WTF I say... WTF!!!! Micropayments in a single player game... WTF!!!
#26
Posté 07 novembre 2009 - 07:33
#27
Posté 07 novembre 2009 - 07:35
Slipfeed wrote...
I rage.
BioWare is now part of the EA family, hence you rage pointlessly. The DLC content was not ready in time for the scheduled PC launch towards the end of March, so it was designated as DLC to let them get on with getting both PC and console versions of the rest of the game ready. Rather than leaving them on the cutting room floor, you may now enjoy Shale etc. if you wish to pay for these extras. If not, then don't buy them.
It's a very simple set of choices before you and, as previously mentioned, you could always have waited for a later version of the game in which these extras are bundled. I'm thinking of going this latter route as I'm one of those 56K dinosaurs who doesn't feel like having to deal with 14-hour downloads. It'd be a different matter if I could just go to the library and use a USB stick and bring them back home, but I don't think that this will be allowed.
#28
Posté 07 novembre 2009 - 07:35
VanDraegon wrote...
So, dont buy it. You dont need any of the DLC to play the game.
This^^
#29
Posté 07 novembre 2009 - 07:36
Second, the game does not, by a long shot, feel like it has been rushed/content deliberately withheld (with the exception of Warden's Keep perhaps...). That's paranoia. There are plenty of repetitions in items etc, but that's a minor problem compared to the amount of effort poured into the storyline. If I played RPG's only for the loot...well I'd be playing WoW right now. There are problems with this game, no doubt, but it does not feel incomplete - which is a change from what I'm used to after handing over my money. Patches will hopefully remedy the issues in due time.
Finally, I'm also disappointed that they implemented mini-transaction DLC rather than the free kind. I can understand why they put the quest giver in the game though - otherwise (dumb) people might miss out entirely. In the end, I will exercise my own judgement on whether I wish to spend the extra money for more content. Paying $110 (AUS) was already $10 more than what I would usually pay for a new release, and I consider it to be for The Stone Prisoner DLC more than anything. I would not have purchased this game (immediately) if it had not offered that DLC free - so good move by whoever's responsible for that marketing strategy. Bioware better play this right, is all I have to say. Warden's Keep DLC is $9.24 (560 points), which is a high price for one extra quest – no deal. The Stone Prisoner is 1200 points, which equates to around $18-19, so really I got a discount. I have yet to play the quest, but I doubt it will be worth that amount of money (nearly 1/5 of a standard new release price!), we shall see. If they want their DLC to be successful with me at least, they have to lower their prices. I'd probably pick up Warden's Keep if it was, say, about $4-5. Sucks but in the end you vote with your wallet. Personally, I refuse to pay through the nose for that little bit extra, no matter how tempting.
#30
Posté 07 novembre 2009 - 07:36
The effort in this game did not go into having multiple equipment textures, and I'm perfectly fine with that. I'm more interested in story and dialogue, which it does have plenty of.
#31
Posté 07 novembre 2009 - 07:41
I like having a choice. It makes me feel like Neo. "Why? Why buy extra content, Mr. Anderson? Is it love? Is it enjoyment, is it something as insipid as playing a game? Why, Mr. Anderson?"
Me: "Because I choose to."
It's cool because my name really is Mr. Anderson. Mr first is not Thomas, though, but that wasn't my choice. See my point?
#32
Posté 07 novembre 2009 - 07:42
gcanders wrote...
Luckily, it's a personal choice and we don't live in a Brave New World, and we can choose if we want to pay extra money for extra content. I guess you could spend that money on another game that you like, but Bioware simply made more content and chose to sell it separately.
I like having a choice. It makes me feel like Neo. "Why? Why buy extra content, Mr. Anderson? Is it love? Is it enjoyment, is it something as insipid as playing a game? Why, Mr. Anderson?"
Me: "Because I choose to."
It's cool because my name really is Mr. Anderson. Mr first is not Thomas, though, but that wasn't my choice. See my point?
