Another Roleplayer - Buying Used
#76
Posté 03 mars 2010 - 03:27
I'll probably end up making an Orlesian rogue. Possibly a mage though. Mages somehow ended up being my favorite class to play.
#77
Posté 03 mars 2010 - 03:29
#78
Posté 03 mars 2010 - 03:32
Fycan wrote...
yea I remember u from the OMG HAIRMOD & Awakening thread lolNhadalie wrote...
I'm probably going to end up making an Orlesian Warden for my first play through of Awakening. Unless of course the hairstyle mods and such still work.
The way I look at it, if people really want to explain alternate ideas, they should write fanfics about it. Because that way they can show their idea, and still enjoy it as it is.
In my mind, my HNF wouldn't go to Amarathine. Because well.. In my story, she gets pregnant towards the end of Origins. As sort of a work around on the dark ritual with Morrigan. Which is also part of why I'll play an Orlesian Warden once through anyway.
I never even thought of that as a possibility.. just totally imagining that my character is enjoying the time in the castle.. I mean has there been a little map in the castle where your King/Queen character could just walk around or swim in Soverigns over and over again then i wouldn't have any problem not importing him over.. I just had to see my King being pimp rich and stuff in action.
Yes. On the brightside, I'm not completely obsessive about my character's hairstyles. There is one regular one that I do like. I just.. Prefer the modded ones.
Well. Kendra is very practical, and she and Morrigan end up becoming friends. I can't see the same Morrigan who admits how she likes the PC as a true friend going and backstabbing her to sleep with Alistair. But I can see a few funny scenes coming from it. Including the whole "Morrigan is going to do a strange magic ritual on our baby so we can survive the fight." scene. The funniest one is right after the landsmeet, where Kendra tells Alistair she's pregnant.
One of these days, I'll actually complete the story and post it somewhere.
#79
Posté 03 mars 2010 - 03:34
DoodleMG wrote...
Oh, when I get it I'm totally going to be an Orlesian. No doubt about it. So far though, my favorite class is actually the specialized Arcane Warrior. My Arcane Warrior can solo a room full of warriors by herself... it's intense.
As intense as her telling Alistair she won't sleep with him, then stripping and throwing herself at Lelianna?
I actually haven't played an Arcane Warrior yet. I keep saying I will, but I keep putting it off. I haven't decided what specializations I want Talia to be yet.
#80
Posté 03 mars 2010 - 03:36
Drasanil wrote...
DoodleMG wrote...
Wooooooooowwwwww. Rebuild the engine for one cutscene/explanation? Are you seeerrrious? Wow guy.
Uhm sure, why don't you put some thought into what you say first? Have you considered that there might be issues with directly importing a dead character? Or that they might have an ingame work around for the US problem?Just wow. Seriously, read more than just the recent posts: I've said like FIVE TIMES, relationships are MINOR, and the story -... look, just... learn to read. It's all there.
Good Boy.
Guess what I did:DoodleMG wrote...
Romances are a minor issue, although it still bugs me.DoodleMG wrote...
As for the relationship issue... yeah, it's a big thing for roleplayers. Why bother allowing it if it doesn't matter on down the road. It's basically as silly as Ashley telling you to stuff it in ME2, whereas everyone else goes, "I'm here for you! Not the bad people!" 8D
Or did you forget you managed to contradict yourself one post after the other?
Issues with directly importing a dead character....let me see now, nope none, Bioware has already stated that, if you don't have a problem "hand-waiving" a dead character ..neither do they..matter of fact thats been implemented.
Yet the other option where we'd like some sort of brief, historical mention that validates the Ultimate Sacrifice ending....doesn't exist, except...we leave them dead (of course) and the Ultimate Sacrifice never happened.
Yay for options and choices. In this case..its very lop-sided.
#81
Posté 03 mars 2010 - 03:38
It's a difficult position for Bioware, I don't really see a better way of doing it.
