So much hate all of a sudden
#26
Posté 02 mars 2010 - 01:19
#27
Posté 02 mars 2010 - 02:07
We just hate the fans who post stupid opinions and don't understand these basic concepts, because they decide to use enthusiasm over reason. These storytelling elements have been around since the beginning of written tradition.
www.shamusyoung.com/twentysidedtale/
BioWare's supposed to be the vanguard of games as art in the VG world. I've yet to see something that comes close to Planescape: Torment.
#28
Posté 02 mars 2010 - 02:09
#29
Posté 02 mars 2010 - 02:14
That's all there is to say on the matter.
#30
Posté 02 mars 2010 - 02:19
Modifié par monkeycamoran, 13 octobre 2010 - 03:48 .
#31
Posté 02 mars 2010 - 02:24
Very true and to those people all I have to say isSurfaceBeneath wrote...
Hater's gonna hate.
That's all there is to say on the matter.
#32
Posté 02 mars 2010 - 02:25
Story, inventory, character sheet, items, missions levels, etc ... except the SR2, everything seems smaller or shorter in ME2.
But as i said i am in my tenth playthrough and like it was mentionned earlier this game, like most BW games, is crack.
monkeycamoran wrote...
Wait, what? You saying BG2 comes close to Torment in terms of story?
For the XXXXXth time, Torment was made by Black Isle Studio (aka Interplay) NOT Bioware. They just used their engine.
#33
Posté 02 mars 2010 - 02:25
#34
Posté 02 mars 2010 - 02:41
#35
Posté 02 mars 2010 - 02:46
ME2 is fine there are things they can change and improve, but really...what game is perfect?
My complaints mostly come from the ash/kaidan and Liara stuff.
My biggest complaint about gameplay is the end mission is too easy. Once you figure out how to get everyone alive or be able to kill who you want it is lackluster for an ending. The rest is pretty great IMO.
#36
Posté 02 mars 2010 - 02:48
#37
Posté 02 mars 2010 - 02:50
Modifié par monkeycamoran, 13 octobre 2010 - 03:49 .
#38
Guest_justinnstuff_*
Posté 02 mars 2010 - 02:51
Guest_justinnstuff_*
SurfaceBeneath wrote...
Hater's gonna hate.
That's all there is to say on the matter.
Unfortunately, this is true.
#39
Posté 02 mars 2010 - 02:54
#40
Posté 02 mars 2010 - 02:54
monkeycamoran wrote...
superimposed wrote...
Baldur's Gate 2.
Wait, what? You saying BG2 comes close to Torment in terms of story?
It's better than it, actually. Especially considering I played both games and their expansions so I really got to know some of the characters.
#41
Posté 02 mars 2010 - 02:55
#42
Posté 02 mars 2010 - 02:56
#43
Posté 02 mars 2010 - 03:30
Then why'd you bring Torment in the chat ?monkeycamoran wrote...
Srau wrote...
monkeycamoran wrote...
Wait, what? You saying BG2 comes close to Torment in terms of story?
For the XXXXXth time, Torment was made by Black Isle Studio (aka Interplay) NOT Bioware. They just used their engine.
You're so quick to react. I didn't even mention Bioware making Torment, just questioning if you're comparing Torment to BG2.
Plus, FYI, I know Black Isle made Torment. ****, how can you not miss the Black Isle logo on the cinematics?
Its just like bringing up a Final Fantasy during a Battlefield and Digital Illusions talk then.
And btw Baldur's Gates series also had the Black Isle studio logo on the cinematics
#44
Posté 02 mars 2010 - 03:47
#45
Posté 02 mars 2010 - 03:49
#46
Posté 02 mars 2010 - 03:54
Godeshus wrote...
That's enough, crackheads!
You were really pushing hard to use that line on these forums, huh? God bless you, man.
#47
Posté 02 mars 2010 - 03:59
Sadly the replay value of Bioware games is getting worse and worse.
I'm ready for Me3 already.
#48
Posté 02 mars 2010 - 04:01
Srau wrote...
Wrong, what i thought was bad in my first playthrough i still think it is wrong in my tenth.
Story, inventory, character sheet, items, missions levels, etc ... except the SR2, everything seems smaller or shorter in ME2.
But as i said i am in my tenth playthrough and like it was mentionned earlier this game, like most BW games, is crack.monkeycamoran wrote...
Wait, what? You saying BG2 comes close to Torment in terms of story?
For the XXXXXth time, Torment was made by Black Isle Studio (aka Interplay) NOT Bioware. They just used their engine.
Err, your list prety much sums up all aspects of the game, except maybe graphics and sound. Why on earth would you play a game 10 times with a list of beefs you've been dragging behind you all along? Are you masochist?
-godeshus
#49
Posté 02 mars 2010 - 04:03
ChampDude wrote...
Shouldn't really matter if a game gets hate. This is the internet and if there is any place that finds ways to hate things it is here. The majority of people who played the game loved it, and it is just a very vocal minority that jumps on every little detail. Hell, even most of the people that complain on the forums about the game are only doing so because they want ME3 to benefit from the mistakes ME2 made. Ultimately, complaints make games better and since ME2 was such an astounding achievement, it won't take Bioware much to fix the problems to make ME3 the finest ending to a trilogy that video games has ever seen. It is constructive criticism and it is always welcome
Hmm... I agree with writing in forums about stuff that you didn't like. But that's something completely different from coming here unloading ship loads of hate for minor issues.
Certainly, the extranet is always full of haters and it's not really a measure of quality how many haters complain about your product. I still don't think its a good thing. Isn't there any way to deal with your hate than bad mouthing about the work of other people? Like sports? Or ms-sex? Or ikebana?
Modifié par SimonTheFrog, 02 mars 2010 - 04:04 .
#50
Posté 02 mars 2010 - 04:06





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