slyguy07 wrote...
SolidDuece wrote...
How about leaving the system as it is?
No the system is retarded as it is. Go play a TPS if you want simple gunplay. This is an RPG and I am fed up with BW catering to the shooting action crowd at the expense of RPG and customization elements. Upgrades need to be per gun and each weapon needs stats. Screw the system ME2 has. Was bland and unfulfilling. Might as well not have existed.
I don't think that the weapon system is that lousy, because in ME 2 the different weapons actually differentiate from each other. In ME 1 you just get the same weapons 20 times over.
I would like, that the heavy weapons would also get some sort of upgrades (faster rate of fire, more damage, differerent ammo types, etc.). Like poison grenades for the grenade launcher, that wouldn't affect shields/armor, but would directly damage health.
Or we could just give all the characters just one weapon, that would gain levels instead of the character. Peter Molyneux says that, that is the next big thing in games.





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