Aller au contenu

Photo

Another Roleplayer - Buying Used


  • Veuillez vous connecter pour répondre
137 réponses à ce sujet

#101
Fycan

Fycan
  • Members
  • 294 messages

Torhagen wrote...
A big Problem i have is that i have a sword made from starmetal and for my warden this is not just a lifestyle item so it is paramount that i will not have to part with it just because bioware did not plan ahead.

Codex: Nothing lasts forever. The Starmetal quickly melts into water during your travel to Amarantine. It is as if the particle cannot sustain the harsh environment no more. poof!



oh wait there wernt even a codex about this sword.. it's just a *poof* then.

#102
Zukhramm

Zukhramm
  • Members
  • 16 messages

Cuthlan wrote...

Because there are people who want to continue playing their sacrificed character, despite it not making sense.

So if they allow that person to upload, and then let the person who doesn't and makes an Orlesian Warden instead answer a few dialog questions to reflect choices in Origins, everyone wins.

I'm hoping this is the route they took.


You missunderstand me. What I meanis not that playing the Orlesian Warden should be forced, but that if the Orlesian Warden is chosen, the game could read the variables regarding the choices from chosen save instead of having it done through dialogs. Though a scene were the Orlesian Warden explains to someone else what happened or something would really have the same result, so it's not like it's something realy important.

#103
Fycan

Fycan
  • Members
  • 294 messages

Zukhramm wrote...

Cuthlan wrote...

Because there are people who want to continue playing their sacrificed character, despite it not making sense.

So if they allow that person to upload, and then let the person who doesn't and makes an Orlesian Warden instead answer a few dialog questions to reflect choices in Origins, everyone wins.

I'm hoping this is the route they took.


You missunderstand me. What I meanis not that playing the Orlesian Warden should be forced, but that if the Orlesian Warden is chosen, the game could read the variables regarding the choices from chosen save instead of having it done through dialogs. Though a scene were the Orlesian Warden explains to someone else what happened or something would really have the same result, so it's not like it's something realy important.

So after importing an US'ed Warden, you suggest there be a button asking [new Orlegian Warden / lucky and living KO'ed Warden] ???

#104
Zukhramm

Zukhramm
  • Members
  • 16 messages

Fycan wrote...

Zukhramm wrote...

Cuthlan wrote...

Because there are people who want to continue playing their sacrificed character, despite it not making sense.

So if they allow that person to upload, and then let the person who doesn't and makes an Orlesian Warden instead answer a few dialog questions to reflect choices in Origins, everyone wins.

I'm hoping this is the route they took.


You missunderstand me. What I meanis not that playing the Orlesian Warden should be forced, but that if the Orlesian Warden is chosen, the game could read the variables regarding the choices from chosen save instead of having it done through dialogs. Though a scene were the Orlesian Warden explains to someone else what happened or something would really have the same result, so it's not like it's something realy important.

So after importing an US'ed Warden, you suggest there be a button asking [new Orlegian Warden / lucky and living KO'ed Warden] ???


Yes.

#105
Cuthlan

Cuthlan
  • Members
  • 2 427 messages

Zukhramm wrote...

Fycan wrote...

Zukhramm wrote...

Cuthlan wrote...

Because there are people who want to continue playing their sacrificed character, despite it not making sense.

So if they allow that person to upload, and then let the person who doesn't and makes an Orlesian Warden instead answer a few dialog questions to reflect choices in Origins, everyone wins.

I'm hoping this is the route they took.


You missunderstand me. What I meanis not that playing the Orlesian Warden should be forced, but that if the Orlesian Warden is chosen, the game could read the variables regarding the choices from chosen save instead of having it done through dialogs. Though a scene were the Orlesian Warden explains to someone else what happened or something would really have the same result, so it's not like it's something realy important.

So after importing an US'ed Warden, you suggest there be a button asking [new Orlegian Warden / lucky and living KO'ed Warden] ???


