How the - hell - will - we defeat the Reaper fleet?
#151
Posté 03 mars 2010 - 08:10
ANDROSS' HEAD!!!1!1
#152
Posté 03 mars 2010 - 08:15
NICKjnp wrote...
space magic
you mean biotics? lol
#153
Posté 03 mars 2010 - 08:17
Must you always listen to hyperbole when conversing with the Reaper species, Shepard?according to soverin, "our numbers will darken the sky of every world" thats a lot of reapers
Harbinger says he would like a word with you. He appears to be troubled about a mission on preserving your body.
Mr. Moreau, please execute a barrel roll.You guys have got it all wrong. Humanity is going to fund an expedition
into an alternate dimension, where Shepard will find and recruit the
most powerful entity in all the universes...
ANDROSS' HEAD!!!1!1
#154
Posté 03 mars 2010 - 08:21
#155
Guest_Darht Jayder_*
Posté 03 mars 2010 - 08:21
Guest_Darht Jayder_*
#156
Posté 03 mars 2010 - 08:34
GenericPlayer2 wrote...
Defeating the reapers will likely involve the ancient mass accelerators that disabled the derelict reaper. Shepard will receive word of several other mass accelerators on different worlds. They are not currently operational, so what Shep does is travel to these worlds and do what it takes for them to be operational. Then the reapers will be lured by the Alliance to a specific spot for battle, where the mass accelerators from different planets will be set up for a cross fire, and tear them to bits.
So the Reapers are just going to be tricked into flying into the line of fire of the EXACT SAME GUNS that destroyed other Reapers? Are the Reapers also going to develop amnesia? And how many times would these guns be able to fire before they overheated and sputtered out? Remember you're talking about Mass Acceleration, good for a maximum of 2 shots at best. And while the guns are cooling down..........the rest of the Reapers have you.
I think too many people are looking for a clean and happy ending here. Any confrontation with the Reapers is going to be tragic for civilizations of the ME Universe. Huge amounts of people are going to die if there is a conventional war of starships vs the Reapers. They simply don't have the numbers or the technology to deal with the Reaper threat. Another solution is going to have to be found.
This is why I think Bioware has painted themselves into a bit of a corner. They didn't create just super villains, they created super-machine gods that have technology that allows them to slumber peacefully for 50,000 years at a time in intergalactic space (or dark space) where there are cosmic waves and magnetic fields that throw off the force of a 100 million solar mass black hole.
What are the fleets of the ME universe going to do against that?
#157
Posté 03 mars 2010 - 08:37
Oh sorry, wrong series
#158
Posté 03 mars 2010 - 08:47
SnakeSNMF wrote...
Remember, that the Reaper in Mass Effect 1 -- took a whole ****load of crap to take him down, that and he had an entire geth fleet on his hands with him. He destoryed so much of the Alliance fleet just by waltzing through it, they have very powerful mass effect drives, powerful weapons and shields.
How will they?
Not even the entire milltary can defeat one ship.
How?
Discuss theorys.
My own theory is much like yours, probably.
Haelstrom's exploding sun and biotic-power/dark energy being used to age an sun in an cluster, leading them into a trap. It'd be a sacrifice, but it's true enough that the radiation will kill everything. Or act as an EMP.
I'm not sure if this was brought up in the 7 pages here, but the entire Alliance Fleet wasn't at the Citadel, it was spread out across all the relays leading to Terminus Systems, correct? The Council expected the attack to come through known relays, and had forced stationed there. The Geth Invasion was repelled only by the ships that guard the Citadel and one Asari dreadnought, or did I miss something?
Reapers are all Dreadnoughts, if you read the codex, while they are powerful ships, they are weak in close quarters, and seem mainly designed to bombard planets and kill from space, not fight a huge space battle, but use overwhelming numbers to pick apart enemies bit by bit as they control the relays.
There may be thousands of Reaper ships, but there are what, ~2,000 ships in the fleets of each of the Council races? Add non council races, the geth, the Quarians, etc, and its no easy fight. From ME1, Sovereign's damage happened after his shields were down, so strong shields, but after that, pretty easy to destroy. I mean, the Normandy fired the fatal shot, and its a small ship.
Modifié par Sayantsi, 03 mars 2010 - 08:50 .
#159
Posté 03 mars 2010 - 08:49
Remember talis mission.
Easy to predict.
Modifié par tonnactus, 03 mars 2010 - 08:50 .
#160
Posté 03 mars 2010 - 08:55
#161
Posté 03 mars 2010 - 09:25
The reapers are a combination of organic and inorganic matter.
The means that it is possible to synthesize and upload a disease that afflicts such a hybrid.
Something that attacks the software, while also doing harm to the material form. The technological equivalent of ebola, or flesh eating bacteria coupled with a computer virus to attack their CPUBrain.
Given the new information, on reaper genetic/technical synthesis, if anyone can come up with a 'reaper-phage', my credits are on the Salarians, working in concert with the Geth and Quarians.