Other things don't bug me at all. I never cared that the DLC items would be missing. The explaination that they would quickly be superseeded and weren't included for a technical reason was fine with me. It's good that they have fixed that, because it appeared sloppy and a lot of people felt very strongly about it. But it never worried me at all.
As for new romances not being there, well I agree with that decision. There were so many romances in DA:O that unless you were including those characters, it would be better to devote the resources somewhere else because so many people would not want to get involved with a different person.
Modifié par Malanek999, 03 mars 2010 - 03:41 .
#82
Posté 03 mars 2010 - 03:47
DaerogTheDhampir wrote...
As for travelling with your lover, it does say in the original epilogue that "you travel for a time then part ways." Part ways not permanently, but you both do separate things for a time, and DA:A is months after DA:O. You did your traveling, now you're back.
False. That's NOT what the endings say for Leliana. Just went through that epilog last night.
I do agree with the OP in that this Awakening is a story ... but it's not really the story of a great number of wardens that went through DA:O.
Honestly I feel like I’m be played. The writers apparently had a story to tell without romances and apparently didn’t feel like writing more for the DA:O companions … no matter how little sense that made for some of the ending in the first game. Or maybe it was an issue of money. EA demanded Awakenings in a timeframe / budget that didn’t allow for romances & re-hiring of expensive voice actresses. Either way the end result is a game / story that clearly makes more sense for a new character … but a game that didn’t allow DA:O character imports wasn’t going to sell as well was it? So we get this crazy hybrid that is supposedly a “continuation” of our Warden’s story … but isn’t really. I find it amusing that folks will invent all sorts of justifications for the inconstancies, but the cold hard fact is that Awakenings appears to be a naked money grab at this point.
I personally blame EA. DA:O was obviously way over budget and took much longer than anticipated to develop. I’m sure that EA is attempting to recoup costs, but this is a bad way to do it.
Modifié par Vanderbilt_Grad, 03 mars 2010 - 03:47 .
#83
Posté 03 mars 2010 - 03:49
Feraele wrote...
Issues with directly importing a dead character....let me see now, nope none, Bioware has already stated that, if you don't have a problem "hand-waiving" a dead character ..neither do they..matter of fact thats been implemented.
Yet the other option where we'd like some sort of brief, historical mention that validates the Ultimate Sacrifice ending....doesn't exist, except...we leave them dead (of course) and the Ultimate Sacrifice never happened.
Yay for options and choices. In this case..its very lop-sided.
Exactly. Everyone's afraid we'll make an Orlesian, and come to hear that the Warden that ended the blight bore a bastard demon child to survive.
Hence, pointless.
#84
Posté 03 mars 2010 - 03:51
Vanderbilt_Grad wrote...
DaerogTheDhampir wrote...
As for travelling with your lover, it does say in the original epilogue that "you travel for a time then part ways." Part ways not permanently, but you both do separate things for a time, and DA:A is months after DA:O. You did your traveling, now you're back.
False. That's NOT what the endings say for Leliana. Just went through that epilog last night.
I do agree with the OP in that this Awakening is a story ... but it's not really the story of a great number of wardens that went through DA:O.
Honestly I feel like I’m be played. The writers apparently had a story to tell without romances and apparently didn’t feel like writing more for the DA:O companions … no matter how little sense that made for some of the ending in the first game. Or maybe it was an issue of money. EA demanded Awakenings in a timeframe / budget that didn’t allow for romances & re-hiring of expensive voice actresses. Either way the end result is a game / story that clearly makes more sense for a new character … but a game that didn’t allow DA:O character imports wasn’t going to sell as well was it? So we get this crazy hybrid that is supposedly a “continuation” of our Warden’s story … but isn’t really. I find it amusing that folks will invent all sorts of justifications for the inconstancies, but the cold hard fact is that Awakenings appears to be a naked money grab at this point.
I personally blame EA. DA:O was obviously way over budget and took much longer than anticipated to develop. I’m sure that EA is attempting to recoup costs, but this is a bad way to do it.
Agreed. Whether it's EA or not, the fact is that this game wasn't designed to be an Expansion as advertised. It's an obvious grab for quick cash, but everyone would rather turn the other cheek.