Yes.


I see. If there was one way of handling it that would have taken the programmers the most work, you certainly came up with it. Image IPB

I think just having a conversation for the Orlesian Warden to give the choices made by the Fereldan Warden would accomplish the same with a lot less work for the developers (making it much more likely to happen).

This also gives the added benefit to letting people see the results of having made different choices in Origins by simply choosing different dialog options rather than playing all the way through Origins again just for differen Awakening dialog.

#106
DoodleMG

DoodleMG
  • Members
  • 59 messages

Default137 wrote...

DoodleMG wrote...

Default137 wrote...


Actually, they all carry over just fine.

If you did the Ultimate Sacrifice, you play an Orlesian Warden now ( or use rez. )

If you did demon baby, chances are, it will appear in either the expansion, or a sequel.

If you let Loghain/Alistar die, you get to live yourself, and they won't appear at all in the expansion.

Saying US doesn't carry over because you have to play a new Warden is just silliness, you DIED, how can your character continue to influence the world, your dead and gone, and its time for new blood to come in and continue making sure Ferelden is safe from the new threat, and that new blood is the Orlesian Warden.



If you died, you import no file, meaning any sides picked and what not are forgotten. Best just to point you to this thread here: http://social.biowar.../index/1310095 

Since that's what we are getting into now. :)


We honestly don't know however.

What I'm trying to say is that, if you look at it logically, they will obviously mention the Warden, obviously, the Warden died, and obviously all Wardens end up doing the same thing ( all Wardens unite the Dwarves, all Wardens save the Mages, all Wardens save Eamon, the Dalish survive even if you throw the Werewolves at them, and all US Wardens in regards to the new story would have put Alistar or Anora on the throne, and Loghain would have been killed. )

And really, none of the end choices really work that well either for a US Warden, Alistar on a US playthrough can either be King, or a Drunk, Loghain will always go to the Deep Roads after you die, Anora will continue leading anyway. The only thing you could really choose in DA:O that has any real reason to make it over to DA:A is the Anora/Alistar choice, and considering what the two outcomes are of that ( Anora disappear, Anora is queen, Alistar rebuilds Wardens, Alistar is King ) its obvious Alistar will be King, but not sure about Anora.

Thats basically what I'm trying to say, there is only one choice in the entire game that could even be brought over on a US save, and it was already set in stone since there is only one way to handle it on a US playthough, none of the other choices throughout the game will matter more then cameos, so why would they appear to an Orlesian Warden, do you really want a serious immersion break of having Jowan talk to you as though he's known you for years? Do you want Alistar to talk about the good old days with your Orlesian? What exactly do you want Bioware to do?

Really, the US ending gets the best things in DA:A from what I hear, playing a Orlesian Warden is a huge difference from a Ferelden Warden, everyone reacts to you differently, the intro is different, the racism is very present, the way the game goes is altered just because your an Orlesian, and people don't trust you enough to handle their problems, its a whole unique storyline, just for the people who USed.


You are definitely correct about the endings concerning Alistair and Anora. The thing your forgetting is that even making up for the Warden dying by just having players start as an Orlesian... this causes several problems:

To survive, the Warden had to do one of two things: Let someone else do the final deed, or have a bastard child. If you're alive and you transfer over... this is all well and good, since it will be remembered. But, if you transfer a character that committed the Ultimate Sacrifice (US), then it is assumed one of these other things from the survival choices took place.

That's why all these other threads are pissed - It's a roleplaying game tiered toward our characters making their own decisions, yet this latest decision says that none of it really makes a difference, if we commited the US anyway.

I like what other people are saying:

SOLUTION
  • Don't bring our US Warden back. He/She is dead.
  • When we do import them, give us dialogue options to fill in the blanks for major choices.
  • Give our new Warden past items as well. (Otherwise US endings are alienated.)
This matters to everyone. It may sound silly, but if we didn't take the game seriously, it wouldn't be getting the sales it is. Hence, the reason anyone bothers to make a "real" atmosphere and backdrop for a story to begin with.

