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No Paragon\\Renegade options at the end of Samara's Loyalty mission??


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#26
kalpain

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cruc1al wrote...

As far as I know there is no renegade option for winning over Zaeed after saving the workers. There is only the paragon option. However, I've heard that if you've beat the collectors already and then do Zaeed's quest, you are given the renegade option to leave him in his misery after saving the workers.


Now that is an interesting option.  But I would still prefer to **** slap him in into being loyal (red option) with maybe the option to let him burn as the bottom choice on the right side of the decision wheel.  If only case this makes sense to me...

#27
VirtualAlex

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Nah it shouldn't be that baffling. Something just take MORE "willpower?" than others. Acting like a hardass is easy, but actually overcoming a powerful biotics mind-control is a different ballpark.



But like I said, unless you are planning on killing Samara, resisting the mind control does nothing.



The Zaeed thing is for sure pretty strange. I never realized there is no renegade option. If a paragon shepard can act like a hardass and put a gun to zaeed's head, I see no reason why a renegade couldn't do the same thing.

#28
cruc1al

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A paragon can gain Zaeed's trust because he can show saving the workers is the right and unselfish thing to do. There's no way for a renegade to intimidate a person into trusting you.

Modifié par cruc1al, 06 mars 2010 - 01:26 .


#29
kalpain

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Point taken. I did toy with the idea of choosing Morinth but then the game went on autopilot. Having 3.5 bars of Renegade I would have thought was enough. But oh well...



As far as Zaeed, thank you. Someone else sees my point. Something like the after game scenario that was described above makes sense to me. In fact I was sort of expecting it to play out that way during the main game. I was surprised when it didn't.


#30
kalpain

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cruc1al wrote...

A paragon can gain Zaeed's trust because he can show saving the workers is the right and unselfish thing to do. There's no way for a renegade to intimidate a person into trusting you.


Well I guess part of the point is that choosing renegade isn't always intimidating.  Some times it's just being a jerk in ME2.  I get what you are saying though.  It just makes sense to me that Shepard could go badass to badass against Zaeed with a Renegade option and acheive the same effect.  Considering that most of the time through out the game that's what the red-blue options do anyway.  Give you two different ways to acheive the same effect.  It seems odd that it is not the same in this case.  Even more so now that I know that the Renegade option after the game is to let him burn.  That's not the same effect at all.

#31
cruc1al

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I think it's actually great that some renegade choices achieve a completely different result from paragon choices. There should be more situations like that. They're more in line with the idea of choices having consequences.

#32
kalpain

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cruc1al wrote...

I think it's actually great that some renegade choices achieve a completely different result from paragon choices. There should be more situations like that. They're more in line with the idea of choices having consequences.


I agree.  Which is why it's weird to me that they structured the game the way they did.  Because most of the time red or blue yields the same results.  Seems like only certain rare instances like this one with Zaeed do they do something completely different between the two (i.e. Blue win his loyalty and Red leave him to burn).  Rarer still that the Red option for this only appears after the main game.


EDIT: My mistake.  I went searching for more info about this and discovered the "leave him to burn" option isn't actually a red renegade option at all.  It is the bottom right side option that opens up if you do his loyalty after the suicide mission.  I didn't realize that at first.  Ok, so that makes more sense to me now.

Modifié par kalpain, 06 mars 2010 - 07:10 .