WTF I say... WTF!!!! Micropayments in a single player game... WTF!!!
#126
Posté 08 novembre 2009 - 12:41
#127
Posté 08 novembre 2009 - 12:44
sinohptik wrote...
xanth22 wrote...
You do realize that they gave peole the mini expansion for free for buying the copy to the game? Also do not update to 1.01 its corrupt
For Wardens Keep, it is only the digital collectors edition (as far as i know). I would always rather have the hard copy in my hands. Either way, 1.01 being corrupt is good to know, so thank you for that information
Im just a penny pincher. I saw I could get it all for cheaper so I went with that digital version. I just made my own hard copy just incase (even when I buy PC games I still make a copy to use while I save the original as a sort of back up). Just maybe something to look into
#128
Posté 08 novembre 2009 - 12:46
Maybe the option to kill any NPC that tries to sell you content would be very welcome.
#129
Posté 08 novembre 2009 - 12:48
#130
Posté 08 novembre 2009 - 12:48
addiction21 wrote...
sinohptik wrote...
xanth22 wrote...
You do realize that they gave peole the mini expansion for free for buying the copy to the game? Also do not update to 1.01 its corrupt
For Wardens Keep, it is only the digital collectors edition (as far as i know). I would always rather have the hard copy in my hands. Either way, 1.01 being corrupt is good to know, so thank you for that information
Im just a penny pincher. I saw I could get it all for cheaper so I went with that digital version. I just made my own hard copy just incase (even when I buy PC games I still make a copy to use while I save the original as a sort of back up). Just maybe something to look into
I am also a penny-pincher, and already purchased the hard copy of the game. so, i wont also be buying the downloadable content
#131
Posté 08 novembre 2009 - 12:49
Slipfeed wrote...
Ya well, I guess there's one born every minute as they say. I've been doing this gaming thing for a loooong time and I can tell when a game is incomplete. This game is incomplete. Unless you want be to believe Bioware was so lazy they couldnt be bothered to make more than 2 models for mage robes and 3 for staffs. They just changed out the textures.... it's sad. The only way you're going to get the advertised 80+ hours of gameplay out of this is if you play on nightmare and spend 60 of those hours hitting the load game button.
I rage.
Yes, it was the "advertisment" for DLC in game that sent me over the edge here. I see it as having to pay to take a quest in a single player game. And this is why i'm about to uninstall, trash my disk and never touch another bioware game again.
We've been putting up with buggy game releases for years now. If we put up with micropayments for single player content like this, pretty soon every quest will cost you twenty five cents. It will happen.
If we let it.
But I guess like I said before, there is indeed one born every minute. If they are willing to loose half thier customer base to fleece the idiots, there isnt much we can do about it.
This game is in no way incomplete, I'm close to 30 hours play time and I'm only 19% through the content (and no, the save game timer doesn't keep track when you reload from dieing). Like previously stated, you have the option to not buy or buy the DLC, nobodys breaking your arm. I bought the Deluxe Edition which came with it and I throughougly enjoyed the DLC quests.
They had announced a while ago that they intend to keep releasing content well after release, just so happens that the first two were available at launch which probably goes to show that they were ahead in development of those two modules after the game went gold, not that they skimped them out of the release only to sell it on launch day.
#132
Guest_Darth Midville_*
Posté 08 novembre 2009 - 12:52
Guest_Darth Midville_*
I don't much like the idea of an immersion-breaking NPC trying to sell me stuff in-game, though. That's just tacky, and I hope the guy gets patched out of the game. There has got to be a more classy way of doing things.
As for the whole concept of microtransactions in a single player game, the OP has apparently been living under a rock. It's been done before. Horse armor for Oblivion. Premium modules for NWN. Need I go on?
When you get right down to it, it doesn't much matter whether new content is parceled out in dribbles on a microtransaction basis, or wrapped up in a fancy package and sold as an expansion. Either way consumers will read the reviews (or not) and decide for themselves whether it's worth dropping the coin. Caveat emptor.
That said, I hope they get rid of that silly immersion-breaking NPC.
Modifié par Darth Midville, 08 novembre 2009 - 12:55 .
#133
Posté 08 novembre 2009 - 12:59
A furniture set is already the price of a full game expansion while it offers little, and a single haircut for one age group costs about a euro already.
As long as EA is involved with Bioware I wont trust any DLC. I trust Bioware, but I dont trust EA. they are known to be very unfair with their prices and are known for their greed.