This is Bioware. They're known for going that extra mile. So, when they don't, and start doing this kind of thing (Labeling a direct sequel as an expansion), we notice.

Call me crazy, but the proof is alll over the forums. ;)

#107
Guest_UnPlayer88_*

Guest_UnPlayer88_*
  • Guests
Wait for the game and then post your personal rants, mmk? Otherwise your rants just come off as presumptuous.

#108
DoodleMG

DoodleMG
  • Members
  • 59 messages

UnPlayer88 wrote...

Wait for the game and then post your personal rants, mmk? Otherwise your rants just come off as presumptuous.


We are totally free to rant on a forum about the game, giving our opinion BEFORE it's released. If we did it after, nothing would be fixed/changed. It was because of these personal rants that you may now import your DLC content into this new title. Don't like it? You're in the wrong place. Please think about what you are saying before you post, mmk? Otherwise you don't make yourself look very perceptive. :)

#109
Fycan

Fycan
  • Members
  • 294 messages
mmmmmmmmmmmk

#110
DoodleMG

DoodleMG
  • Members
  • 59 messages

Fycan wrote...

mmmmmmmmmmmk


Agreed, but off topic again! xD

#111
ladydesire

ladydesire
  • Members
  • 1 928 messages

DoodleMG wrote...

DaerogTheDhampir wrote...

As for travelling with your lover, it does say in the original
epilogue that "you travel for a time then part ways." Part
ways not permanently, but you both do separate things for a
time, and DA:A is months after DA:O. You did your traveling,
now you're back.


Romances are a minor issue, although it still bugs me.

No, the main concern is... say, Booting up the Expansion for
Baldur's Gate, and it telling you to upload a face or make a
new character.


Why does an expansion have to continue things exactly where they left off? Why can't it "expand" the world and introduce new characters, which is what Awakening is doing. I'm annoyed that the Ultimate Sacrifice ending isn't going to allow you to continue in the world with a different character, but maybe Bioware couldn't get it to work properly by importing that character.

#112
Fycan

Fycan
  • Members
  • 294 messages
Alien Alert!

#113
Fycan

Fycan
  • Members
  • 294 messages

ladydesire wrote...

DoodleMG wrote...

DaerogTheDhampir wrote...
As for travelling with your lover, it does say in the original
epilogue that "you travel for a time then part ways." Part
ways not permanently, but you both do separate things for a
time, and DA:A is months after DA:O. You did your traveling,
now you're back.

Romances are a minor issue, although it still bugs me.
No, the main concern is... say, Booting up the Expansion for
Baldur's Gate, and it telling you to upload a face or make a
new character.

Why does an expansion have to continue things exactly where they left off? Why can't it "expand" the world and introduce new characters, which is what Awakening is doing. I'm annoyed that the Ultimate Sacrifice ending isn't going to allow you to continue in the world with a different character, but maybe Bioware couldn't get it to work properly by importing that character.

They wouldn't have the problem, we found the solution here in this thread, meaning they already should long time ago

no h8 btw
:)

#114
pvpgirl

pvpgirl
  • Members
  • 269 messages

Nhadalie wrote...

~snickers~ Can't resist it? Why does that sound like a typically male problem there? :lol:


I made a male human noble once. To see how the origin was different. It was even funnier than the female one. Telling Ferghus that you had someone waiting for you to make being sent to bed early better made me giggle.

But then part of it was because the guy character was the polar opposite of Kendra. Womanizer and flirt to the core. :P

I also made a male city elf once. I don't think the origin was all that different. I liked the female one better.



I played through as a HMN once...I totally forgot I was supposed to be a dude, and slept with Dairren.  I guess that made it accidentally gay?

