KnotEngaged wrote...
Here's an idea...who cares?!?!
Did anyone really run into that much trouble with running out of thermal clips that it absolutely ruined the game for them? If you did, guess what? You're doing it wrong!
Not wrong, Differently.
I don't get why everyone says "OMG! IT Addz to the game!". It honestly makes ME2 like every other shooter EVER made, except ME1.
I LIKED the idea there were no reloads. I honestly made ME1 different. As it is now, I can't tell the difference from most other games that involve shooting. Especiallyas it leads to many inconsistancies. Everyone in the universe uses the exact same cooling systems? Even mechs that could conceivably have a built in cooling system have them? Aliens from dark space use them? Heck there isn't one military on Earth today that uses the same ammo for their AR's as for their GPMG's and their handguns or sniper rifles, but in ME2 the ENTIRE GALAXY uses the same clips. Except they don't, because I can't use my sniper rifle clips in my handguns, but when I pick them up off the floor, they can fill any gap.
I honestly don't know what they teach people in the military in the future, but one tennent seems "never carry enough ammo". There aren't many missions in the game where you carry enough ammo off the bat. You pretty much HAVE to salvage ammo from the battlefield.
The Omnigel explanation is a pretty good one, and honestly one I never thought of. Like in ME1 you could melt anything down to Omnigel, hence it's name, it would be a good explanation why you can melt down other weapons or clips to make what you need. However that's pushing it a bit.
There was very little difference IMHO between being force to wait a cooldown period and having your character do a reload. Gameplay wise you are out of comission for the same ammount of time. It's probably more scrounging for ammo that annoys me. I've got an interstellar space ship with leather seats, but not enough ammo?
It might just be a gameplay mechanic to force you to move, but what if I don't WANT to move? I'm a sniper for crying out loud, why shouldn't I use my sniper rifle for every kill? I shouldn't be rushing forwards to dominate place, or leave a hidey hole to get some more ammo. Especially as the microsecond you break cover, everyone turns and shoots at you. The sniper rifles (except what is it, the Viper?) don't carry enough ammo to be frontline weapons.
I like the idea behind a hybrid system. That actually sounds like their original idea, pity it was never executed.
Modifié par Kayback, 03 mars 2010 - 03:47 .