Also This ^^
#33
Posté 07 novembre 2009 - 07:42
VanDraegon wrote...
So, specifically, just how is the game incomplete?
Yes well, for starters there's the unbelievably small number of unique game rescources. Copies of the same crap with different skins. That's fine in a massive game like an MMO or a slot machine loot roller, where you literally have thousands or millions of possible randomly generated pieces of loot. In a game like this, however, when an ancient oak tree hands you a branch as a staff (just as a single example out of MANY) you might rather expect that branch to look a TAD bit different than the staff you picked up from a darkspawn 10 seconds after leaving the tower.....
"Wow, what a coincidence....."
Next up would have to be the side quests. They arn't side quests. You go to a board, take a quest. It unlocks a spot on the map. You go to that spot, kill whatever's red. Congrats. That's not a side quest. It's not even really a proper quest. Unless you have unbelievably low standards.
There is more, but my fingers are tired, and i'm pushing the attention span of most people with this post already.
#34
Guest_jynthor_*
Posté 07 novembre 2009 - 07:45
Guest_jynthor_*
All hail bioware!
#35
Posté 07 novembre 2009 - 07:48
#36
Posté 07 novembre 2009 - 07:48
Slipfeed wrote...
Yes well, for starters there's the unbelievably small number of unique game rescources. Copies of the same crap with different skins. That's fine in a massive game like an MMO or a slot machine loot roller, where you literally have thousands or millions of possible randomly generated pieces of loot. In a game like this, however, when an ancient oak tree hands you a branch as a staff (just as a single example out of MANY) you might rather expect that branch to look a TAD bit different than the staff you picked up from a darkspawn 10 seconds after leaving the tower.....
"Wow, what a coincidence....."
Next up would have to be the side quests. They arn't side quests. You go to a board, take a quest. It unlocks a spot on the map. You go to that spot, kill whatever's red. Congrats. That's not a side quest. It's not even really a proper quest. Unless you have unbelievably low standards.
There is more, but my fingers are tired, and i'm pushing the attention span of most people with this post already.
That doesnt make it incomplete. It just means that you dont care for how they implemented certain aspects if the game.
#37
Posté 07 novembre 2009 - 07:52
Bio wuz too buzy making incredible story to make my trinkets pretty!
Waaaah! Waaaaah!
Bio keeps adding even more incredible content to the story, and won't give it to me for free!
Waaah! Waaah!
#38
Posté 07 novembre 2009 - 07:53
Bio wuz too buzy making incredible story to make my trinkets pretty!
Waaaah! Waaaaah!
Bio keeps adding even more incredible content to the story, and won't give it to me for free!
Waaah! Waaah!
#39
Posté 07 novembre 2009 - 07:53
TallMike wrote...
a "conclusion" formed from a faulty hypothesis is not correct.
Just had to point out... a hypothesis is something else entirley. You must mean "Premise".
Enjoy your fail sandwich.
#40
Posté 07 novembre 2009 - 07:56
Enjoy paying .25 cents per quest three years from now once they figure out you're tolerance for this sort of thing fanbois.
"Advertising" DLC in game by offering a quest that requires payment crosses a line. If you tolerate it and allow that line to be crossed, you bend over of your own free will.
Don't complain later when they stick it in.
#41
Posté 07 novembre 2009 - 07:56
Brother Jayne wrote...
Waaaah! Waaaaah!
Bio wuz too buzy making incredible story to make my trinkets pretty!
Waaaah! Waaaaah!
Bio keeps adding even more incredible content to the story, and won't give it to me for free!
Waaah! Waaah!
Don't discourage people from logging onto the internet to let others know they are no longer playing a video game. My life is so empty, and I keep a card catalogue on all players who don't play any given game anymore. It's sad, but at least it's better than thinking I should log onto the internet to let others know I am not playing a game anymore.