#115
Evolution33

Evolution33
  • Members
  • 117 messages
I think the solution is like in real life. If you want to keep all the stuff you have and see what happens in the future don't kill yourself.

#116
bluewolv1970

bluewolv1970
  • Members
  • 1 749 messages

Default137 wrote...

DoodleMG wrote...

Default137 wrote...

So people who disagree with you are trolls?

Honestly, what did you expect at the end of Origins, please indulge me, what exactly did you think would happen after an Ultimate Sacrifice?


Quite the contrary, people who disagree with me are fine. It's people who insist on disagreeing with me and being as rude as possible about it that are trolls.

Lack of social skills is no excuse, should that be the case.

Quite frankly, I expected my character to DIE and stay DEAD. On that note, I did still expect that a real expansion would remember the decisions the hero made, as many other discussions are currently complaining. All I did was address to the forums why I was going to buy the game used, to chat with others of a similar opnion, or hear their opinions otherwise. That's not to say I want to hear either, "Your right, these other people are dumb." or "You're a douchebag. Bioware is awesome."

You asked... so I answered. :)


Well....

To put this in a roleplayers perspective for you.

Your actions in DA:O do carry over.

Thing is, DA:O is not exactly the model of choice, no matter what you do, each race joins up with you, each specific area of the game allies with you, and each obstacle will fall before you, there is not exactly a any real choices here besides the obvious one at the end. In DA:A they have no reason to care about who exactly your Warden chose, the Mages or the Templars, but could easily sum up the entire situation with "The Hero of Ferelden crossed the land, gathering allies from the Brecellian Forest, Redcliffe, the Mage Tower and even Orzammar, deposed Loghain, and used their army to beat back the Archdemon" without once mentioning which side you actually chose.

I mean, how exactly would you cameo an appearence with an Orlesian Warden? "Oh, the past Warden freed us Mages, here, I remember you from the fight at the tower and wanted to give you this?" that just doesn't make any sense at all, there should be no cameos for an Orlesian Warden at all. I could see it being a super big issue if like, you actually went to Orzammar, or to the Forest again, and it was a set race there, but I doubt Bioware will actually do that, since it seems we will be confined to the area around Amarinthene. so we never really DO need to know what the past Warden did.

Just my 2c, but I think you are getting a bit to worked up over something fairly minor.


So if you play as the orlesian warden you do not think the following choices should be important to the continuity of the world created by the US warden

--- whether or not the circle of mage still exists?

---Whether or not werewolves are trying to intigrate in normal society?

---Whether or not you destroyed the anvil of the void?

Those seem to be big enough to be at least casually referenced in an orlesian playthrough -

#117
pvpgirl

pvpgirl
  • Members
  • 269 messages
Orrr..they could have just made it so that if you US'd, you stay dead. You can import the file for your dead warden, BUT the warden themself will not revive, the choices they made during DAO would still be active IE the circle is rebuilding because you sided with the templars. The Dalish are making nice with the newly cured werewolves. Harrowmont is feeling ill. Congrats, you imported successfully. Customize your filthy Orlesian. Now your Orlesian grey warden gets plopped into the world that your US'd warden shaped. Do with it what you will. Be good. Be bad. Be the total opposite of the warden you imported. Doesn't matter.
OH! And this way, you could actually get a name on the statue that supposedly got put up at Amaranthine in your honor.
In this way, your US'd play through was like the pre-qual to the DAA warden. You shaped the backstory that your new character is now living in.

Modifié par mcomommy, 03 mars 2010 - 05:52 .


#118
Nhadalie

Nhadalie
  • Members
  • 945 messages

mcomommy wrote...

I played through as a HMN once...I totally forgot I was supposed to be a dude, and slept with Dairren.  I guess that made it accidentally gay?


Did you tell Fergus you had someone waiting for you in bed? :lol:

If you start the Sweet Iona quest, you get that option if you talk to Fergus again after the cutscene with him. It's.. Hilarious. But then I played a HNM that would sleep with everything female that moved.

