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making water meshes transparent (solved)


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#1
gordonbrown82

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I've got this underground lake consisting of 4X4 cav water parts that
doesn't look very good because the lines between the parts are clearly
visible and the colors (dirty green) aren't what i'm looking for. The
positive part is that they are transparent so the bottom of the lake is
visible. the outdoors water mesh has a better color and no tiles but
it's not transparent so i was wondering if there was some way of
changing this?

Modifié par gordonbrown82, 03 mars 2010 - 08:46 .


#2
gordonbrown82

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sorry something went wrong.

#3
Qutayba

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If you look at the properties of an outdoor water mesh, there are actually a couple of additional tabs you can cycle through, including surface color and wave settings. Under surface color there are some sliders to adjust transparency. Unfortunately, you can't do that with the cave water, since it's a more generic model.

One way around this is to make your indoor level in an outdoor level (setting the atmosphere to black.) This would allow you to use the outdoor water mesh with its adjustable properties (including size). I haven't done this myself, but I know it's possible, and I believe Bioware used this technique in a couple of places (there are some giant cave roof and wall models that will help with this). The downside is that you won't be able to use the room structure, and so you'll have to be a little more careful about area size.


#4
gordonbrown82

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thanks