#85
Posté 03 mars 2010 - 03:53
#86
Posté 03 mars 2010 - 03:55
Malanek999 wrote...
I agree with parts of what the original poster said. There will certainly be some set of choices that you made in DA:O that fit awakening well while some don't really suit it. Yes, it is a pity that not everything will be catered for, but on the other hand I am looking forward to seeing how a whole lot of other choices get resolved. In fact I would prefer a strong story in awakening that only worked for a limited number of events in origins to a short or weak story in awakening that tried to answer every unanswered question.
It's a difficult position for Bioware, I don't really see a better way of doing it.
Other things don't bug me at all. I never cared that the DLC items would be missing. The explaination that they would quickly be superseeded and weren't included for a technical reason was fine with me. It's good that they have fixed that, because it appeared sloppy and a lot of people felt very strongly about it. But it never worried me at all.
As for new romances not being there, well I agree with that decision. There were so many romances in DA:O that unless you were including those characters, it would be better to devote the resources somewhere else because so many people would not want to get involved with a different person.
I can understand where you're coming from... and yeah, a lot of it isn't all that important. It's just for those of us that want to see our old story carry on into the new story... it bugs us that we're being told our story may or may not fit into the mix. And in that, we're out of luck.
#87
Posté 03 mars 2010 - 04:01
#88
Posté 03 mars 2010 - 04:03
Cuthlan wrote...
Wait... I don't think it's obvious this wasn't designed to be an expansion. They've said all along they had a 2 year plan of DLC's and expansions, and they said Awakening has been in development for about a year now (meaning they started over 6 months before Origins was released).
What does the time frame have to do with whether or not it's an expansion?
#89
Posté 03 mars 2010 - 04:03
#90
Posté 03 mars 2010 - 04:06
DoodleMG wrote...
Cuthlan wrote...
Wait... I don't think it's obvious this wasn't designed to be an expansion. They've said all along they had a 2 year plan of DLC's and expansions, and they said Awakening has been in development for about a year now (meaning they started over 6 months before Origins was released).
What does the time frame have to do with whether or not it's an expansion?
Well, what you said sounded like you were saying it was supposed to be a sequel that was rushed into an expansion (like Throne of Bhaal). Unless I misunderstood you... what do you think it was originally designed to be? DLC? Part of the original game?
#91
Posté 03 mars 2010 - 04:15
Cuthlan wrote...
DoodleMG wrote...
Cuthlan wrote...
Wait... I don't think it's obvious this wasn't designed to be an expansion. They've said all along they had a 2 year plan of DLC's and expansions, and they said Awakening has been in development for about a year now (meaning they started over 6 months before Origins was released).
What does the time frame have to do with whether or not it's an expansion?
Well, what you said sounded like you were saying it was supposed to be a sequel that was rushed into an expansion (like Throne of Bhaal). Unless I misunderstood you... what do you think it was originally designed to be? DLC? Part of the original game?
Oh! Right! It looks and sounds like it is designed to just be a direct sequel that's being labeled as an expansion to make up for the lack of extensive changes and content.
Reasoning:
A true sequel would require length and content/price similar to the original title.
An expansion is expected to be shorter, have less content and play off of an already succesful title.
Why it is a cheapened Direct Sequel:
The story is intended for an Orlesian, outside of Fereldan. Not your character. Your character can merely be injected into the sequel and see several dialogue choices and conversations from characters.
Basically: DRAGON AGE 1 - About You. DRAGON AGE 2 - About Someone else.
Someone else's story, is still a different story, not an expansion upon the original story.
An expansion makes a story longer, it doesn't start a new one.
It may expand upon the story of the Wardens... but the first game wasn't about the wardens. It was about you, stopping the Archdemon.
#92
Posté 03 mars 2010 - 07:14
DoodleMG wrote...
Default137 wrote...
Actually, they all carry over just fine.
