Extremely useful on any mission.
Modifié par Cloaking_Thane, 02 mars 2010 - 03:44 .
Modifié par Cloaking_Thane, 02 mars 2010 - 03:44 .
Modifié par Darnalak, 02 mars 2010 - 03:52 .
Darnalak wrote...
Fair enough, I was comparing apples to apples. It would be a much larger mathematical discussion to rate Thane's performance while using a squad based ammo. (at reduced capacity) but then you'd have to add the theoretical benefit of his other powers having more ranks vs. the expenditure of points on Shredder ammo. Quite frankly my point of view comes from the silly lizard overwriting my squad ammo with his lamo 1 point of shredder ammo.
Modifié par rumination888, 02 mars 2010 - 04:03 .
WillieStyle wrote...
The evidence that we have suggests that most mobs have equal parts shields/barrier, armor and health. Given that, Thane's Shredder Ammo is more effective than any squad ammo in the game except Squad Armor Piercing Rounds. Squad AP rounds are 10% better against enemies with Armor and health like Vorcha and Krogen. Squad AP is also better against Scions and Gunships that don't have "health."
Against everything else, Thane's Shredder Ammo is more effective than any Squad Ammo Power.