How the - hell - will - we defeat the Reaper fleet?
#1
Posté 03 mars 2010 - 06:08
How will they?
Not even the entire milltary can defeat one ship.
How?
Discuss theorys.
My own theory is much like yours, probably.
Haelstrom's exploding sun and biotic-power/dark energy being used to age an sun in an cluster, leading them into a trap. It'd be a sacrifice, but it's true enough that the radiation will kill everything. Or act as an EMP.
#2
Posté 03 mars 2010 - 06:09
That makes a Reaper a glorified dreadnought.
Dreadnoughts and cruisers with thanix cannos > Reapers.
#3
Posté 03 mars 2010 - 06:09
#4
Posté 03 mars 2010 - 06:11
DarkNova50 wrote...
We need a really big bomb.
..I watched that movie yerstarday.
Good sir, you just earned five points.
#5
Posté 03 mars 2010 - 06:11
Other more interesting kill all type weapons have been done though:
Folk music - Mars Attacks
Water - Signs
What else...
#6
Posté 03 mars 2010 - 06:12
#7
Posté 03 mars 2010 - 06:12
Dramatic jump onto Normandy.
Get drunk.
#8
Posté 03 mars 2010 - 06:13
aeetos21 wrote...
Viruses are popular in dealing with invading aliens (War of the Worlds, Independence Day, some others...)
Other more interesting kill all type weapons have been done though:
Folk music - Mars Attacks
Water - Signs
What else...
The Babylon 5 method.
Main character gets on a soap box and tells the evil alien horde to ****** off. And they do.
#9
Posté 03 mars 2010 - 06:13
#10
Posté 03 mars 2010 - 06:16
#11
Posté 03 mars 2010 - 06:17
Interestingly, this was also done in Star Trek: Deep Space Nine, at the end of the Dominion War.The Angry One wrote...
aeetos21 wrote...
Viruses are popular in dealing with invading aliens (War of the Worlds, Independence Day, some others...)
Other more interesting kill all type weapons have been done though:
Folk music - Mars Attacks
Water - Signs
What else...
The Babylon 5 method.
Main character gets on a soap box and tells the evil alien horde to ****** off. And they do.
One minute, the damn female Changeling is calling for all out genocide and going down fighting...then 10 seconds later, she tells her forces to stand down.
So lame.
#12
Posté 03 mars 2010 - 06:18
SnakeSNMF wrote...
I don't even get how the Krogan and the Rachni will help.
Rachni are building a fleet. The Krogan... will totally headbutt the Reapers into submission.
#13
Posté 03 mars 2010 - 06:19
#14
Posté 03 mars 2010 - 06:20
In reality, I dunno. I'd rather wait and see rather then be in a corner twitching for the next two years.
#15
Posté 03 mars 2010 - 06:20
Or it could be a deus ex machina. Whatever works really.
#16
Posté 03 mars 2010 - 06:21
Then there is:
- The Geth
- The Quarians
- The Rachni
- The Krogan
- The rest of the combined council fleet.
#17
Posté 03 mars 2010 - 06:21
They just lock them away until an cult opens them up, then lets them through, for possible more games.
#18
Posté 03 mars 2010 - 06:21
SnakeSNMF wrote...
I don't even get how the Krogan and the Rachni will help.
Rachni have ships now, not big ones but scout vessels. Even if they do not have big warships, having a good scout force is already a plus. The Krogans will be the space marine force, attach to a Reaper ship and storm the internal systems.
#19
Posté 03 mars 2010 - 06:21
#20
Posté 03 mars 2010 - 06:23
So when we're fighting Soverign in ME1 he takes over the corpse of Saren, once we kill him Soverign for all intents and purposes is dead, all that is left is for the alliance to finish off the alien warship which by then was just a shell - in theory.
During ME2 we fought Harbinger on and off but we never actually fought the collector general. My theory is that the collector general acted as a conduit (for lack of better term) between Harbinger and the collector drones he assumed control of. That way when we killed those drones we didn't kill Harbinger, we just killed the vessel. Whereas with Soverign once we killed him in Saren's form he was dead.
This also explains why Harbinger released control of the collector general before the collector base went up in smoke, if he stayed in the general's body he would've been killed as well.
It's a very matrix type: "The body cannot live without the mind" way of thinking but it makes some sense, or at least the most amount of sense of any other theory I've run across so far. And it does pose a weakness to the reapers.
#21
Posté 03 mars 2010 - 06:24
GnusmasTHX wrote...
With a space station people will mistake as a moon.
That's no moon.
#22
Posté 03 mars 2010 - 06:25
thisisme8 wrote...
GnusmasTHX wrote...
With a space station people will mistake as a moon.
That's no moon.
Exactly.
Reapers: It's a trap!
#23
Posté 03 mars 2010 - 06:26
#24
Posté 03 mars 2010 - 06:27
#25
Posté 03 mars 2010 - 06:27
The Quarian fleet will play a big part. Half to 3/4 will die. The remainder will finally get granted a homeworld as thanks.
The Rachni will help with the ships they're building. Lots will die. As reward, they'll be granted Citadel council species recognition and forgiveness.
The Geth will play a big part. Lots will die, almost all, but they'll be granted Citadel membership, and an uneasy peace will be brokered between the Geth and the Quarians.
The Krogan will unite, and with the end of clan-based hostilities, they will finally revert to a stable sustainable growth, as planned by the modified genophage. Most will die in ground troop wars against husks and indoctrinated opponents. It will be glorious.
The Turians and Alliance will be massing Dreadnoughts. Their fleets will be huge.
Researchers will unlock the Reaper's key to control of the mass relay network and be able to disable the Reaper's isolationist control. With this control, the main Reaper fleet can be split up by shutting down the relays after only a few reapers get through. A huge fleet will be waiting for the few that make it through before a relay is (temporarily) de-activated. The separated Reapers will be overwhelmed and destroyed.
It will be a long fought out war of attrition as a result.
Shepard's team will be involved in strategic battles to secure control facilities and choke points, and be fighting indoctrinated servants that are battling to unlock the relay network.
That's my take on it.





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