#134
Posté 08 novembre 2009 - 01:03
2. Putting an NPC in game that asks for real money - even if these are some 'points' instead is nothing else than a MANIPULATION. It's using our weaknesses, as humans, exploiting them. Same goes with all these pre-order items crap.
3. I completely agree with literally everything that OP said in this topic.
4. The situation with lack of armor diversity reminds me Sims 3 launch. They really didn't put much furniture inside that game at the release. But at the same time, they've put quite lot of it into EA Store.
#135
Posté 08 novembre 2009 - 01:04
No w[h]ine before it's time?
Though I do agree having an NPC selling DLC ingame is nauseating. It's the equivalent of painting the Mona Lisa sitting in front of a McDonalds.
I still want to see a reincarnation of Noober running around begging players to buy premium content.
*Heya!* "What about now?"
Modifié par ScreamingPalm, 08 novembre 2009 - 01:15 .
#136
Posté 08 novembre 2009 - 01:14
#137
Guest_Magnum Opus_*
Posté 08 novembre 2009 - 01:15
Guest_Magnum Opus_*
1. The Quest giving DLC NPCs undeniably make the game seem incomplete. How could they not? The entire point of them is to let you know that their quests are not in the game, and that you can buy them for the low low price of yada yada yada plus tax.
However, were those two NPCs not in the game, I think this game would be the single most comprehensive and complete seeming game I've ever had the pleasure of playing. The lack of variety in the appearance of the equipment doesn't bother me, though; items just don't carry the same importance in terms of effects that they did in the BG series. Consequently, I don't pay all that much attention to what I'm wearing. An extra .5 to armour or a 1% bonus to spiritual resistance just isn't worth an icon/model of its own.
2. Storage. Seems more than passingly strange that a 70 item limit is what they decided to go with in a game like this. I was leaving things behind before leaving the Tower of Ishal, for pity's sake. That it would take a bit of DLC to correct such a problem is... odd. Suspicious? Maybe if I were the sort to subscribe to the "content removal" theory, it would seem suspicious, but I prefer to think that someone just messed up somewhere, or they forgot that item hoarding is a major draw of this sort of game for many, many players.
All in all... not impressed with this latest "innovation" in story telling.
#138
Posté 08 novembre 2009 - 01:51
Now, if the game retailed for $29 I could understand it.
#139
Posté 08 novembre 2009 - 02:12
Slipfeed wrote...
So there's this guy standing in my camp see, with an exclimation point over his head. He has a quest! Marvelous!
I speak to this man, and attempt to accept his quest.
A box pops up that says, in effect "Please pay us $7.00 in addition to the $52 you just payed to accept this quest.
[WUT?]
Nope. Sorry. Not falling for it. This game seems about 50% complete anyway. I've opened about 500 chests and have found exactly 3 pieces of caster gear... all of which share the exact same art... and none of wich are an upgrade from the crap I got in my origin quest.
You completed this game.... and removed half the content so you could sell it bit by bit over a period of time for loads of money.
That's just not right. It's not in the spirit of fair play I say! You're supposed to deliver a complete product, and then actually DO MORE WORK to expand that product to MAKE MORE MONEY.
You had best patch that dude standing in my camp out unless I have the DLC installed. And try not to make the patch break my game this time. I had to re-extract the .exe from the disk to make it work after 1.01a I know it's a different vc2005, but COME ON. Proffesionalism. I can't even spell it and I seem to have more knowledge of it than you do all of a sudden.
WTF happend to Bioware? Buying a game you guys made used to be a sure fire investment. I feel like I just bought half a game for the price of a whole one. I probly should have just saved $30 and got sacred 2 for 19.00 from the bargain bin.
STOP TRYING TO RAPE MY WALLET.
It wont work. I'll continute playing through this game once, and if ferdelen is the only area, if I dont get to follow those arrows on the map to the free marches and such, it will be the absolute last bioware game I ever buy. period. Mass effect 2... no. SW:TOR... nope. I have purchased every single title you guys have made with all the expansions since baulders gate. 1.
If you sold me half a game and expect me to pay double for the rest over a period of 2 years, it will be the last $50 you ever see from me, and i'll be reviewing the game at every store site on the web.
I feel like I have been **** invaded. I am butthurt. I will cry. And my tears will most likley cost you money.
LOL $7.00 is nothing
EDIT: Quote edited.
Modifié par Stanley Woo, 08 novembre 2009 - 08:34 .
#140
Posté 08 novembre 2009 - 02:15
(Daggerfall, Oblivion, Morrowind, NWN Icewind Dale) not included in this thread.