If you did the Ultimate Sacrifice, you play an Orlesian Warden now ( or use rez. )
If you did demon baby, chances are, it will appear in either the expansion, or a sequel.
If you let Loghain/Alistar die, you get to live yourself, and they won't appear at all in the expansion.
Saying US doesn't carry over because you have to play a new Warden is just silliness, you DIED, how can your character continue to influence the world, your dead and gone, and its time for new blood to come in and continue making sure Ferelden is safe from the new threat, and that new blood is the Orlesian Warden.
If you died, you import no file, meaning any sides picked and what not are forgotten. Best just to point you to this thread here: http://social.biowar.../index/1310095
Since that's what we are getting into now.
We honestly don't know however.
What I'm trying to say is that, if you look at it logically, they will obviously mention the Warden, obviously, the Warden died, and obviously all Wardens end up doing the same thing ( all Wardens unite the Dwarves, all Wardens save the Mages, all Wardens save Eamon, the Dalish survive even if you throw the Werewolves at them, and all US Wardens in regards to the new story would have put Alistar or Anora on the throne, and Loghain would have been killed. )
And really, none of the end choices really work that well either for a US Warden, Alistar on a US playthrough can either be King, or a Drunk, Loghain will always go to the Deep Roads after you die, Anora will continue leading anyway. The only thing you could really choose in DA:O that has any real reason to make it over to DA:A is the Anora/Alistar choice, and considering what the two outcomes are of that ( Anora disappear, Anora is queen, Alistar rebuilds Wardens, Alistar is King ) its obvious Alistar will be King, but not sure about Anora.
Thats basically what I'm trying to say, there is only one choice in the entire game that could even be brought over on a US save, and it was already set in stone since there is only one way to handle it on a US playthough, none of the other choices throughout the game will matter more then cameos, so why would they appear to an Orlesian Warden, do you really want a serious immersion break of having Jowan talk to you as though he's known you for years? Do you want Alistar to talk about the good old days with your Orlesian? What exactly do you want Bioware to do?
Really, the US ending gets the best things in DA:A from what I hear, playing a Orlesian Warden is a huge difference from a Ferelden Warden, everyone reacts to you differently, the intro is different, the racism is very present, the way the game goes is altered just because your an Orlesian, and people don't trust you enough to handle their problems, its a whole unique storyline, just for the people who USed.
#93
Posté 03 mars 2010 - 10:55
There are more than that. Siding with the Elves / Werewolves & King of Orzammar should be translated over within just 3 months (The Awakening). And choosing the King/Queen is really one of the most important part for those US ending characters.Default137 wrote...
DoodleMG wrote...
If you died, you import no file, meaning any sides picked and what not are forgotten. Best just to point you to this thread here: http://social.biowar...7/index/1310095Default137 wrote...
Actually, they all carry over just fine.
If you did the Ultimate Sacrifice, you play an Orlesian Warden now ( or use rez. )
If you did demon baby, chances are, it will appear in either the expansion, or a sequel.
If you let Loghain/Alistar die, you get to live yourself, and they won't appear at all in the expansion.
Saying US doesn't carry over because you have to play a new Warden is just silliness, you DIED, how can your character continue to influence the world, your dead and gone, and its time for new blood to come in and continue making sure Ferelden is safe from the new threat, and that new blood is the Orlesian Warden.
Since that's what we are getting into now.
We honestly don't know however.
What I'm trying to say is that, if you look at it logically, they will obviously mention the Warden, obviously, the Warden died, and obviously all Wardens end up doing the same thing ( all Wardens unite the Dwarves, all Wardens save the Mages, all Wardens save Eamon, the Dalish survive even if you throw the Werewolves at them, and all US Wardens in regards to the new story would have put Alistar or Anora on the throne, and Loghain would have been killed. )
And really, none of the end choices really work that well either for a US Warden, Alistar on a US playthrough can either be King, or a Drunk, Loghain will always go to the Deep Roads after you die, Anora will continue leading anyway. The only thing you could really choose in DA:O that has any real reason to make it over to DA:A is the Anora/Alistar choice, and considering what the two outcomes are of that ( Anora disappear, Anora is queen, Alistar rebuilds Wardens, Alistar is King ) its obvious Alistar will be King, but not sure about Anora.
