And if you actually read the codex entries in me1 then you would know excactly which weapon to use at a certain moment... And off course the upgrades you put on your ship would make every difference in the world...
Just puttin it out there
Guest_XxTaLoNxX_*
XxTaLoNxX wrote...
No. That's a god-awful idea.
Guest_XxTaLoNxX_*
XxTaLoNxX wrote...
@hkstuned:Lol, I love it how some people throw personal insults at others when they don't agree with them. Your well thought out response was basically this;
"Oh yeah? Well your a poopoo head."
It's a horrible idea because it would only be fun to a minority of the players and would take an enormous amount of time and resources on the developer's end. Beyond that it doesn't sound like it would add anything to the game other that another dialog sequence that revolves around a space battle between the Normandy and some generic enemy like the Blue Suns.
Get over yourself, your idea is horrible and worthless.
Modifié par cruc1al, 02 mars 2010 - 08:31 .
Modifié par Andaius20, 02 mars 2010 - 10:29 .
Andaius20 wrote...
No, for the same reasons I though flying the little ship model around wasn't a very good Idea. Commander Shepard isn't Joker or EDI he doesn't pilot the ship. You play as Commander Shepard so why would you fly the ship, much less fly the ship in combat? You give Joker the order to fly to this system or planet and we go there without further input from Shepard.
Your Idea would be better fit to a spin off game. Something like X3 - Mass effect style.
Modifié par Dick Delaware, 10 mai 2010 - 07:10 .
Putting in ship battles would mean that they're likely going to be implemented poorly and you'll have a mediocre ship combat system at best.
Trylane wrote...
I'm against any kind of new mini game. Even better, remove them all. I've never liked them.