Catlana wrote...
No, I like having a variety of classes. I had a blast playing the sentinel and adept. Different classes allow for different play styles.
A pre-set number of different play styles. If you had the ability to customize your character, you would actually have far more variety in play styles possible. I'm not sure why anyone would be so adamant in defense of having fewer options.
To clarify my suggestion, I think you should be able to choose to play as the 6 pre-defined classes if you want but also be able to trade abilities for other equivalent abilities in ordert to get the character you want.
I honestly enjoy all of the classes in ME2 but I find that all of them except for the soldier possess abilities or weapons skills that I do not particularly use. For example, I find the pistol to be superior to the smg in most circumstances and I genuinely feel like the smg is only for situations when I'm out of ammo for other weapons. That being said, I know that there are a lot of people who like that weapon. Personally, I would like to be able to swap it out for another weapon that I would actually use when playing as an infiltrator or vanguard. Of course the system should take into account differences between weapons. You shouldn't simply be able to trade in an smg for an assault rifle. It should cost you the smg and something else too but you should be able to customize your character to fit your needs.
Some people might want to be a biotic warrior that focuses more on ranged combat than close quarters. The vanguard doesn't really facilitate that (at least not if you really want to perform at a high level). Some people might want to be able to play as a cloaked sniper but with a more potent secondary weapon. You get the picture. What I'm considering wouldn't change a thing if you like the pre-set classes. It would simply allow others to generate a class that actually suits your play style perfectly while remaining completely balanced with the difficulty of the game.
I guess the thread title is a bit misleading because it makes people think I'm talking about taking things away.