#141
Posté 08 novembre 2009 - 02:44
10 dollars for movie Matinee
mostly 12-15 fullpriced
for 2 hours of entertainment... breaks down to 11 dollars an hour on average... Bioware made us a game that has 80+ hours of playable content for 49.95 or 59.95 for CE from Amazon.. soooo arbitrary 90 hours played (more or less then average) divided by price of 59.95 for CE is 1.50 dollars an hour... tell me OP, which do YOU THINK is more exploitative? Also can you rewatch a movie and see different endings? How about SIX Unique ENDINGS??? hmmmm?
Basically I totally disagree that this game is "incomplete or shoddy" -- the only thing I would agree with you on is that an advertisement to purchase additional content IN GAME is breaking the immersion or fourth wall and that is rather unfortunate.. but for godssake... this game so far is worth every penny. The limited amount of item textures is really not that significant and doesnt take away from the gorgeous scenery, ass-bleeding combat, and wicked amounts of dialogue and lore. OH not to mention the very developed storyline and in-depth characters. So, in conclusion, the OP should whine less or move to a Quaker Farm to learn to be grateful.
#142
Posté 08 novembre 2009 - 03:09
#143
Posté 08 novembre 2009 - 03:12
But seriously Bioware wasn't the first one to think of In-game advertisement Every Free MMO RPG out there does it. To blame EA for this is unfair altought they are the master in paying for content. I mean what is the Most successful game franchise(sp?)? The Sims and people gladly pay for the expansions and the kits they release. (if people like something they will gladly pay for more)
Bioware strickly said they made the additional quests after the game was finish and instead of making people pay right of the bat they made it available to certain people on Pre-Order, games download and the CE eddition plus we get a nice suit of Armor for ME2. Seriously Bioware is not a charity compagny we pay for the products they deliver and the two DLC show that they are interested in supporting the game with more content after we are done playing it. So far Bioware delivered quality product for years.
Seriously people this is not like the Horse armor DLC from oblivion, We have something way better a game named Dragon Age: Origin.
Modifié par BlackLotus30, 08 novembre 2009 - 03:13 .
#144
Posté 08 novembre 2009 - 03:17
#145
Posté 08 novembre 2009 - 03:21
#146
Posté 08 novembre 2009 - 03:25
Modifié par tk6147, 08 novembre 2009 - 03:27 .
#147
Posté 08 novembre 2009 - 03:25
#148
Posté 08 novembre 2009 - 03:27
#149
Posté 08 novembre 2009 - 03:32
Modifié par Henning Olsen, 08 novembre 2009 - 03:34 .
#150
Posté 08 novembre 2009 - 03:32
1- I don't feel that this game is incomplete.
2- I'm not in the crowd that hate DLC, in fact, in dragon age I was looking forward DLC.
Then, I must say that I am really really disappoint by two thing:
1- The vendor in the camp that is here to constantly remind you with a quest marker that you miss something, and then more or less tell you to pay 7 buck to play this part of the game. Sorry, but if I wanted to be annoy by people trying to sell me part of their program in-game, I would go on one of the numerous online shooter were you pay for better gun or on civony. (I'll put it in caps because I really feel the need to put emphasis on it): I WILL NOT BUY A SINGLE PLAYER STORYTELLING GAME WERE THE POINT IS TO BE IMMERSE IN THE UNIVERSE. I feel a little annoy by this policy because there was no way I could know of that before buying the thing, and thus make a reasonable decision about it.
2- The permanent storage in warden keep. Knowing this, I would have buy the digital deluxe version instead of the collector edition. I didn't knew either that by buying a physical copy, I was forfeiting the option of a permanent storage. (I only knew I was forfeiting a DLC) This is even more ridiculous that you have a limit of item that is ridiculously low and that increase really slowly. Usually in an RPG, you have either a stash, or a way to augment easily your carrying capacity. This is the first time in a Bioware game that I ran into this problem since Baldur's gate. Which let me ask the question: why experienced games designers that avoid this issue into theirs precedents games suddenly forget about it into their 80-hour long title?
So in conclusion, I'm not against DLC, but they could have made a better policy that doesn't made you feel annoy putting the extra buck for buying the frigging collector edition.
N.B. And yes I ended up buying the warden keep add-on because storage is a premium for me and I had already thinked about buying it for the story. It's just that now instead of having the good happy feeling of buying a new shiny add-on for my game, I have the feeling of giving my money to EA to have a feature I should have from the get go. So in brief I feel annoy instead of happy...
Modifié par Eyeneuv, 08 novembre 2009 - 03:46 .




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