trilogy. The effects save games have on future installments is one of the selling points of the series.
#58
Posté 01 mars 2010 - 10:19
Certain characters from ME2 should return if they are alive. Legion or some Geth will probably be important. Garrus and Jack especially have no where to go except with Shepard. If Jack's the love interest I don't see any way she'd leave. Jacob likes Shepard more than Cerberus. Miranda can leave Cerberus, so she should stay in that case. Tali is most likely to stay if she's a love interest, though having her as an admiral would probably be very helpful to Shepard.
There have to be at least some new characters in case people die, though.
#59
Posté 01 mars 2010 - 10:22
#60
Posté 01 mars 2010 - 10:24
#61
Posté 01 mars 2010 - 10:25
#62
Posté 01 mars 2010 - 10:27
Driveninhifi wrote...
Living dudes/gals from ME1 need to be squad members. It doesn't make sense they'd sit on the sidelines while their good friend and hero is saving the galaxy.
Certain characters from ME2 should return if they are alive. Legion or some Geth will probably be important. Garrus and Jack especially have no where to go except with Shepard. If Jack's the love interest I don't see any way she'd leave. Jacob likes Shepard more than Cerberus. Miranda can leave Cerberus, so she should stay in that case. Tali is most likely to stay if she's a love interest, though having her as an admiral would probably be very helpful to Shepard.
There have to be at least some new characters in case people die, though.
If BioWare are listening to the fans in regards to who they want in ME3, based on thse polls Jacob and Subject Zero would be the among first to be axed (thankfully):
social.bioware.com/22975/polls/1722/
social.bioware.com/650697/polls/2143/
#63
Posté 01 mars 2010 - 10:30
#64
Posté 01 mars 2010 - 10:41
Nozybidaj wrote...
BattleVisor wrote...
Nozybidaj wrote...
Nastrod wrote...
The only reason I do not mind the some what lack main story plot in ME2 so much is because I see that game going-
ME1-Find out about the threat
ME2-build your army to fight the threat
ME3-Army fights the threat
.
One little problem, you forgot something:
ME1-Find out about the threat
ME2-build your army to fight the threat
ME2.B - your new squad all dies
ME3-Army fights the threat
How do you get to "the army fights the threat" now?
The idiots who got their squad killed, simply suffers for it, misses out on huge amount of game content.
seems VERY fair to me
That's the point, it shouldn't be "a huge amount of content". Why spend lots of development time and resources on characters that are going to be dead in many people's games? It wouldn't make practical sense. Much more likely to see them as cameos for folks who kept them alive as a nod to that.
look at it as an incentive to keep them all alive in your games then
it also give people the opportunity to not have to bother with characters they dont approve of.
#65
Posté 01 mars 2010 - 11:51
Worse case scenerio for a viable ME2 in 3 save is Kaidan/Ashley, Liara, and one ME2 character as squadmates. That's only 3 squadmates. I understand the point of having a weak squad as consequence of going into the suicide mission unprepared, but I think having people die in ME2 is just as a legitimate experience and shouldn't lead to a stagnat experience in the sequel. With that in mind, I think ME3 needs between 2-4 new characters to round things out, so to speak.
You could reduce that if BW garuntees Legion's return (He can communicate at the speed of light with the Geth's main network, it's resonable to assume the Geth calcualated that Legion might not survive the suicide mission and dictated he back his various programs up on a geth server in there love shack or whatev), but that could in turn be off set if Thane is not cured (which he shouldn't be. That would be soooo cheap).
It's tricky really. I 'm really attatched to a lot of te character's from both games, and think they'ed be short sold if they got cameoed. But yeah, that's my two cents.
#66
Posté 01 mars 2010 - 11:57
jlb524 wrote...
Besides, Casey Hudson stated that the reason Liara, Ashley, and Kaidan weren't ME2 squad mates was in order to 'save these important characters' for ME3. If they go back on this claim and make all 10 ME2 squad mates 'important' in ME3 even though all can possibly die, I'll be fuming!
Do you have a source on this?
#67
Posté 02 mars 2010 - 12:11
Terraneaux wrote...
jlb524 wrote...
Besides, Casey Hudson stated that the reason Liara, Ashley, and Kaidan weren't ME2 squad mates was in order to 'save these important characters' for ME3. If they go back on this claim and make all 10 ME2 squad mates 'important' in ME3 even though all can possibly die, I'll be fuming!
Do you have a source on this?
Source article
Excerpt....
Hudson:
"People are worried that the love interest from the first game is not
recruitable as a squad member in the second game. I think people put
too much emphasis on whether importance to the story is equated to
whether they are a squad member. In Mass Effect 2,
it really is about preparing for a suicide mission. It's true that
people on your squad are most likely going to die in this final
mission. It's not all that hard to make your character survive, but you
can die as a permanent death at the end. I think people will have
trouble keeping everybody alive. That's a lot trickier.
Because we wanted to make sure the love interest can remain an important and
integral part of the story, we want that to continue into the third
game. We have some really important things we want to resolve there.
That means we can't have these characters that were your interests in
this suicide mission potentially getting killed and then blocking off
that opportunity. They're part of the story. They're part of the
ongoing love story but they're not your squad members so that we can be
sure that we can bring that love story to its conclusion."
Modifié par jlb524, 02 mars 2010 - 12:12 .
#68
Posté 02 mars 2010 - 12:15
FenixBlaze wrote...
BioForestfire wrote...
Nastrod wrote...
The only reason I do not mind the some what lack main story plot in ME2 so much is because I see that game going-
ME1-Find out about the threat
ME2-build your army to fight the threat
ME3-Army fights the threat
So if in ME3 we have to get again a bunch of new people then the whole building a army thing was a waste of time and that means ME2 is a waste of time at least as far as the story goes.
I agree completely!!!
Like wise!
Plus make sure your LI from ME1 or ME2 is also SM in ME3!
Agreed. Mix of ME1 and ME2, including your LI of choice from either ME1 or ME2.
#69
Posté 02 mars 2010 - 12:26
#70
Posté 02 mars 2010 - 12:29
#71
Posté 02 mars 2010 - 12:30
#72
Posté 02 mars 2010 - 12:33
Modifié par tonnactus, 02 mars 2010 - 12:33 .
#73
Posté 02 mars 2010 - 12:43
I still would like to see 1 or 2 new characters for squadmates, I admit. I just like seeing what kind of people BW comes up with
If there is indeed some kind of storyline in ME3 involving Shepard going full on rogue from the Alliance, I've always been partial to the idea of another Spectre being sent after you who could potentially join your team later... And that Spectre could be the cool human dude I'm crossing my fingers for
#74
Posté 02 mars 2010 - 12:52
Modifié par arafinwe_ingalaure, 02 mars 2010 - 12:53 .
#75
Posté 02 mars 2010 - 12:54





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