Daeion wrote...
Yes, it is a lore thing for me, it doesn't make sense for the universe imo. If a hybrid system is pointless because I don't need the ammo, then a clip system is pointless because I never ran out of ammo either. To me if you are going to impliment an ammo system, then you need to make it count for more then it did in ME2.
You still have to stop shooting at some point to reload. You can't just spray forever. You can't just throw bullets away either, as you will eventually run out if you're being dumb. In ME1, you were capable of running down a hallway with the trigger held down, never having to stop. With the weapon skills in ME1, you would be able to run straight down the hall, never moving your crosshair, and you would kill everything at the other side. It was broken.
They made the combat more invovled, more tactical than "hold right trigger, win", and penalized you for missing with Snipers, Heavy Pistols, and Shotguns. It's a game mechanic choice that they tried to justify with in-game lore. Some people buy it, obviously some don't, and then there's the vast majority that don't care. All comments like your last line will do, is make sure we have less ammo available in ME3. Personally, I won't care, but some people might.





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