#42
Posté 07 novembre 2009 - 07:58
Company's need adjust to the market influence of Piracy, and this is one way of doing it.
Duuuuh.
#43
Posté 07 novembre 2009 - 07:59
gcanders wrote...
Brother Jayne wrote...
Waaaah! Waaaaah!
Bio wuz too buzy making incredible story to make my trinkets pretty!
Waaaah! Waaaaah!
Bio keeps adding even more incredible content to the story, and won't give it to me for free!
Waaah! Waaah!
Don't discourage people from logging onto the internet to let others know they are no longer playing a video game. My life is so empty, and I keep a card catalogue on all players who don't play any given game anymore. It's sad, but at least it's better than thinking I should log onto the internet to let others know I am not playing a game anymore.
+1 rep
#44
Posté 07 novembre 2009 - 08:01
You can play the entire main story without having to purchase some dlc there fore the game is complete. If you do not like buying dlcs then dont buy them. There is no one stading there with a gun pointed at your head. Also do you also rage when games have put out a expansion pack?
Yes I agree having that npc in camp is a dick move.
#45
Posté 07 novembre 2009 - 08:03
gcanders wrote...
Brother Jayne wrote...
Waaaah! Waaaaah!
Bio wuz too buzy making incredible story to make my trinkets pretty!
Waaaah! Waaaaah!
Bio keeps adding even more incredible content to the story, and won't give it to me for free!
Waaah! Waaah!
Don't discourage people from logging onto the internet to let others know they are no longer playing a video game. My life is so empty, and I keep a card catalogue on all players who don't play any given game anymore. It's sad, but at least it's better than thinking I should log onto the internet to let others know I am not playing a game anymore.
Well, it's quite a bit better than the thousands of people who log into twitter to let everyone know they just took a dump.
I suppose you miss the point of the internet entirley. Unless you think it's for porn. Then you've pretty much got it.
Seriously though. You log in, state your opinion, provide information, maybie educate a few morons that are unable to think for themselves. Maybie there are enough people that agree with you, and something changes.
People like me believe that ideas are usefull. Sharing ideas is powerfull, and arguing a position for the purpose of resolution is progress.
I guess you're one of those people that has lost you're abillity to hope your voice might matter.
A pitty.
#46
Posté 07 novembre 2009 - 08:07
#47
Posté 07 novembre 2009 - 08:07
Slipfeed wrote...
Whaaa Whaaaaa Whaaaaa Whaaaaaa.....
*slap !
#48
Posté 07 novembre 2009 - 08:09
Chris_Really_Rocks wrote...
So you think a story based game is incomplete because it doesn't have a large number of item models or textures? Assuming you used logic to reach this conclusion, I strongly disagree with your underlying premises.
I've stated my position and the supporting observations for that position at length throughout this thread. If you have something of worth to add, or a counterpoint to present, please continue.
#49
Posté 07 novembre 2009 - 08:09
Slipfeed wrote...
TallMike wrote...
a "conclusion" formed from a faulty hypothesis is not correct.
Just had to point out... a hypothesis is something else entirley. You must mean "Premise".
Enjoy your fail sandwich.
Saying that wont make your argument any better, you have an opinion, and go around saying it's the holy truth, reminds me of this mormon I met 2 days ago.
#50
Posté 07 novembre 2009 - 08:13
nordrian wrote...
Slipfeed wrote...
TallMike wrote...
a "conclusion" formed from a faulty hypothesis is not correct.
Just had to point out... a hypothesis is something else entirley. You must mean "Premise".
Enjoy your fail sandwich.
Saying that wont make your argument any better, you have an opinion, and go around saying it's the holy truth, reminds me of this mormon I met 2 days ago.
It's my own supported conclusion. Of course I think it's true. Are you going to provide some supported counterpoint that proves me wrong, and change my opinion, or are you going to stick with the "HURRR DA DURRR UR WONG!" tactic?




Ce sujet est fermé
Retour en haut