My HNF is actually a virgin. So I don't know if it's as amusing as a female character. I should go see! ~runs off~ :P


Sorry for hijacking the thread again. I apparently can't help myself.

Modifié par Nhadalie, 03 mars 2010 - 05:53 .


#119
pvpgirl

pvpgirl
  • Members
  • 269 messages

Nhadalie wrote...


Did you tell Fergus you had someone waiting for you in bed? :lol:



I did.  Apparently he was accidentally gay alot, because Fergus knew it was another guy waiting for me.  O.o  I was mortified and my roommate thought it was hillarious.

#120
Nhadalie

Nhadalie
  • Members
  • 945 messages

mcomommy wrote...

Nhadalie wrote...


Did you tell Fergus you had someone waiting for you in bed? :lol:



I did.  Apparently he was accidentally gay alot, because Fergus knew it was another guy waiting for me.  O.o  I was mortified and my roommate thought it was hillarious.


...That is the funniest thing ever. I have to go try it now. :lol:

#121
Evolution33

Evolution33
  • Members
  • 117 messages

bluewolv1970 wrote...

Default137 wrote...

DoodleMG wrote...

Default137 wrote...

So people who disagree with you are trolls?

Honestly, what did you expect at the end of Origins, please indulge me, what exactly did you think would happen after an Ultimate Sacrifice?


Quite the contrary, people who disagree with me are fine. It's people who insist on disagreeing with me and being as rude as possible about it that are trolls.

Lack of social skills is no excuse, should that be the case.

Quite frankly, I expected my character to DIE and stay DEAD. On that note, I did still expect that a real expansion would remember the decisions the hero made, as many other discussions are currently complaining. All I did was address to the forums why I was going to buy the game used, to chat with others of a similar opnion, or hear their opinions otherwise. That's not to say I want to hear either, "Your right, these other people are dumb." or "You're a douchebag. Bioware is awesome."

You asked... so I answered. :)


Well....

To put this in a roleplayers perspective for you.

Your actions in DA:O do carry over.

Thing is, DA:O is not exactly the model of choice, no matter what you do, each race joins up with you, each specific area of the game allies with you, and each obstacle will fall before you, there is not exactly a any real choices here besides the obvious one at the end. In DA:A they have no reason to care about who exactly your Warden chose, the Mages or the Templars, but could easily sum up the entire situation with "The Hero of Ferelden crossed the land, gathering allies from the Brecellian Forest, Redcliffe, the Mage Tower and even Orzammar, deposed Loghain, and used their army to beat back the Archdemon" without once mentioning which side you actually chose.

I mean, how exactly would you cameo an appearence with an Orlesian Warden? "Oh, the past Warden freed us Mages, here, I remember you from the fight at the tower and wanted to give you this?" that just doesn't make any sense at all, there should be no cameos for an Orlesian Warden at all. I could see it being a super big issue if like, you actually went to Orzammar, or to the Forest again, and it was a set race there, but I doubt Bioware will actually do that, since it seems we will be confined to the area around Amarinthene. so we never really DO need to know what the past Warden did.

Just my 2c, but I think you are getting a bit to worked up over something fairly minor.


So if you play as the orlesian warden you do not think the following choices should be important to the continuity of the world created by the US warden

--- whether or not the circle of mage still exists?

---Whether or not werewolves are trying to intigrate in normal society?

---Whether or not you destroyed the anvil of the void?

Those seem to be big enough to be at least casually referenced in an orlesian playthrough -


I highly doubt those choices matter even if you import a dark ritual or otherwise non-dead warden. The game takes place entirely in Amarathine. So unless the werewolves have traveled all that way then you won't see much of them. The circle of the magi is rebuilding no matter what choice you made and is all the way across the map from Amarathine. And the Anvil of the void is even further away on the map and underground. This expansion is just the story of your first duty as comander of the Grey Warden which seems to be to rebuild the order and kill the Architech. Not much to do with the choices made in Origins asides from a possible cameo from the ruler of Ferelden.