Thats basically what I'm trying to say, there is only one choice in the entire game that could even be brought over on a US save, and it was already set in stone since there is only one way to handle it on a US playthough, none of the other choices throughout the game will matter more then cameos, so why would they appear to an Orlesian Warden, do you really want a serious immersion break of having Jowan talk to you as though he's known you for years? Do you want Alistar to talk about the good old days with your Orlesian? What exactly do you want Bioware to do?
Really, the US ending gets the best things in DA:A from what I hear, playing a Orlesian Warden is a huge difference from a Ferelden Warden, everyone reacts to you differently, the intro is different, the racism is very present, the way the game goes is altered just because your an Orlesian, and people don't trust you enough to handle their problems, its a whole unique storyline, just for the people who USed.
So what Really should happen is this: They (US Ending people) start out as an Orlesian Warden, they go into some Game-Changing Dialogue Choices @ the start about how things went in The Origins (werewolves vs elves, harromont vs bhelen, who's king & queen, what happened to Loghain). This can be done through something like the Human Noble/Dalish elf Origins where players get to interact with their own history through a historian. With only these 4 dialogue questions with someone in The Awakening, the US ending character can go about their things knowing what they did in The Origins does matter and they do translate into The Awakening and other expansion to come.
I hope Bioware knew this all along and we will get to see it on March 15th.
I never did the Ultimate Sacrifice btw, i even said "I have no intentions of doing it". I mean, I'm wayyy too handsome & awesome to die @ such young age. Who cares about the baby? I mean I heard people say they could solo the Archdemon in Nightmare, and I play on Normal, I aint scare of nuthin'. BRING IT. haha
Dont Ever take my GOLD away though coz that's all I care about. Thx.
#94
Posté 03 mars 2010 - 11:32
There is even a possibility to expand a game in other areas than romance, thus calling it an expansion even without including romances.
Totally crazy, I know.
[Note that I've only read parts of the original post since after having read the 500th topic/post on the subject, it gets a little old. If I missed anything significant, I would suggest starting with the original stuff first next time and first after that start repeating everything that has been said before on the subject.]
Modifié par Ignus Burns, 03 mars 2010 - 11:40 .
#95
Posté 03 mars 2010 - 11:44
yea this thread isn't about Romance any moreIgnus Burns wrote...
You know, there is more to roleplaying than roleplaying romance.
There is even a possibility to expand a game in other areas than romance, thus calling it an expansion even without including romances.
Totally crazy, I know.
[Note that I've only read parts of the original post since after having read the 500th topic/post on the subject, it gets a little old. If I missed anything significant, I would suggest starting with the original stuff first next time and first after that start repeating everything that has been said before on the subject.]
it's about $$
#96
Posté 03 mars 2010 - 01:44
Fycan wrote...
There are more than that. Siding with the Elves / Werewolves & King of Orzammar should be translated over within just 3 months (The Awakening). And choosing the King/Queen is really one of the most important part for those US ending characters.
So what Really should happen is this: They (US Ending people) start out as an Orlesian Warden, they go into some Game-Changing Dialogue Choices @ the start about how things went in The Origins (werewolves vs elves, harromont vs bhelen, who's king & queen, what happened to Loghain). This can be done through something like the Human Noble/Dalish elf Origins where players get to interact with their own history through a historian. With only these 4 dialogue questions with someone in The Awakening, the US ending character can go about their things knowing what they did in The Origins does matter and they do translate into The Awakening and other expansion to come.
I hope Bioware knew this all along and we will get to see it on March 15th.
Though why would they do that instead of letting you pick a save to read these four desicions from?
#97
Posté 03 mars 2010 - 01:47
Zukhramm wrote...
Fycan wrote...
There are more than that. Siding with the Elves / Werewolves & King of Orzammar should be translated over within just 3 months (The Awakening). And choosing the King/Queen is really one of the most important part for those US ending characters.
