Very weird. Well here's the post I saw on the other thread posted by
Ecael:
Kim Stolz (BioWare) recently revealed the secret behind Paragon and
Renegade in one of the technical support forums. The game basically
keeps its own hidden bar of the maximum amount of Paragon or Renegade
you can get every time you enter an area. It then takes a percentage of
that hidden bar to calculate how much you need at that moment to pass
the check. The more times you miss a possible place to get Paragon or
Renegade, the more checks you eventually fail. The more checks you
fail, the more you miss getting Paragon or Renegade. It's a snowball
effect.
To simplify: The game keeps track of all of your missed opportunities in
getting Paragon or Renegade in every single area. If you start falling
behind, you will most likely never catch up. You HAVE to continuously
act Paragon OR Renegade. This becomes much easier if you start out with
an import bonus from ME1 for those extra Paragon/Renegade points.
In addition, the ship arguments have different percentages. Miranda/Jack
is easier to resolve with Renegade and Tali/Legion is easier to resolve
with Paragon. That import bonus provides a safety net in case you miss
some opportunities. Doing the mission earlier can be slightly in your
favor only because you haven't missed as many opportunities yet.
Modifié par Fyk0, 07 mars 2010 - 03:23 .