#122
Challseus

Challseus
  • Members
  • 1 032 messages
I know I am extremely late to the party, but... With regards to the Ultimate Sacrifice ending, why does it matter that Bioware gives the option to play that character in Awakenings? If others want to just pick off where they left off with that character, it's their choice, right? I mean, no one is forcing you to pick that character...

I'm not much of a roleplayer, so my perspective is probably skewed, but if you're roleplaying that that particular PC is dead, then, wouldn't you just start with another one? Why try to penalize the people who would want to use that character (not that Bioware is going to change anything at this point anyway), if you can just ignore it?

*Shrug*

#123
ladydesire

ladydesire
  • Members
  • 1 928 messages

Challseus wrote...

I know I am extremely late to the party, but... With regards to
the Ultimate Sacrifice ending, why does it matter that Bioware
gives the option to play that character in Awakenings? If
others want to just pick off where they left off with that
character, it's their choice, right? I mean, no one is forcing you
to pick that character...

I'm not much of a roleplayer, so my perspective is probably
skewed, but if you're roleplaying that that particular PC is
dead, then, wouldn't you just start with another one? Why try
to penalize the people who would want to use that character (
not that Bioware is going to change anything at this point
anyway), if you can just ignore it?

*Shrug*


I think what they want is to play the Orlesian Warden with the decisions that were made that led to the Ultimate Sacrifice in place.

#124
DoodleMG

DoodleMG
  • Members
  • 59 messages

ladydesire wrote...

Challseus wrote...

I know I am extremely late to the party, but... With regards to
the Ultimate Sacrifice ending, why does it matter that Bioware
gives the option to play that character in Awakenings? If
others want to just pick off where they left off with that
character, it's their choice, right? I mean, no one is forcing you
to pick that character...

I'm not much of a roleplayer, so my perspective is probably
skewed, but if you're roleplaying that that particular PC is
dead, then, wouldn't you just start with another one? Why try
to penalize the people who would want to use that character (
not that Bioware is going to change anything at this point
anyway), if you can just ignore it?

*Shrug*


I think what they want is to play the Orlesian Warden with the decisions that were made that led to the Ultimate Sacrifice in place.


Exactly. Also, should we play as an Orlesian after uploading our game file, shouldn't we be able to have our items too? Our US Warden may be a dead Warden, but no reason not to send all of his/her stuff to the Wardens in Orlesia.

#125
Fycan

Fycan
  • Members
  • 294 messages

Evolution33 wrote...
I think the solution is like in real
life. If you want to keep all the stuff you have and see what happens
in the future don't kill yourself.

QFT

DoodleMG wrote...

ladydesire wrote...

Challseus wrote...
I know I am extremely late to the party, but... With regards to
the Ultimate Sacrifice ending, why does it matter that Bioware
gives the option to play that character in Awakenings? If
others want to just pick off where they left off with that
character, it's their choice, right? I mean, no one is forcing you
to pick that character...
I'm not much of a roleplayer, so my perspective is probably
skewed, but if you're roleplaying that that particular PC is
dead, then, wouldn't you just start with another one? Why try
to penalize the people who would want to use that character (
not that Bioware is going to change anything at this point
anyway), if you can just ignore it?
*Shrug*

I think what they want is to play the Orlesian Warden with the decisions that were made that led to the Ultimate Sacrifice in place.

Exactly. Also, should we play as an Orlesian after uploading our game file, shouldn't we be able to have our items too? Our US Warden may be a dead Warden, but no reason not to send all of his/her stuff to the Wardens in Orlesia.

I don't think anyone would go so far as to dig the dead Warden's Grave just to loot his belongings.. oh.. and generously donated all those loot back to the Wardens..
It would already be neat if you come across a merchant selling his previous gears some time in the future.