So what Really should happen is this: They (US Ending people) start out as an Orlesian Warden, they go into some Game-Changing Dialogue Choices @ the start about how things went in The Origins (werewolves vs elves, harromont vs bhelen, who's king & queen, what happened to Loghain). This can be done through something like the Human Noble/Dalish elf Origins where players get to interact with their own history through a historian. With only these 4 dialogue questions with someone in The Awakening, the US ending character can go about their things knowing what they did in The Origins does matter and they do translate into The Awakening and other expansion to come.
I hope Bioware knew this all along and we will get to see it on March 15th.
Though why would they do that instead of letting you pick a save to read these four desicions from?
Because there are people who want to continue playing their sacrificed character, despite it not making sense.
So if they allow that person to upload, and then let the person who doesn't and makes an Orlesian Warden instead answer a few dialog questions to reflect choices in Origins, everyone wins.
I'm hoping this is the route they took.
#98
Posté 03 mars 2010 - 01:51
DoodleMG wrote...
Cuthlan wrote...
DoodleMG wrote...
Cuthlan wrote...
Wait... I don't think it's obvious this wasn't designed to be an expansion. They've said all along they had a 2 year plan of DLC's and expansions, and they said Awakening has been in development for about a year now (meaning they started over 6 months before Origins was released).
What does the time frame have to do with whether or not it's an expansion?
Well, what you said sounded like you were saying it was supposed to be a sequel that was rushed into an expansion (like Throne of Bhaal). Unless I misunderstood you... what do you think it was originally designed to be? DLC? Part of the original game?
Oh! Right! It looks and sounds like it is designed to just be a direct sequel that's being labeled as an expansion to make up for the lack of extensive changes and content.
Reasoning:
A true sequel would require length and content/price similar to the original title.
An expansion is expected to be shorter, have less content and play off of an already succesful title.
Why it is a cheapened Direct Sequel:
The story is intended for an Orlesian, outside of Fereldan. Not your character. Your character can merely be injected into the sequel and see several dialogue choices and conversations from characters.
Basically: DRAGON AGE 1 - About You. DRAGON AGE 2 - About Someone else.
Someone else's story, is still a different story, not an expansion upon the original story.
An expansion makes a story longer, it doesn't start a new one.
It may expand upon the story of the Wardens... but the first game wasn't about the wardens. It was about you, stopping the Archdemon.
I see what you're saying, but I don't agree. Based on the ending dialogs of Origins, it was always intended that the Ferelden Gray Warden go to Amaranthine next.
It's not a different story, it's the next chapter in the same story.
#99
Posté 03 mars 2010 - 01:59
Modifié par Torhagen, 03 mars 2010 - 02:00 .
#100
Posté 03 mars 2010 - 02:11
Cuthlan wrote...
Zukhramm wrote...
Fycan wrote...
There are more than that. Siding with the Elves / Werewolves & King of Orzammar should be translated over within just 3 months (The Awakening). And choosing the King/Queen is really one of the most important part for those US ending characters.
So what Really should happen is this: They (US Ending people) start out as an Orlesian Warden, they go into some Game-Changing Dialogue Choices @ the start about how things went in The Origins (werewolves vs elves, harromont vs bhelen, who's king & queen, what happened to Loghain). This can be done through something like the Human Noble/Dalish elf Origins where players get to interact with their own history through a historian. With only these 4 dialogue questions with someone in The Awakening, the US ending character can go about their things knowing what they did in The Origins does matter and they do translate into The Awakening and other expansion to come.
I hope Bioware knew this all along and we will get to see it on March 15th.
Though why would they do that instead of letting you pick a save to read these four desicions from?
Because there are people who want to continue playing their sacrificed character, despite it not making sense.
So if they allow that person to upload, and then let the person who doesn't and makes an Orlesian Warden instead answer a few dialog questions to reflect choices in Origins, everyone wins.
I'm hoping this is the route they took.
everyone wins:wizard:





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