The real trick would be to get everyone to play nice, long enough to work on the weapon.
I can easily see Legion's people being used to deploy the weapon. There are no individual Geth, there are only Geth. The Geth can deploy as many mobile terminals as needed, to carry the infection to the Reaper fleet.
#162
Posté 03 mars 2010 - 10:51
#163
Posté 03 mars 2010 - 11:30
Galimor_001 wrote...
Read the description: masseffect.wikia.com/wiki/Klencory
i really hope we don't get a simple deus ex machina ending.
#164
Posté 03 mars 2010 - 11:36
#165
Posté 03 mars 2010 - 11:39
#166
Posté 03 mars 2010 - 11:49
#167
Posté 03 mars 2010 - 11:51
I don't know if anyone has mentioned that at all - but you can find that out when exploring planets in ME1 (I think it was ME1 :/)
So maybe we can use the tech from that?
#168
Posté 04 mars 2010 - 12:04
aeetos21 wrote...
Viruses are popular in dealing with invading aliens (War of the Worlds, Independence Day, some others...)
Other more interesting kill all type weapons have been done though:
Folk music - Mars Attacks
Water - Signs
What else...
Chuck Norris?
#169
Posté 04 mars 2010 - 12:05
Sayantsi wrote...
I'm not sure if this was brought up in the 7 pages here, but the entire Alliance Fleet wasn't at the Citadel, it was spread out across all the relays leading to Terminus Systems, correct? The Council expected the attack to come through known relays, and had forced stationed there. The Geth Invasion was repelled only by the ships that guard the Citadel and one Asari dreadnought, or did I miss something?
Reapers are all Dreadnoughts, if you read the codex, while they are powerful ships, they are weak in close quarters, and seem mainly designed to bombard planets and kill from space, not fight a huge space battle, but use overwhelming numbers to pick apart enemies bit by bit as they control the relays.
There may be thousands of Reaper ships, but there are what, ~2,000 ships in the fleets of each of the Council races? Add non council races, the geth, the Quarians, etc, and its no easy fight. From ME1, Sovereign's damage happened after his shields were down, so strong shields, but after that, pretty easy to destroy. I mean, the Normandy fired the fatal shot, and its a small ship.
It is true that only a portion of the Alliance fleet was at the Citadel, but the fairly sizable portion they had whaled on Sovereign at maximum firepower for a few minutes before even getting a reaction...and that reaction was to one-shot half the fleet in under ten seconds. And he wasn't even paying full attention (ah, Reaper arrogance). As for his shields going down, based on the cutscene given, there is a chance that his barrier loss had more to do with losing his avatar (Saren) than with the rattled remnants of the Arcturus force.
The Heretic invasion was indeed repelled, but at the cost of the (again, fairly sizable) fleet stationed at the Citadel, or at the cost of most of that fleet and some of the Alliance's.
I think your point about Dreadnoughts may not apply to the Reapers. For example, they're supposed to be unable to land on planets, yet Sovereign does so with ease, not to mention "pulling a turn that would shear any of our ships in half".
Dreadnoughts are weak at close quarter combat (hence why the Alliance got right up in Sovereign's face), but Sovereign himself plowed right through a turian dreadnought (I assume it was because it was about half Sovereign's length), and he took out a lot of Alliance ships from point-blank.
It's a good bet that conventional weaponry and battles (even upgraded using Sovereign's remains) won't be the direct solution to the Reaper problem. (Unfortunately right now I've got nothing except Klencory and possibly the Leviathan of Dis)
#170
Posté 04 mars 2010 - 12:06
#171
Posté 04 mars 2010 - 12:14
#172
Posté 04 mars 2010 - 12:33
L SPL wrote...
The Reapers are going to win.
Their numbers will darken the skies of all our worlds.
Oh god hes indoctrinated.
#173
Posté 04 mars 2010 - 12:34
Quick! Kill him before it sp- ASSUMING DIRECT CONTROL!annihilator27 wrote...
L SPL wrote...
The Reapers are going to win.
Their numbers will darken the skies of all our worlds.
Oh god hes indoctrinated.
#174
Posté 04 mars 2010 - 12:38
Gavinthelocust wrote...
Quick! Kill him before it sp- ASSUMING DIRECT CONTROL!annihilator27 wrote...
L SPL wrote...
The Reapers are going to win.
Their numbers will darken the skies of all our worlds.
Oh god hes indoctrinated.
Lmao, "I WILL DIRECT THIS PERSONALLY"
#175
Posté 04 mars 2010 - 12:54
Then everyone goes back to Earth and celebrates the Forth of July!LuckyIronAxe wrote...
A mission of two men, Kaidan Alenko, and Jacob Taylor will be needed. Jacob Taylor will pilot a Reaper Fighter, deep into the Reaper Mothership. There Kaidan will upload a computer virus that will disable all Reaper Sheilds. Then they deploy a nuke, and bearly escape the Mothership in time before it explodes. Without their sheilds, the rest of the Reaper fleet will soon be overtaken and destroyed.





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