So let's begin...
Ideas to get out of your head about ME1 Vanguards
-We aren't Biotic/Combat Tanks anymore
Our effectiveness against crowds of enemies has decreased greatly.
-Barrier isn't taggin along anymore in our default power wheel
Barrier was part of what made the Vanguard so damn deadly before. The amount of damage a Vanguard could take with barrier on was massive. But now we are left to fend for ourselves without a precious Blue shield.
-Shotgun has ammo now
We used to pummel our enemies into a corner and shoot them nonstop for about five minutes (Immunity is so annoying). We can't do that anylonger with the new ammo system.
-Adrenaline Burst is MIA
Another powerful Vanguard power was the ability to skip the cool downs of powers and just reuse them once more. No longer there in ME2.
So what's good at all about the ME2 Vanguard?
-Fantastic Hit n' Run class
The Vanguard can take out certain targets with out even letting them get a chance to fight back.
-Effective Close Quarters Combat
Shotgun and SMG with a very strong melee (especially if upgraded) can help in knocking out shields and armor.
-Can take tactical positions by force
Proper use of abilities can allow you to turn the tables on baddies dug in pretty good.
-Good against armor
Incendiary rounds can allow you to take out enemy armor with ease.
What's the bad?
-Unable to hold prolonged fights
Over staying your welcome when fighting a enemy can and probably will lead to your death.
-Shields still gives a vanguard a hard day
Vanguards usually depended on Tech orientated allies to help with shielded enemies. Well... they still do
-Power Recharge
The new cool down system stops us from being able to swamp enemies with biotics.
So how do I play a ME2 Vanguard properly?
The best way to play a Vanguard is to use it as a Hit n' Run class. Basically pick out a target, charge, eliminate. Picking special enemies or heavy hitters is good use of a vanguard as they can eliminate a potential problem before they have the chance to be one. This makes many difficult encounters so much easier.
-Pick and Kill Tactic
Very simple and most common tactic I use for Vanguards. Basically pick a potential high risk target. Say Krogan or Vorcha Flamethrower, or even Collectors (Anybody who makes this fight much harder then need be) You lower their shields down and for good measure, their armor. Charge in with a shotgun and follow up with a melee and shotgun shots. This makes the fight quick and keeps the target from defending themselves.
-Taking THEIR cover
You can overthrow somebody using The Pick and Kill tactic and then take their cover. This can completely destroy the enemies' cover leaving them completely defenseless.
-Off The Ledge
Very simple use of Charge to throw a enemy off a ledge.If they are near one of course.
-Pull and Charge
If somebody is too close to his goons for you to make a successful kill without dying then you can pull them towards you and wait until they're within a safe range.
-In The Open
Simply use your powers to knock them into the open rather then trying to flank them.
-Burn them
Use your incendiary rounds. They can help knock down armor.
-Think Fast
Always have an escape plan. Or better yet, 5 of them. Be ready to move fast and quick. Losing focus of why you charged at the krogan can cause you to die.
-Bring Barrier Back
If unlocked already, use it. It actually increases the time you can usually spend in a fight if you activate it when you have full shields. Activating it without shields can recharge them for quick use. This makes either fighting more effective or can save your life a lot.
I'll think of more uses but this is mainly how the Vanguard goes. Try it out, the results I believe will speak for themselves.




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